Player Matchup

Arachne
Arachne
Ponkie150
Arachne
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 85L
1,412 Elo+
Party 1
Medusa
Medusa
RoxenZoux
Medusa
Level 176
God Stats
2W - 2L
1,391 SR
Queue Stats
323W - 305L
1,564 Elo+
Party 1
Athena
Athena
UND3NI4BLE
Athena
Level 128
God Stats
1W - 1L
1,451 SR
Queue Stats
336W - 322L
1,549 Elo+
Party 1
Nox
Nox
iisaac2
Nox
Level 158
God Stats
26W - 16L
1,643 SR
Queue Stats
666W - 649L
1,540 Elo+
Solo
He Bo
He Bo
zamyrocs
He Bo
Level 166
God Stats
8W - 7L
1,469 SR
Queue Stats
716W - 700L
1,530 Elo+
Solo
Team Averages
Level 138
1,491 SR
1,519 Elo+

VS

Team Averages
Level 144
1,545 SR
1,498 Elo+
Agni
Agni
 
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
RottenPIckll
Xing Tian
Level 146
God Stats
2W - 3L
1,638 SR
Queue Stats
334W - 329L
1,596 Elo+
Solo
Ares
Ares
Tarifiiita96
Ares
Level 149
God Stats
2W - 1L
1,589 SR
Queue Stats
24W - 40L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
mighyro
Sun Wukong
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,397 Elo+
Party 2
Tiamat
Tiamat
xingon
Tiamat
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
362W - 334L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ponkie150
Arachne
14
4 / 3 / 13
8,454
769
5,871
10,666
10,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
RoxenZoux
Medusa
18
9 / 1 / 11
10,357
942
18,078
6,773
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Athena
UND3NI4BLE
Athena
14
3 / 4 / 14
8,717
792
4,603
11,597
14,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nox
16
2 / 1 / 16
8,746
795
8,705
6,332
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
zamyrocs
He Bo
16
6 / 4 / 15
9,466
861
14,539
8,520
3,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 6 / 4
8,518
774
10,039
9,604
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
RottenPIckll
Xing Tian
14
2 / 5 / 7
8,335
758
6,327
14,062
15,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 5 / 7
7,661
696
4,646
11,732
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
mighyro
Sun Wukong
14
2 / 4 / 4
7,791
708
5,651
13,657
12,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
xingon
Tiamat
16
3 / 4 / 5
8,701
791
4,989
10,730
8,038
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
40
24
Kills
13
13
Deaths
24
69
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
6
4
1.17
W
Arachne
Ponkie150
Arachne
4
3
13
3.5
L
Xing Tian
RottenPIckll
Xing Tian
2
5
7
1.1
W
Medusa
RoxenZoux
Medusa
9
1
11
14.5
L
1
5
7
0.9
W
Athena
UND3NI4BLE
Athena
3
4
14
2.5
W
Nox
2
1
16
10
L
Sun Wukong
mighyro
Sun Wukong
2
4
4
1
L
Tiamat
xingon
Tiamat
3
4
5
1.38
W
He Bo
zamyrocs
He Bo
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,796
Damage
31,652
43,888
Taken
59,785
35,225
Mitigated
54,575
10,720
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,039
782
92
945
9,604
5,157
0
5,546
3,900
21,455
0
W
Arachne
Ponkie150
Arachne
5,871
5,142
1,116
2,599
10,666
10,461
120
6,120
4,338
0
8,336
L
Xing Tian
RottenPIckll
Xing Tian
6,327
153
273
1,358
14,062
15,883
0
5,671
8,183
13,845
0
W
Medusa
RoxenZoux
Medusa
18,078
8,098
680
358
6,773
3,586
1,891
3,982
2,617
0
44,179
L
4,646
63
545
670
11,732
12,589
0
3,301
8,377
9,625
0
W
Athena
UND3NI4BLE
Athena
4,603
871
626
794
11,597
14,223
21
5,709
5,720
7,371
0
W
Nox
8,705
742
340
1,927
6,332
3,084
589
3,599
2,694
17,780
0
L
Sun Wukong
mighyro
Sun Wukong
5,651
771
1,062
3,276
13,657
12,908
15
6,514
6,979
0
14,415
L
Tiamat
xingon
Tiamat
4,989
939
433
2,023
10,730
8,038
0
6,170
4,499
18,547
0
W
He Bo
zamyrocs
He Bo
14,539
1,041
1,125
1,155
8,520
3,871
470
5,773
2,518
23,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,740
Gold Earned
41,006
119
Minions Killed
111
0
Camps Cleared
0
1,072,391
Distance Traveled
901,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,518
774
31
3
0
165,219
0
W
Arachne
8,454
769
4
0
0
233,763
0
L
Xing Tian
8,335
758
19
2
0
203,372
0
W
Medusa
10,357
942
58
5
0
229,525
0
L
Ares
7,661
696
14
1
0
176,833
0
W
Athena
8,717
792
10
1
0
173,047
0
W
Nox
8,746
795
23
2
0
221,584
0
L
Sun Wukong
7,791
708
24
2
0
156,895
0
L
Tiamat
8,701
791
23
2
0
199,280
0
W
He Bo
9,466
861
24
2
0
214,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role