Player Matchup

Cthulhu
Cthulhu
DarthGinger6931
Cthulhu
Level 26
God Stats
2W - 12L
1,167 SR
Queue Stats
14W - 47L
1,145 Elo+
Party 1
Thor
Thor
H0NS60
Thor
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 281L
1,353 Elo+
Party 1
Agni
Agni
PastorLong22
Agni
Level 35
God Stats
0W - 3L
1,221 SR
Queue Stats
118W - 142L
1,276 Elo+
Party 1
Nike
Nike
dualblayde2
Nike
Level 30
God Stats
10W - 19L
1,337 SR
Queue Stats
128W - 154L
1,342 Elo+
Party 1
Rama
Rama
joj44
Rama
Level 83
God Stats
16W - 15L
1,374 SR
Queue Stats
154W - 154L
1,366 Elo+
Party 1
Team Averages
Level 45
1,320 SR
1,296 Elo+

VS

Team Averages
Level 61
1,615 SR
1,500 Elo+
Fafnir
Fafnir
 
Fafnir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
ADEImor
Surtr
Level 46
God Stats
16W - 7L
1,653 SR
Queue Stats
205W - 193L
1,462 Elo+
Solo
Zeus
Zeus
Sgath018
Zeus
Level 68
God Stats
17W - 20L
1,521 SR
Queue Stats
283W - 281L
1,417 Elo+
Solo
Rama
Rama
SmiteIsFun3576
Rama
Level 8
God Stats
6W - 1L
1,959 SR
Queue Stats
21W - 8L
1,607 Elo+
Party 2
Mercury
Mercury
T Schwasty
Mercury
Level 119
God Stats
5W - 5L
1,440 SR
Queue Stats
84W - 78L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,985
383
1,273
6,652
3,754
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
H0NS60
Thor
10
0 / 3 / 0
5,982
460
2,853
12,609
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,285
483
3,717
5,898
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 0
7,502
577
7,057
8,009
6,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
joj44
Rama
10
0 / 1 / 0
6,030
464
3,556
7,853
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
0 / 0 / 5
7,272
559
2,030
7,021
7,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
ADEImor
Surtr
11
1 / 0 / 1
6,454
496
4,590
11,064
5,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
13
3 / 0 / 0
7,510
578
4,981
3,813
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 1
7,578
583
9,407
5,653
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
T Schwasty
Mercury
13
1 / 1 / 0
6,932
533
3,822
10,506
5,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
8
8
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
5
2.5
W
Surtr
ADEImor
Surtr
1
0
1
1.5
L
0
2
0
0
L
Thor
H0NS60
Thor
0
3
0
0
L
0
2
0
0
W
Zeus
3
0
0
3
W
3
0
1
3.5
W
Mercury
T Schwasty
Mercury
1
1
0
1
L
1
0
0
1
L
Rama
joj44
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,456
Damage
24,830
41,021
Taken
38,057
19,311
Mitigated
21,526
10,035
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,030
400
126
3,887
7,021
7,018
191
1,203
5,818
10,371
0
W
Surtr
ADEImor
Surtr
4,590
2,252
0
2,033
11,064
5,511
0
1,128
9,936
1,120
58,647
L
1,273
80
0
2,347
6,652
3,754
0
1,675
4,977
15,231
0
L
Thor
H0NS60
Thor
2,853
656
0
2,125
12,609
4,460
0
1,396
11,213
0
43,550
L
3,717
0
0
1,980
5,898
2,156
0
3,392
2,506
40,798
0
W
Zeus
4,981
335
0
625
3,813
1,456
212
2,423
1,390
57,337
0
W
9,407
8,051
0
3,584
5,653
2,153
931
236
5,417
0
74,828
W
Mercury
T Schwasty
Mercury
3,822
1,263
0
1,795
10,506
5,388
0
0
10,506
0
55,948
L
7,057
442
0
750
8,009
6,398
231
84
7,925
0
60,110
L
Rama
joj44
Rama
3,556
2,995
0
2,833
7,853
2,543
0
603
7,250
0
43,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,784
Gold Earned
35,746
376
Minions Killed
418
0
Camps Cleared
0
1,133,374
Distance Traveled
1,331,681
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,272
559
18
1
0
265,861
1
W
Surtr
6,454
496
76
6
0
301,752
0
L
Cthulhu
4,985
383
15
1
0
211,956
0
L
Thor
5,982
460
79
6
0
285,459
0
L
Agni
6,285
483
81
6
0
229,247
2
W
Zeus
7,510
578
109
8
0
247,776
2
W
Rama
7,578
583
119
9
0
228,639
0
W
Mercury
6,932
533
96
7
0
287,653
0
L
Nike
7,502
577
104
8
0
222,982
0
L
Rama
6,030
464
97
7
0
183,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role