Player Matchup

Nox
Nox
Silver I
 
Nox
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver III
Chris Art 10
Xing Tian
Silver III
Level 158
God Stats
3W - 1L
1,800 SR
Queue Stats
407W - 458L
965 MMR
Party 1
Neith
Neith
Gold V
GboDeLaGhetto
Neith
Gold V
Level 125
God Stats
37W - 35L
1,509 SR
Queue Stats
148W - 142L
1,339 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,603 SR
1,268 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 106
1,622 SR
1,075 MMR
Ymir
Ymir
Bronze II
dbmaharaj01
Ymir
Bronze II
Level 156
God Stats
0W - 1L
1,794 SR
Queue Stats
99W - 101L
1,001 MMR
Party 2
Vulcan
Vulcan
Bronze I
starkidchronic
Vulcan
Bronze I
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 168L
1,141 MMR
Party 2
Xbalanque
Xbalanque
Bronze IV
x10inchesSof
Xbalanque
Bronze IV
Level 59
God Stats
1W - 1L
1,573 SR
Queue Stats
3W - 14L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 0 / 9
9,168
833
8,194
4,284
1,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Chris Art 10
Xing Tian
12
4 / 1 / 7
8,796
800
5,371
10,908
10,566
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
5 / 1 / 7
9,344
849
10,622
8,489
3,394
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AnubisAtlasShivaAchillesBacchus

VS

Bans
He BoGebSobekAthenaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
7,357
669
4,869
9,629
8,742
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 2
7,565
688
5,838
7,431
2,789
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
x10inchesSof
Xbalanque
10
1 / 5 / 1
7,987
726
6,334
10,633
3,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
9
8.5
W
Xing Tian
Chris Art 10
Xing Tian
4
1
7
7.5
W
5
1
7
8.5
L
1
3
0
0.33
L
0
5
2
0.2
L
Xbalanque
x10inchesSof
Xbalanque
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
17,041
23,681
Taken
27,693
15,709
Mitigated
15,362
835
Healing
1,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,194
711
0
0
4,284
1,749
348
3,188
1,096
35,200
0
W
Xing Tian
Chris Art 10
Xing Tian
5,371
531
0
250
10,908
10,566
75
4,715
6,193
14,490
0
W
10,622
2,626
0
585
8,489
3,394
1,040
3,136
5,353
0
32,119
L
4,869
1,278
0
980
9,629
8,742
0
4,051
5,578
15,020
0
L
5,838
3,667
0
80
7,431
2,789
0
4,571
2,860
28,884
0
L
Xbalanque
x10inchesSof
Xbalanque
6,334
2,588
0
625
10,633
3,831
0
5,630
5,003
0
28,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
22,909
108
Minions Killed
106
0
Camps Cleared
0
571,259
Distance Traveled
539,542
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,168
833
55
5
0
205,203
5
W
Xing Tian
8,796
800
11
1
0
197,649
2
W
Neith
9,344
849
42
4
0
168,407
1
L
Ymir
7,357
669
11
1
0
176,239
6
L
Vulcan
7,565
688
38
3
0
192,608
0
L
Xbalanque
7,987
726
57
5
0
170,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role