Player Matchup

Charon
Charon
CRZYBoi
Charon
Level 8
God Stats
3W - 1L
1,775 SR
Queue Stats
106W - 142L
1,403 Elo+
Party 1
Cliodhna
Cliodhna
MythicalSkinkz
Cliodhna
Level 125
God Stats
2W - 4L
1,443 SR
Queue Stats
223W - 199L
1,508 Elo+
Party 3
Anubis
Anubis
RaySist
Anubis
Level 25
God Stats
2W - 2L
1,320 SR
Queue Stats
29W - 28L
1,489 Elo+
Party 3
King Arthur
King Arthur
rfsv21
King Arthur
Level 27
God Stats
3W - 4L
1,355 SR
Queue Stats
44W - 42L
1,496 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ÁNONYMOUS
Ah Muzen Cab
Level 156
God Stats
6W - 6L
1,810 SR
Queue Stats
123W - 110L
1,498 Elo+
Party 1
Team Averages
Level 68
1,540 SR
1,479 Elo+

VS

Team Averages
Level 50
1,456 SR
1,290 Elo+
Ao Kuang
Ao Kuang
El Solarity
Ao Kuang
Level 128
God Stats
0W - 4L
1,273 SR
Queue Stats
219W - 201L
1,435 Elo+
Party 2
Charon
Charon
EpicAkinetic
Charon
Level 39
God Stats
24W - 14L
1,655 SR
Queue Stats
63W - 71L
1,266 Elo+
Party 2
Nemesis
Nemesis
JORGE LEYENDA
Nemesis
Level 39
God Stats
0W - 2L
1,304 SR
Queue Stats
15W - 28L
1,281 Elo+
Solo
Apollo
Apollo
Trapper107
Apollo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 29L
1,040 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vSleuth
Morgan Le Fay
Level 36
God Stats
10W - 10L
1,549 SR
Queue Stats
62W - 65L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CRZYBoi
Charon
13
3 / 0 / 12
8,871
591
6,878
11,418
9,935
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
15
8 / 0 / 5
9,339
623
9,136
9,697
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
RaySist
Anubis
16
14 / 0 / 5
10,375
692
15,078
7,873
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
rfsv21
King Arthur
14
4 / 2 / 4
8,954
597
13,387
15,861
11,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
ÁNONYMOUS
Ah Muzen Cab
14
6 / 2 / 7
9,094
606
11,718
11,511
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
El Solarity
Ao Kuang
13
2 / 5 / 0
8,291
553
11,696
20,575
11,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon
9
0 / 8 / 0
6,404
427
3,615
13,891
10,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
11
0 / 5 / 0
6,462
431
4,170
15,580
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Apollo
Trapper107
Apollo
9
0 / 9 / 1
6,438
429
3,399
12,303
4,113
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
vSleuth
Morgan Le Fay
12
1 / 8 / 0
6,746
450
6,270
13,259
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
4
35
Kills
3
4
Deaths
35
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
CRZYBoi
Charon
3
0
12
9
L
Ao Kuang
El Solarity
Ao Kuang
2
5
0
0.4
L
Charon
0
8
0
0
L
Nemesis
0
5
0
0
W
Cliodhna
8
0
5
10.5
W
Anubis
RaySist
Anubis
14
0
5
16.5
L
Apollo
Trapper107
Apollo
0
9
1
0.06
W
King Arthur
rfsv21
King Arthur
4
2
4
3
L
Morgan Le Fay
vSleuth
Morgan Le Fay
1
8
0
0.13
W
Ah Muzen Cab
ÁNONYMOUS
Ah Muzen Cab
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,197
Damage
29,150
56,360
Taken
75,608
34,778
Mitigated
35,901
14,963
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
CRZYBoi
Charon
6,878
861
0
1,792
11,418
9,935
1,130
3,243
8,175
25,764
0
L
Ao Kuang
El Solarity
Ao Kuang
11,696
3,612
0
8,821
20,575
11,645
0
1,681
18,894
62,980
0
L
Charon
3,615
890
99
1,388
13,891
10,796
0
5,246
8,645
21,674
0
L
Nemesis
4,170
1,520
0
2,356
15,580
5,144
0
5,009
10,571
0
54,815
W
Cliodhna
9,136
1,325
0
2,836
9,697
4,034
519
2,478
7,219
0
63,084
W
Anubis
RaySist
Anubis
15,078
825
0
4,836
7,873
4,391
574
3,171
4,702
83,463
0
L
Apollo
Trapper107
Apollo
3,399
2,356
0
1,103
12,303
4,113
0
2,709
9,594
0
21,257
W
King Arthur
rfsv21
King Arthur
13,387
2,786
0
3,390
15,861
11,185
230
9,275
6,586
0
60,567
L
Morgan Le Fay
vSleuth
Morgan Le Fay
6,270
336
0
1,677
13,259
4,203
0
7,311
5,948
37,040
0
W
Ah Muzen Cab
ÁNONYMOUS
Ah Muzen Cab
11,718
5,185
0
2,109
11,511
5,233
3,151
3,414
8,097
0
72,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,633
Gold Earned
34,341
433
Minions Killed
313
0
Camps Cleared
0
1,567,707
Distance Traveled
1,384,434
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,871
591
26
2
0
312,599
0
L
Ao Kuang
8,291
553
99
7
0
264,146
0
L
Charon
6,404
427
30
2
0
291,988
0
L
Nemesis
6,462
431
102
7
0
333,253
0
W
Cliodhna
9,339
623
79
5
0
358,625
1
W
Anubis
10,375
692
131
9
0
294,409
2
L
Apollo
6,438
429
41
3
0
230,640
0
W
King Arthur
8,954
597
87
6
0
309,314
3
L
Morgan Le Fay
6,746
450
41
3
0
264,407
0
W
Ah Muzen Cab
9,094
606
110
7
0
292,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role