Player Matchup

Serqet
Serqet
 
Serqet
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Bvsty Beaut
Anubis
Level 63
God Stats
4W - 3L
1,629 SR
Queue Stats
162W - 158L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KodiCoco
Cu Chulainn
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,489 Elo+
Solo
Athena
Athena
NumBa WUN m0m
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 90L
1,438 Elo+
Party 1
Chang'e
Chang'e
Sirweekstrog
Chang'e
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
472W - 419L
1,461 Elo+
Party 1
Team Averages
Level 70
1,526 SR
1,474 Elo+

VS

Team Averages
Level 86
1,440 SR
1,472 Elo+
Mercury
Mercury
BBCTTV
Mercury
Level 43
God Stats
1W - 1L
1,703 SR
Queue Stats
73W - 94L
1,392 Elo+
Party 2
Ishtar
Ishtar
DraXo x Umm
Ishtar
Level 123
God Stats
1W - 5L
1,233 SR
Queue Stats
136W - 149L
1,495 Elo+
Solo
Arachne
Arachne
RawDogChris
Arachne
Level 144
God Stats
0W - 1L
1,357 SR
Queue Stats
51W - 53L
1,552 Elo+
Solo
Bakasura
Bakasura
XxAtlasxX
Bakasura
Level 92
God Stats
0W - 4L
1,223 SR
Queue Stats
904W - 910L
1,496 Elo+
Solo
Ra
Ra
itchISmiteBe
Ra
Level 29
God Stats
1W - 2L
1,685 SR
Queue Stats
83W - 93L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
4 / 4 / 12
10,424
948
9,520
9,765
6,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
5 / 4 / 7
9,476
861
8,085
10,444
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
KodiCoco
Cu Chulainn
17
5 / 5 / 7
9,824
893
8,405
17,494
18,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 13
9,435
858
3,162
14,958
10,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chang'e
Sirweekstrog
Chang'e
17
9 / 3 / 9
10,381
944
10,256
14,010
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BBCTTV
Mercury
17
8 / 8 / 4
9,638
876
9,105
12,917
5,726
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
16
2 / 7 / 8
8,698
791
15,178
14,549
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
RawDogChris
Arachne
1
0 / 1 / 0
2,824
257
0
715
436
Bakasura
XxAtlasxX
Bakasura
1
0 / 1 / 0
2,824
257
0
724
356
18
5 / 7 / 6
9,269
843
11,082
13,455
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
24
Kills
15
19
Deaths
24
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
4
12
2.5
L
Mercury
BBCTTV
Mercury
8
8
4
1.25
W
Anubis
5
4
7
2.13
L
Ishtar
2
7
8
0.86
W
Cu Chulainn
KodiCoco
Cu Chulainn
5
5
7
1.7
W
1
3
13
2.5
L
Arachne
RawDogChris
Arachne
0
1
0
0
W
Chang'e
Sirweekstrog
Chang'e
9
3
9
4.5
L
Bakasura
XxAtlasxX
Bakasura
0
1
0
0
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,428
Damage
35,365
66,671
Taken
42,360
48,556
Mitigated
19,645
26,016
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,520
3,225
153
268
9,765
6,629
1,818
1,693
8,072
0
17,279
L
Mercury
BBCTTV
Mercury
9,105
4,601
0
368
12,917
5,726
0
7,104
5,567
0
15,016
W
Anubis
8,085
400
2,840
3,376
10,444
5,569
1,378
1,854
8,590
24,543
0
L
Ishtar
15,178
11,193
0
1,200
14,549
6,540
0
7,156
7,041
0
25,472
W
Cu Chulainn
KodiCoco
Cu Chulainn
8,405
1,171
1,482
2,542
17,494
18,983
673
2,074
15,420
1,208
21,432
W
3,162
1,216
1,549
2,802
14,958
10,999
1,353
2,431
11,634
10,021
0
L
Arachne
RawDogChris
Arachne
0
0
0
0
715
436
0
715
0
0
0
W
Chang'e
Sirweekstrog
Chang'e
10,256
1,192
4,575
6,429
14,010
6,376
2,367
2,807
11,101
20,279
0
L
Bakasura
XxAtlasxX
Bakasura
0
0
0
0
724
356
0
724
0
0
0
L
11,082
1,416
1,094
2,527
13,455
6,587
0
6,688
6,667
27,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,540
Gold Earned
33,253
107
Minions Killed
67
0
Camps Cleared
0
984,939
Distance Traveled
439,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,424
948
22
2
0
180,408
0
L
Mercury
9,638
876
11
1
0
161,685
0
W
Anubis
9,476
861
25
2
0
191,278
0
L
Ishtar
8,698
791
19
2
0
134,527
0
W
Cu Chulainn
9,824
893
23
2
0
188,257
0
W
Athena
9,435
858
13
1
0
206,652
0
L
Arachne
2,824
257
0
0
0
0
0
W
Chang'e
10,381
944
24
2
0
218,344
0
L
Bakasura
2,824
257
0
0
0
495
0
L
Ra
9,269
843
37
3
0
142,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role