Player Matchup

Tsukuyomi
Tsukuyomi
Ahulahan
Tsukuyomi
Level 112
God Stats
11W - 5L
1,624 SR
Queue Stats
70W - 67L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
Crystallum3707
Ah Puch
Level 104
God Stats
12W - 11L
1,538 SR
Queue Stats
56W - 57L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
killhappyyy
Cthulhu
Level 76
God Stats
60W - 44L
1,534 SR
Queue Stats
64W - 62L
1,482 Elo+
Party 2
Team Averages
Level 97
1,565 SR
1,483 Elo+

VS

Team Averages
Level 100
1,568 SR
1,504 Elo+
Terra
Terra
Rogue__Prophecy
Terra
Level 147
God Stats
0W - 1L
1,529 SR
Queue Stats
274W - 272L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mmmdust
Morgan Le Fay
Level 128
God Stats
16W - 8L
1,724 SR
Queue Stats
27W - 25L
1,570 Elo+
Party 1
Izanami
Izanami
plutosballad
Izanami
Level 26
God Stats
14W - 16L
1,449 SR
Queue Stats
16W - 19L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ahulahan
Tsukuyomi
14
4 / 5 / 4
11,075
791
15,014
15,125
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 5
11,370
812
18,842
9,284
5,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
killhappyyy
Cthulhu
13
1 / 3 / 7
10,198
728
9,935
16,682
16,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
8,890
635
3,915
19,466
23,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
mmmdust
Morgan Le Fay
14
6 / 2 / 3
11,002
786
23,853
18,508
7,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
plutosballad
Izanami
13
3 / 3 / 5
10,264
733
5,774
11,454
5,604
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
9
Kills
9
9
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ahulahan
Tsukuyomi
4
5
4
1.2
W
4
1
5
6.5
L
0
4
4
0.5
W
Cthulhu
killhappyyy
Cthulhu
1
3
7
1.5
L
Morgan Le Fay
mmmdust
Morgan Le Fay
6
2
3
3.75
L
Izanami
plutosballad
Izanami
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,791
Damage
33,542
41,091
Taken
49,428
29,029
Mitigated
36,909
6,932
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ahulahan
Tsukuyomi
15,014
3,852
0
2,392
15,125
7,297
1,057
10,906
4,219
0
49,287
W
18,842
635
275
2,788
9,284
5,234
272
7,170
2,114
59,817
0
L
3,915
440
1,507
3,944
19,466
23,326
29
13,106
6,360
6,962
0
W
Cthulhu
killhappyyy
Cthulhu
9,935
615
685
792
16,682
16,498
0
9,942
6,740
35,343
0
L
Morgan Le Fay
mmmdust
Morgan Le Fay
23,853
3,856
180
5,005
18,508
7,979
0
9,192
9,316
66,803
0
L
Izanami
plutosballad
Izanami
5,774
3,469
0
1,876
11,454
5,604
553
6,624
4,830
0
34,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
30,156
166
Minions Killed
170
0
Camps Cleared
0
830,421
Distance Traveled
724,113
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,075
791
59
4
0
280,554
0
W
Ah Puch
11,370
812
68
5
0
260,940
3
L
Terra
8,890
635
6
0
0
217,686
4
W
Cthulhu
10,198
728
39
3
0
288,927
0
L
Morgan Le Fay
11,002
786
79
6
0
268,013
2
L
Izanami
10,264
733
85
6
0
238,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role