Player Matchup

Jormungandr
Jormungandr
Defferrrglio
Jormungandr
Level 104
God Stats
2W - 4L
1,208 SR
Queue Stats
237W - 249L
1,437 Elo+
Party 1
Vamana
Vamana
I-Neiindal-I
Vamana
Level 23
God Stats
1W - 1L
1,302 SR
Queue Stats
16W - 16L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PapiBigDilf
Morgan Le Fay
Level 104
God Stats
2W - 0L
1,535 SR
Queue Stats
7W - 2L
1,604 Elo+
Party 2
Awilix
Awilix
YeagerBomb17
Awilix
Level 106
God Stats
9W - 12L
1,469 SR
Queue Stats
241W - 251L
1,457 Elo+
Party 1
Nike
Nike
tdaltman
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 81
1,403 SR
1,484 Elo+

VS

Team Averages
Level 58
1,510 SR
1,399 Elo+
Ares
Ares
DivineJudgement
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,276 Elo+
Solo
Medusa
Medusa
Im white4343
Medusa
Level 29
God Stats
4W - 4L
1,549 SR
Queue Stats
117W - 132L
1,506 Elo+
Solo
Martichoras
Martichoras
ShhImMad
Martichoras
Level 88
God Stats
4W - 4L
1,526 SR
Queue Stats
477W - 463L
1,452 Elo+
Solo
Nu Wa
Nu Wa
Xavier_Chopp
Nu Wa
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
162W - 204L
1,246 Elo+
Solo
Loki
Loki
sh4rky84
Loki
Level 79
God Stats
3W - 6L
1,473 SR
Queue Stats
298W - 263L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Defferrrglio
Jormungandr
14
1 / 4 / 12
8,372
837
6,983
13,214
14,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Vamana
13
3 / 5 / 6
8,507
851
6,198
11,907
11,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morgan Le Fay
PapiBigDilf
Morgan Le Fay
16
6 / 2 / 8
9,613
961
10,628
8,430
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
16
4 / 2 / 9
9,226
923
7,678
8,083
3,970
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nike
16
3 / 3 / 12
8,992
899
11,267
13,492
11,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
7,741
774
3,961
12,931
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
11
2 / 4 / 6
6,922
692
5,870
7,613
2,715
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
ShhImMad
Martichoras
14
5 / 2 / 6
8,019
802
12,631
9,276
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 3 / 12
8,403
840
10,203
5,952
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
6 / 3 / 5
8,749
875
9,793
8,202
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
52
17
Kills
16
16
Deaths
17
47
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Defferrrglio
Jormungandr
1
4
12
1.75
L
2
5
7
1.1
W
Vamana
3
5
6
1.2
L
Medusa
2
4
6
1.25
W
Morgan Le Fay
PapiBigDilf
Morgan Le Fay
6
2
8
5
L
Martichoras
ShhImMad
Martichoras
5
2
6
4
L
1
3
12
2.33
W
Awilix
4
2
9
4.25
L
Loki
6
3
5
2.83
W
Nike
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,754
Damage
42,458
55,126
Taken
43,974
44,427
Mitigated
26,497
11,962
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Defferrrglio
Jormungandr
6,983
771
771
1,354
13,214
14,110
660
4,063
9,151
17,749
484
L
3,961
760
372
1,655
12,931
13,218
0
3,231
9,315
4,539
0
W
Vamana
6,198
2,477
672
1,043
11,907
11,239
108
2,200
9,707
0
13,605
L
Medusa
5,870
2,809
662
1,344
7,613
2,715
0
3,092
4,157
0
10,610
W
Morgan Le Fay
PapiBigDilf
Morgan Le Fay
10,628
0
852
1,628
8,430
3,989
69
2,490
5,940
27,574
0
L
Martichoras
ShhImMad
Martichoras
12,631
1,958
529
1,941
9,276
4,414
0
3,876
5,059
0
23,377
L
10,203
3,002
40
166
5,952
2,577
0
3,127
2,553
25,014
0
W
Awilix
7,678
1,998
1,210
791
8,083
3,970
2,491
1,986
6,097
0
19,894
L
Loki
9,793
1,159
569
248
8,202
3,573
0
2,835
5,146
0
17,048
W
Nike
11,267
721
1,797
1,844
13,492
11,119
587
3,425
10,067
0
24,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
39,834
134
Minions Killed
89
0
Camps Cleared
0
938,644
Distance Traveled
794,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,372
837
23
2
0
174,121
0
L
Ares
7,741
774
0
0
0
135,008
0
W
Vamana
8,507
851
22
2
0
174,409
0
L
Medusa
6,922
692
13
1
0
141,657
0
W
Morgan Le Fay
9,613
961
31
3
0
196,105
0
L
Martichoras
8,019
802
29
3
0
182,819
0
L
Nu Wa
8,403
840
33
3
0
161,221
0
W
Awilix
9,226
923
33
3
0
184,925
0
L
Loki
8,749
875
14
1
0
173,593
0
W
Nike
8,992
899
25
3
0
209,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role