Player Matchup

Athena
Athena
Silver I
 
Athena
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
FatPhallus
Danzaburou
Silver IV
Level 127
God Stats
1W - 0L
1,596 SR
Queue Stats
6W - 16L
1,288 MMR
Party 1
Lancelot
Lancelot
Gold III
Odizzle2
Lancelot
Gold III
Level 128
God Stats
2W - 1L
1,320 SR
Queue Stats
90W - 86L
1,270 MMR
Solo
Charon
Charon
Gold V
Th3A1phaW0lf
Charon
Gold V
Level 134
God Stats
4W - 5L
1,777 SR
Queue Stats
259W - 271L
1,256 MMR
Solo
Ah Puch
Ah Puch
Silver IV
xAshbitx
Ah Puch
Silver IV
Level 65
God Stats
1W - 0L
1,818 SR
Queue Stats
5W - 12L
1,334 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,602 SR
1,330 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,566 SR
1,360 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze V
 
Yemoja
Bronze V
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Escobars Yao
Neith
Silver II
Level 126
God Stats
4W - 3L
1,570 SR
Queue Stats
13W - 23L
1,252 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
GoingRich
Ratatoskr
Silver I
Level 88
God Stats
1W - 3L
1,532 SR
Queue Stats
82W - 85L
1,300 MMR
Solo
Jormungandr
Jormungandr
Silver I
yordy2a
Jormungandr
Silver I
Level 124
God Stats
0W - 1L
1,729 SR
Queue Stats
271W - 283L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 1
6,198
477
2,363
8,870
4,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
FatPhallus
Danzaburou
11
1 / 3 / 0
6,354
489
2,942
9,607
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Odizzle2
Lancelot
14
5 / 0 / 3
8,175
629
4,224
7,599
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
12
3 / 1 / 2
7,290
561
7,052
9,592
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
xAshbitx
Ah Puch
12
4 / 2 / 4
7,827
602
8,319
6,261
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliAo KuangAnubisAres

VS

Bans
ThorMartichorasAchillesAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
5
0 / 1 / 0
4,811
370
934
2,508
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
3
0 / 2 / 0
4,346
334
67
2,179
1,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 1
6,806
524
7,011
8,850
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
GoingRich
Ratatoskr
12
5 / 4 / 0
7,479
575
5,838
12,304
4,537
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
yordy2a
Jormungandr
11
0 / 3 / 0
6,446
496
4,681
10,722
6,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
6
7
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
1
0.5
L
Scylla
 
Scylla
0
1
0
0
L
Yemoja
 
Yemoja
0
2
0
0
L
1
3
1
0.5
W
Danzaburou
FatPhallus
Danzaburou
1
3
0
0.33
L
Ratatoskr
GoingRich
Ratatoskr
5
4
0
1.25
W
Lancelot
Odizzle2
Lancelot
5
0
3
6.5
W
Charon
3
1
2
4
W
Ah Puch
xAshbitx
Ah Puch
4
2
4
3
L
Jormungandr
yordy2a
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
18,531
41,929
Taken
36,563
21,839
Mitigated
17,042
12,968
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,363
896
1,137
1,878
8,870
4,998
164
282
8,588
21,745
0
L
Scylla
 
Scylla
934
166
0
686
2,508
771
0
1,548
922
13,378
0
L
Yemoja
 
Yemoja
67
26
239
41
2,179
1,245
0
1,756
423
90
0
L
7,011
2,605
0
1,852
8,850
3,732
0
2,442
6,408
0
55,701
W
Danzaburou
FatPhallus
Danzaburou
2,942
942
0
3,567
9,607
3,574
260
0
9,607
0
46,682
L
Ratatoskr
GoingRich
Ratatoskr
5,838
1,724
0
1,008
12,304
4,537
0
5,145
7,125
0
57,390
W
Lancelot
Odizzle2
Lancelot
4,224
1,033
0
1,546
7,599
3,458
0
586
7,013
0
73,813
W
Charon
7,052
1,546
0
2,267
9,592
7,757
0
3,956
5,636
38,767
0
W
Ah Puch
xAshbitx
Ah Puch
8,319
667
0
2,573
6,261
2,052
506
858
5,403
47,202
0
L
Jormungandr
yordy2a
Jormungandr
4,681
1,482
0
2,788
10,722
6,757
0
6,167
3,951
43,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,844
Gold Earned
29,888
354
Minions Killed
298
0
Camps Cleared
0
1,251,075
Distance Traveled
980,876
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,198
477
31
2
0
252,028
1
L
Scylla
4,811
370
37
3
0
90,944
0
L
Yemoja
4,346
334
0
0
0
147,315
0
L
Neith
6,806
524
88
7
0
236,256
5
W
Danzaburou
6,354
489
72
6
0
212,718
1
L
Ratatoskr
7,479
575
91
7
0
281,788
3
W
Lancelot
8,175
629
109
8
0
323,617
0
W
Charon
7,290
561
61
5
0
221,518
0
W
Ah Puch
7,827
602
81
6
0
241,194
0
L
Jormungandr
6,446
496
82
6
0
224,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role