Player Matchup

Rama
Rama
Platinum III
FreezingFrost
Rama
Platinum III
Level 130
God Stats
22W - 21L
1,560 SR
Queue Stats
428W - 425L
1,827 MMR
Solo
Nike
Nike
Platinum I
GSLegendary
Nike
Platinum I
Level 158
God Stats
10W - 6L
1,738 SR
Queue Stats
195W - 185L
1,928 MMR
Party 4
Ra
Ra
Platinum II
Gs Nanner17
Ra
Platinum II
Level 125
God Stats
13W - 13L
1,675 SR
Queue Stats
348W - 337L
1,782 MMR
Party 4
Charon
Charon
Gold I
Just12eckLess
Charon
Gold I
Level 181
God Stats
3W - 3L
1,659 SR
Queue Stats
27W - 20L
1,649 MMR
Party 3
Da Ji
Da Ji
Platinum I
qerela
Da Ji
Platinum I
Level 175
God Stats
16W - 11L
1,739 SR
Queue Stats
26W - 19L
2,062 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,674 SR
1,850 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,705 SR
1,760 MMR
Bakasura
Bakasura
Diamond V
 
Bakasura
Diamond V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Diamond V
GRÌÌM
Raijin
Diamond V
Level 167
God Stats
6W - 6L
1,744 SR
Queue Stats
192W - 168L
1,915 MMR
Party 2
Ymir
Ymir
Platinum II
W00KIES
Ymir
Platinum II
Level 209
God Stats
6W - 3L
2,054 SR
Queue Stats
143W - 99L
1,820 MMR
Party 1
Achilles
Achilles
Gold I
mimolopido328
Achilles
Gold I
Level 86
God Stats
1W - 2L
1,457 SR
Queue Stats
29W - 19L
1,782 MMR
Solo
Skadi
Skadi
Gold I
unbanjungdiff69
Skadi
Gold I
Level 58
God Stats
3W - 2L
1,768 SR
Queue Stats
72W - 62L
1,781 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,607
512
1,873
3,890
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
0 / 0 / 0
5,667
630
3,219
7,031
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

8
0 / 2 / 3
4,783
531
2,369
4,415
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
2 / 1 / 2
5,429
603
2,876
5,620
3,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
qerela
Da Ji
10
4 / 2 / 2
5,859
651
6,718
8,107
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Sun WukongFreyaRavanaThorMartichoras

VS

Bans
Ao KuangKaliTyrThanatosSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 0 / 2
5,107
567
3,294
7,462
2,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Raijin
GRÌÌM
Raijin
10
2 / 4 / 0
5,614
624
2,808
5,366
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ymir
W00KIES
Ymir
8
4 / 1 / 1
5,787
643
3,796
6,733
3,303
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
mimolopido328
Achilles
9
0 / 0 / 0
5,026
558
3,857
8,100
7,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,338
593
3,173
4,099
1,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
7
7
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
0
2
1
L
0
2
1
0.25
W
Raijin
GRÌÌM
Raijin
2
4
0
0.5
L
0
0
0
0
L
0
2
3
0.75
L
2
1
2
3
W
Ymir
W00KIES
Ymir
4
1
1
4.5
W
Achilles
mimolopido328
Achilles
0
0
0
0
L
Da Ji
qerela
Da Ji
4
2
2
2.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,055
Damage
16,928
29,063
Taken
31,760
14,515
Mitigated
16,422
9,229
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,294
2,305
0
2,070
7,462
2,774
0
1,953
5,509
0
33,871
L
1,873
1,762
0
1,085
3,890
1,326
0
1,013
2,877
0
28,743
W
Raijin
GRÌÌM
Raijin
2,808
275
0
100
5,366
1,666
0
1,553
3,813
37,718
0
L
3,219
563
0
1,548
7,031
4,733
0
0
7,031
0
47,502
L
2,369
516
192
1,612
4,415
1,650
0
2,763
1,491
27,130
0
L
2,876
367
0
1,937
5,620
3,780
0
1,517
4,035
15,111
0
W
Ymir
W00KIES
Ymir
3,796
1,107
789
2,103
6,733
3,303
0
1,161
5,572
14,210
0
W
Achilles
mimolopido328
Achilles
3,857
912
0
3,031
8,100
7,464
0
0
8,100
0
38,418
L
Da Ji
qerela
Da Ji
6,718
2,465
0
2,855
8,107
3,026
0
1,301
6,443
0
39,163
W
3,173
1,188
0
50
4,099
1,215
381
578
3,521
0
43,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,345
Gold Earned
26,872
275
Minions Killed
287
0
Camps Cleared
0
851,210
Distance Traveled
893,095
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,107
567
74
8
0
209,362
2
L
Rama
4,607
512
61
7
0
152,551
0
W
Raijin
5,614
624
70
8
0
161,536
2
L
Nike
5,667
630
91
10
0
167,854
1
L
Ra
4,783
531
48
5
0
125,465
0
L
Charon
5,429
603
11
1
0
193,199
2
W
Ymir
5,787
643
16
2
0
177,379
2
W
Achilles
5,026
558
58
6
0
180,745
2
L
Da Ji
5,859
651
64
7
0
212,141
0
W
Skadi
5,338
593
69
8
0
164,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role