Player Matchup

Thanatos
Thanatos
Esta lucio
Thanatos
Level 119
God Stats
8W - 4L
1,584 SR
Queue Stats
207W - 202L
1,473 Elo+
Party 1
Sol
Sol
Psychiatriic160
Sol
Level 82
God Stats
4W - 5L
1,314 SR
Queue Stats
48W - 50L
1,424 Elo+
Solo
Nox
Nox
SolWinter
Nox
Level 83
God Stats
17W - 12L
1,748 SR
Queue Stats
222W - 192L
1,526 Elo+
Party 1
Nike
Nike
snyper murderer
Nike
Level 125
God Stats
37W - 33L
1,604 SR
Queue Stats
881W - 871L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
xSCOOTA
Nu Wa
Level 141
God Stats
3W - 2L
1,558 SR
Queue Stats
291W - 265L
1,542 Elo+
Solo
Team Averages
Level 110
1,562 SR
1,479 Elo+

VS

Team Averages
Level 128
1,520 SR
1,468 Elo+
Ishtar
Ishtar
ConnivingHalo62
Ishtar
Level 149
God Stats
14W - 11L
1,608 SR
Queue Stats
197W - 212L
1,497 Elo+
Party 2
Athena
Athena
FunkyMonkey6213
Athena
Level 65
God Stats
1W - 2L
1,381 SR
Queue Stats
21W - 33L
1,395 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GlassGhostss
Morgan Le Fay
Level 146
God Stats
33W - 32L
1,449 SR
Queue Stats
222W - 196L
1,518 Elo+
Solo
Da Ji
Da Ji
MysticalClamp
Da Ji
Level 122
God Stats
3W - 1L
1,615 SR
Queue Stats
104W - 126L
1,457 Elo+
Party 2
Arachne
Arachne
WhatsUpPeople98
Arachne
Level 158
God Stats
1W - 3L
1,546 SR
Queue Stats
295W - 315L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Esta lucio
Thanatos
10
8 / 2 / 1
6,431
643
6,615
8,719
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 3
5,921
592
8,463
5,099
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 8
5,848
585
3,641
7,604
5,325
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 2
5,923
592
4,694
6,861
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
xSCOOTA
Nu Wa
10
0 / 1 / 3
5,528
553
5,021
4,730
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,339
534
5,218
6,942
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 4
5,307
531
2,285
9,540
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
GlassGhostss
Morgan Le Fay
10
2 / 3 / 2
5,691
569
6,257
7,666
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 6 / 3
5,181
518
2,653
11,197
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 1
6,120
612
4,710
8,129
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
12
Kills
7
7
Deaths
12
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Thanatos
Esta lucio
Thanatos
8
2
1
4.25
L
1
2
4
1.5
L
Morgan Le Fay
GlassGhostss
Morgan Le Fay
2
3
2
1
L
1
6
3
0.42
W
2
1
3
3.5
W
1
2
8
2.5
L
2
0
1
2.5
W
1
1
2
2
W
Nu Wa
xSCOOTA
Nu Wa
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
21,123
33,013
Taken
43,474
14,618
Mitigated
18,758
12,700
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,218
2,839
0
3,492
6,942
2,423
0
4,643
2,299
0
37,829
W
Thanatos
Esta lucio
Thanatos
6,615
1,775
0
7,092
8,719
3,406
0
2,990
5,729
0
24,604
L
2,285
524
0
2,826
9,540
5,048
0
5,792
3,748
8,900
0
L
Morgan Le Fay
GlassGhostss
Morgan Le Fay
6,257
244
0
2,322
7,666
2,874
0
3,374
4,292
46,825
0
L
2,653
541
0
989
11,197
3,579
0
2,239
8,958
0
32,182
W
8,463
3,388
0
2,040
5,099
1,485
978
1,102
3,997
40,929
0
W
3,641
952
0
1,907
7,604
5,325
0
2,419
5,142
13,641
0
L
4,710
2,895
0
4,962
8,129
4,834
0
1,077
7,052
0
38,207
W
4,694
544
0
0
6,861
2,787
0
391
6,190
0
42,249
W
Nu Wa
xSCOOTA
Nu Wa
5,021
1,935
0
1,661
4,730
1,615
0
1,640
3,043
40,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
27,638
267
Minions Killed
261
0
Camps Cleared
0
1,024,360
Distance Traveled
1,081,340
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,339
534
70
7
0
210,185
1
W
Thanatos
6,431
643
39
4
0
224,988
0
L
Athena
5,307
531
5
1
0
235,313
1
L
Morgan Le Fay
5,691
569
80
8
0
197,345
0
L
Da Ji
5,181
518
48
5
0
216,094
0
W
Sol
5,921
592
63
6
0
200,552
3
W
Nox
5,848
585
22
2
0
208,856
4
L
Arachne
6,120
612
58
6
0
222,403
0
W
Nike
5,923
592
85
9
0
207,865
1
W
Nu Wa
5,528
553
58
6
0
182,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role