Player Matchup

Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BluFaeFire
Geb
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,399 Elo+
Solo
Medusa
Medusa
ZY-CloutMoney
Medusa
Level 45
God Stats
11W - 15L
1,391 SR
Queue Stats
121W - 132L
1,335 Elo+
Party 2
Nox
Nox
leivalouis63
Nox
Level 126
God Stats
0W - 1L
1,277 SR
Queue Stats
12W - 19L
1,422 Elo+
Solo
Vamana
Vamana
trapgodtone99
Vamana
Level 86
God Stats
5W - 5L
1,568 SR
Queue Stats
240W - 223L
1,453 Elo+
Party 2
Team Averages
Level 106
1,447 SR
1,422 Elo+

VS

Team Averages
Level 79
1,494 SR
1,455 Elo+
Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CorvusExists
King Arthur
Level 79
God Stats
7W - 1L
1,500 SR
Queue Stats
55W - 47L
1,428 Elo+
Solo
Hou Yi
Hou Yi
TheDriftersGhost
Hou Yi
Level 67
God Stats
4W - 3L
1,418 SR
Queue Stats
234W - 217L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
Toshirou77
Cthulhu
Level 26
God Stats
19W - 18L
1,534 SR
Queue Stats
31W - 37L
1,354 Elo+
Party 1
Nu Wa
Nu Wa
XxStepbroTTV
Nu Wa
Level 64
God Stats
37W - 33L
1,517 SR
Queue Stats
289W - 259L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 2 / 0
6,353
454
3,205
7,727
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 3
6,878
491
5,257
10,531
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

9
1 / 2 / 0
5,840
417
5,189
5,095
1,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 2
6,872
491
6,133
9,013
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 0
5,574
398
2,380
8,332
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 2 / 0
9,072
648
5,186
12,755
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
CorvusExists
King Arthur
15
3 / 0 / 3
9,199
657
7,198
10,259
6,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 1
6,925
495
5,415
8,241
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Toshirou77
Cthulhu
10
0 / 1 / 2
6,155
440
2,218
8,260
6,161
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 4
7,552
539
7,789
7,158
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
0
1
W
Pele
 
Pele
6
2
0
3
L
0
1
3
1.5
W
King Arthur
CorvusExists
King Arthur
3
0
3
4.5
W
1
2
1
0.75
W
Cthulhu
Toshirou77
Cthulhu
0
1
2
1
W
2
1
4
4
L
1
2
0
0.5
L
2
4
2
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,164
Damage
27,806
40,698
Taken
46,673
19,316
Mitigated
23,100
6,378
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,205
1,404
0
750
7,727
2,485
0
1,453
6,108
0
38,728
W
Pele
 
Pele
5,186
1,001
0
5,569
12,755
5,132
635
1,968
10,787
0
90,076
L
5,257
463
0
2,971
10,531
7,790
0
3,106
7,247
19,190
0
W
King Arthur
CorvusExists
King Arthur
7,198
1,354
0
4,000
10,259
6,026
1,353
62
9,832
0
68,868
W
5,415
2,799
0
1,205
8,241
3,247
871
3,526
4,715
0
40,138
W
Cthulhu
Toshirou77
Cthulhu
2,218
156
65
0
8,260
6,161
0
3,005
5,255
21,977
0
W
7,789
1,729
0
990
7,158
2,534
2,203
2,829
4,329
39,605
0
L
5,189
1,444
0
715
5,095
1,873
88
877
4,148
0
39,455
L
6,133
262
0
250
9,013
3,316
0
3,257
5,614
50,188
0
L
2,380
942
0
1,692
8,332
3,852
0
696
7,574
0
26,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
38,903
267
Minions Killed
434
0
Camps Cleared
0
1,153,745
Distance Traveled
1,437,316
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,353
454
69
5
0
213,239
2
W
Pele
9,072
648
144
10
0
298,871
0
L
Geb
6,878
491
17
1
0
291,157
2
W
King Arthur
9,199
657
106
8
0
317,920
0
W
Hou Yi
6,925
495
75
5
0
239,440
0
W
Cthulhu
6,155
440
36
3
0
299,978
0
W
Nu Wa
7,552
539
73
5
0
281,107
2
L
Medusa
5,840
417
58
4
0
216,968
0
L
Nox
6,872
491
76
5
0
283,347
0
L
Vamana
5,574
398
47
3
0
149,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role