Player Matchup

Ishtar
Ishtar
Ash-g37s
Ishtar
Level 28
God Stats
2W - 6L
1,291 SR
Queue Stats
147W - 163L
1,423 Elo+
Party 2
Agni
Agni
Buallat
Agni
Level 106
God Stats
8W - 6L
1,728 SR
Queue Stats
667W - 654L
1,446 Elo+
Solo
Hades
Hades
EatMySh0rtsG
Hades
Level 42
God Stats
43W - 41L
1,484 SR
Queue Stats
270W - 286L
1,345 Elo+
Solo
Osiris
Osiris
I_Obey_Jalen
Osiris
Level 129
God Stats
5W - 15L
1,269 SR
Queue Stats
372W - 387L
1,407 Elo+
Party 2
Kali
Kali
nt29
Kali
Level 126
God Stats
2W - 2L
1,846 SR
Queue Stats
344W - 357L
1,488 Elo+
Party 2
Team Averages
Level 86
1,524 SR
1,422 Elo+

VS

Team Averages
Level 85
1,490 SR
1,429 Elo+
Khepri
Khepri
Anguila12
Khepri
Level 90
God Stats
13W - 9L
1,627 SR
Queue Stats
165W - 143L
1,485 Elo+
Solo
Medusa
Medusa
O4R3AL_MPEG
Medusa
Level 109
God Stats
189W - 174L
1,613 SR
Queue Stats
627W - 611L
1,427 Elo+
Solo
Susano
Susano
OffBrandJetlife
Susano
Level 88
God Stats
12W - 10L
1,451 SR
Queue Stats
278W - 249L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
Raglik-
Ao Kuang
Level 37
God Stats
10W - 4L
1,214 SR
Queue Stats
88W - 93L
1,385 Elo+
Party 1
Sol
Sol
tomham59
Sol
Level 102
God Stats
9W - 8L
1,544 SR
Queue Stats
46W - 45L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ash-g37s
Ishtar
12
0 / 5 / 5
7,506
469
4,452
12,152
4,560
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
Buallat
Agni
14
1 / 8 / 5
8,570
536
12,760
15,253
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 5 / 1
8,898
556
9,203
14,686
6,915
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
13
7 / 5 / 3
9,023
564
7,666
15,175
17,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
nt29
Kali
14
4 / 5 / 2
8,567
535
7,373
17,822
7,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anguila12
Khepri
12
3 / 2 / 10
8,819
551
4,167
13,555
13,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
14
3 / 3 / 4
9,351
584
8,947
9,966
3,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
7 / 2 / 4
10,002
625
7,959
16,707
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Raglik-
Ao Kuang
16
6 / 4 / 3
10,300
644
10,599
17,900
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 4 / 3
10,851
678
17,458
18,053
8,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
15
Kills
27
28
Deaths
15
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
Anguila12
Khepri
3
2
10
4
L
Ishtar
Ash-g37s
Ishtar
0
5
5
0.5
L
Agni
Buallat
Agni
1
8
5
0.44
L
3
5
1
0.7
L
Osiris
7
5
3
1.7
W
Medusa
3
3
4
1.67
W
7
2
4
4.5
W
Ao Kuang
Raglik-
Ao Kuang
6
4
3
1.88
L
Kali
nt29
Kali
4
5
2
1
W
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,454
Damage
49,130
75,088
Taken
76,181
42,910
Mitigated
41,027
18,975
Healing
27,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Anguila12
Khepri
4,167
221
0
1,442
13,555
13,403
25
3,350
9,999
15,161
0
L
Ishtar
Ash-g37s
Ishtar
4,452
3,221
0
3,500
12,152
4,560
0
2,164
9,988
0
38,333
L
Agni
Buallat
Agni
12,760
1,419
80
4,442
15,253
5,954
832
8,116
7,137
72,800
0
L
9,203
1,084
40
5,582
14,686
6,915
166
10,125
4,561
52,456
0
L
Osiris
7,666
3,560
0
659
15,175
17,793
0
5,530
9,645
98
41,375
W
Medusa
8,947
2,479
0
220
9,966
3,829
835
0
9,681
0
63,736
W
7,959
3,019
0
6,673
16,707
7,818
0
3,436
13,181
0
76,332
W
Ao Kuang
Raglik-
Ao Kuang
10,599
2,886
0
10,028
17,900
7,509
986
9,159
8,741
62,821
0
L
Kali
nt29
Kali
7,373
3,779
0
4,672
17,822
7,688
0
6,289
11,533
0
54,384
W
17,458
7,096
0
8,745
18,053
8,468
2,332
6,098
11,642
103,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,564
Gold Earned
49,323
395
Minions Killed
479
0
Camps Cleared
0
1,527,473
Distance Traveled
1,528,443
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,819
551
11
1
0
328,589
5
L
Ishtar
7,506
469
64
4
0
296,610
1
L
Agni
8,570
536
120
8
0
294,102
0
L
Hades
8,898
556
88
6
0
257,498
0
L
Osiris
9,023
564
51
3
0
333,893
2
W
Medusa
9,351
584
122
8
0
258,651
2
W
Susano
10,002
625
100
6
0
358,575
0
W
Ao Kuang
10,300
644
91
6
0
296,238
0
L
Kali
8,567
535
72
5
0
345,370
0
W
Sol
10,851
678
155
10
0
286,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role