Player Matchup

Jing Wei
Jing Wei
Chronic
Jing Wei
Level 31
God Stats
2W - 0L
1,561 SR
Queue Stats
29W - 48L
1,328 Elo+
Party 2
Hades
Hades
KingBirdy
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,667 Elo+
Party 2
Martichoras
Martichoras
TheRealMcCoySlim
Martichoras
Level 18
God Stats
2W - 2L
1,234 SR
Queue Stats
33W - 45L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
higuy2468
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 54L
1,336 Elo+
Party 2
Achilles
Achilles
madmike59
Achilles
Level 123
God Stats
3W - 1L
1,190 SR
Queue Stats
269W - 286L
1,475 Elo+
Party 1
Team Averages
Level 66
1,397 SR
1,438 Elo+

VS

Team Averages
Level 83
1,377 SR
1,456 Elo+
Chiron
Chiron
BeardedTwinkie
Chiron
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 61L
1,435 Elo+
Party 3
Thanatos
Thanatos
Hamiepanda
Thanatos
Level 108
God Stats
0W - 5L
1,213 SR
Queue Stats
111W - 111L
1,463 Elo+
Party 3
Neith
Neith
Kleck781
Neith
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,456 Elo+
Party 4
Fenrir
Fenrir
Locoskull
Fenrir
Level 123
God Stats
1W - 4L
1,422 SR
Queue Stats
77W - 76L
1,456 Elo+
Party 3
Tyr
Tyr
chazmazz22
Tyr
Level 108
God Stats
0W - 2L
1,251 SR
Queue Stats
203W - 181L
1,468 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chronic
Jing Wei
12
0 / 2 / 11
6,911
691
6,494
6,249
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
KingBirdy
Hades
14
4 / 3 / 8
7,935
794
7,949
8,449
6,048
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
TheRealMcCoySlim
Martichoras
14
0 / 0 / 8
7,203
720
5,528
2,808
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
higuy2468
Cthulhu
15
5 / 2 / 8
8,645
865
9,182
10,299
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
madmike59
Achilles
15
6 / 1 / 6
8,624
862
5,313
7,522
10,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,698
670
4,763
6,915
2,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Hamiepanda
Thanatos
14
3 / 2 / 5
7,671
767
6,476
6,740
3,358
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
Kleck781
Neith
13
0 / 2 / 5
7,375
738
6,193
8,571
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Locoskull
Fenrir
16
5 / 2 / 3
8,866
887
5,490
8,009
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
0 / 5 / 5
6,807
681
4,509
13,780
11,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
15
Kills
8
8
Deaths
15
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Jing Wei
Chronic
Jing Wei
0
2
11
2.75
L
Thanatos
Hamiepanda
Thanatos
3
2
5
2.75
W
Hades
KingBirdy
Hades
4
3
8
2.67
L
Neith
Kleck781
Neith
0
2
5
1.25
L
Fenrir
Locoskull
Fenrir
5
2
3
3.25
W
Martichoras
TheRealMcCoySlim
Martichoras
0
0
8
4
L
0
5
5
0.5
W
Cthulhu
higuy2468
Cthulhu
5
2
8
4.5
W
Achilles
madmike59
Achilles
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,466
Damage
27,431
35,327
Taken
44,015
32,401
Mitigated
28,256
11,510
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,763
1,806
1,019
456
6,915
2,832
583
3,594
3,321
0
10,521
W
Jing Wei
Chronic
Jing Wei
6,494
2,988
491
1,052
6,249
2,575
0
0
6,249
0
13,954
L
Thanatos
Hamiepanda
Thanatos
6,476
490
839
4,871
6,740
3,358
431
2,045
4,548
0
14,091
W
Hades
KingBirdy
Hades
7,949
1,223
340
1,173
8,449
6,048
0
0
8,449
12,282
0
L
Neith
Kleck781
Neith
6,193
2,029
212
2,784
8,571
3,592
276
4,358
4,095
0
17,722
L
Fenrir
Locoskull
Fenrir
5,490
752
189
1,970
8,009
6,634
520
2,217
5,667
0
11,115
W
Martichoras
TheRealMcCoySlim
Martichoras
5,528
526
497
906
2,808
1,784
0
0
2,808
0
20,278
L
4,509
523
490
1,783
13,780
11,840
0
4,917
8,422
0
11,172
W
Cthulhu
higuy2468
Cthulhu
9,182
122
718
1,189
10,299
11,871
25
0
10,299
18,085
0
W
Achilles
madmike59
Achilles
5,313
1,162
2,619
2,525
7,522
10,123
0
0
7,522
0
11,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,318
Gold Earned
37,417
93
Minions Killed
86
0
Camps Cleared
0
982,721
Distance Traveled
909,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,698
670
12
1
0
124,463
0
W
Jing Wei
6,911
691
18
2
0
188,914
0
L
Thanatos
7,671
767
15
2
0
213,352
0
W
Hades
7,935
794
10
1
0
173,228
0
L
Neith
7,375
738
30
3
0
171,561
0
L
Fenrir
8,866
887
20
2
0
212,656
0
W
Martichoras
7,203
720
34
3
0
194,389
0
L
Tyr
6,807
681
9
1
0
187,718
0
W
Cthulhu
8,645
865
13
1
0
203,699
0
W
Achilles
8,624
862
18
2
0
222,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role