Player Matchup

Achilles
Achilles
FrankyTopo
Achilles
Level 88
God Stats
6W - 9L
1,464 SR
Queue Stats
300W - 287L
1,443 Elo+
Solo
Rama
Rama
X_Sanemi_
Rama
Level 126
God Stats
1W - 2L
1,723 SR
Queue Stats
305W - 289L
1,474 Elo+
Party 1
Yemoja
Yemoja
cordumme
Yemoja
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,505 Elo+
Solo
Hun Batz
Hun Batz
pablito_544
Hun Batz
Level 118
God Stats
7W - 8L
1,495 SR
Queue Stats
240W - 231L
1,455 Elo+
Party 1
Merlin
Merlin
stanley_018
Merlin
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,706 Elo+
Solo
Team Averages
Level 113
1,536 SR
1,517 Elo+

VS

Team Averages
Level 31
1,539 SR
1,442 Elo+
Izanami
Izanami
HadokenHDK
Izanami
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 20L
1,511 Elo+
Party 2
Ra
Ra
LaliBeltran
Ra
Level 15
God Stats
3W - 1L
1,693 SR
Queue Stats
10W - 18L
1,444 Elo+
Party 2
Ratatoskr
Ratatoskr
Tutees
Ratatoskr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,506 Elo+
Party 2
Charon
Charon
WShaDy
Charon
Level 19
God Stats
3W - 5L
1,500 SR
Queue Stats
9W - 20L
1,400 Elo+
Party 2
Tyr
Tyr
iNehuen
Tyr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 27L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FrankyTopo
Achilles
8
0 / 0 / 1
4,671
667
2,750
5,126
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
5
0 / 2 / 0
3,204
458
690
3,833
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
cordumme
Yemoja
6
0 / 1 / 0
3,784
541
670
2,626
1,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
pablito_544
Hun Batz
8
1 / 1 / 0
4,516
645
781
3,568
1,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
4
0 / 0 / 0
3,289
470
363
777
160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HadokenHDK
Izanami
8
2 / 0 / 1
4,505
644
1,040
1,535
407
8
1 / 0 / 1
4,325
618
1,341
2,683
902
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
Tutees
Ratatoskr
6
0 / 1 / 0
3,634
519
1,634
3,358
866
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charon
WShaDy
Charon
6
0 / 0 / 2
4,459
637
2,374
2,674
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
8
1 / 0 / 1
4,437
634
1,857
4,356
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
FrankyTopo
Achilles
0
0
1
0.5
W
Izanami
HadokenHDK
Izanami
2
0
1
2.5
W
1
0
1
1.5
W
Ratatoskr
Tutees
Ratatoskr
0
1
0
0
W
Charon
WShaDy
Charon
0
0
2
1
L
Rama
0
2
0
0
L
Yemoja
cordumme
Yemoja
0
1
0
0
W
Tyr
1
0
1
1.5
L
Hun Batz
pablito_544
Hun Batz
1
1
0
1
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,254
Damage
8,246
15,930
Taken
14,606
6,346
Mitigated
5,378
3,722
Healing
4,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
FrankyTopo
Achilles
2,750
401
0
1,873
5,126
2,068
0
0
5,126
0
28,913
W
Izanami
HadokenHDK
Izanami
1,040
575
0
500
1,535
407
580
0
1,535
0
28,695
W
1,341
324
207
1,376
2,683
902
88
994
1,689
22,759
0
W
Ratatoskr
Tutees
Ratatoskr
1,634
310
0
574
3,358
866
0
0
3,358
0
13,408
W
Charon
WShaDy
Charon
2,374
593
0
783
2,674
1,603
447
13
2,661
11,978
0
L
Rama
690
666
0
535
3,833
1,199
0
2,381
1,452
0
11,283
L
Yemoja
cordumme
Yemoja
670
118
27
647
2,626
1,696
0
647
1,979
6,577
0
W
Tyr
1,857
323
0
1,275
4,356
1,600
154
26
4,330
0
25,906
L
Hun Batz
pablito_544
Hun Batz
781
307
0
140
3,568
1,223
0
474
3,030
0
25,939
L
Merlin
363
0
0
500
777
160
0
149
628
8,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,464
Gold Earned
21,360
142
Minions Killed
172
0
Camps Cleared
0
576,422
Distance Traveled
731,522
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,671
667
47
7
0
151,552
2
W
Izanami
4,505
644
58
8
0
127,807
2
W
Ra
4,325
618
43
6
0
131,645
0
W
Ratatoskr
3,634
519
20
3
0
166,363
0
W
Charon
4,459
637
10
1
0
135,277
2
L
Rama
3,204
458
16
2
0
100,636
0
L
Yemoja
3,784
541
15
2
0
112,436
0
W
Tyr
4,437
634
41
6
0
170,430
0
L
Hun Batz
4,516
645
52
7
0
165,165
2
L
Merlin
3,289
470
12
2
0
46,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role