Player Matchup

Nemesis
Nemesis
GamingOracle
Nemesis
Level 106
God Stats
3W - 14L
1,335 SR
Queue Stats
42W - 83L
1,316 Elo+
Party 1
Gilgamesh
Gilgamesh
Hebrew Hair
Gilgamesh
Level 110
God Stats
2W - 1L
1,795 SR
Queue Stats
11W - 19L
1,345 Elo+
Party 1
Ullr
Ullr
Sensamanti
Ullr
Level 116
God Stats
25W - 20L
1,634 SR
Queue Stats
333W - 302L
1,536 Elo+
Solo
Maui
Maui
Shantastic2814
Maui
Level 107
God Stats
1W - 3L
1,497 SR
Queue Stats
48W - 87L
1,322 Elo+
Party 1
Zhong Kui
Zhong Kui
WG RED WOLVES
Zhong Kui
Level 121
God Stats
14W - 9L
1,652 SR
Queue Stats
341W - 367L
1,393 Elo+
Solo
Team Averages
Level 112
1,583 SR
1,382 Elo+

VS

Team Averages
Level 118
1,490 SR
1,450 Elo+
Bastet
Bastet
Ewokis213
Bastet
Level 104
God Stats
38W - 47L
1,401 SR
Queue Stats
760W - 902L
1,425 Elo+
Solo
Surtr
Surtr
Mithrandir8470
Surtr
Level 104
God Stats
70W - 64L
1,537 SR
Queue Stats
414W - 389L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
SheaWulf
Nu Wa
Level 108
God Stats
52W - 48L
1,493 SR
Queue Stats
236W - 237L
1,412 Elo+
Solo
Medusa
Medusa
se11_dat_bag
Medusa
Level 149
God Stats
20W - 8L
1,698 SR
Queue Stats
110W - 101L
1,510 Elo+
Solo
Hercules
Hercules
xX JEWBUR305 Xx
Hercules
Level 125
God Stats
8W - 10L
1,322 SR
Queue Stats
99W - 103L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GamingOracle
Nemesis
14
5 / 1 / 2
8,317
554
11,241
11,488
4,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Hebrew Hair
Gilgamesh
12
1 / 5 / 3
7,021
468
5,775
16,055
12,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
3 / 2 / 0
7,671
511
7,566
11,886
4,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 5 / 4
6,557
437
2,329
15,294
12,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
WG RED WOLVES
Zhong Kui
12
3 / 5 / 2
7,364
491
7,790
12,372
9,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ewokis213
Bastet
14
10 / 2 / 4
9,024
602
11,306
12,852
5,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 2
8,882
592
7,662
14,108
12,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
SheaWulf
Nu Wa
11
1 / 5 / 6
7,524
502
10,849
8,335
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
14
2 / 1 / 4
8,059
537
6,727
10,561
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
12
2 / 1 / 5
7,594
506
4,961
14,634
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
12
Kills
18
18
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ewokis213
Bastet
10
2
4
6
L
Nemesis
GamingOracle
Nemesis
5
1
2
6
L
Gilgamesh
Hebrew Hair
Gilgamesh
1
5
3
0.5
W
3
3
2
1.33
L
3
2
0
1.5
L
0
5
4
0.4
W
Nu Wa
SheaWulf
Nu Wa
1
5
6
0.8
L
Zhong Kui
WG RED WOLVES
Zhong Kui
3
5
2
0.8
W
Medusa
2
1
4
4
W
Hercules
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
41,505
67,095
Taken
60,490
43,169
Mitigated
39,891
12,032
Healing
19,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ewokis213
Bastet
11,306
5,747
0
4,071
12,852
5,287
187
1,984
10,868
0
57,922
L
Nemesis
GamingOracle
Nemesis
11,241
6,005
0
2,098
11,488
4,577
0
2,616
8,872
0
71,275
L
Gilgamesh
Hebrew Hair
Gilgamesh
5,775
1,493
0
900
16,055
12,418
0
1,418
14,637
0
47,804
W
7,662
2,952
0
4,291
14,108
12,859
915
317
13,791
549
71,751
L
7,566
2,949
0
2,034
11,886
4,862
0
1,183
10,703
0
58,286
L
2,329
709
314
2,856
15,294
12,134
0
2,548
12,746
13,087
0
W
Nu Wa
SheaWulf
Nu Wa
10,849
2,344
0
505
8,335
3,134
556
3,896
4,439
47,496
0
L
Zhong Kui
WG RED WOLVES
Zhong Kui
7,790
1,231
120
3,710
12,372
9,178
494
4,231
8,141
39,177
0
W
Medusa
6,727
2,815
0
2,014
10,561
4,555
657
956
9,605
0
73,090
W
Hercules
4,961
1,222
367
8,055
14,634
14,056
217
2,966
11,668
0
23,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,930
Gold Earned
41,083
353
Minions Killed
421
0
Camps Cleared
0
1,346,540
Distance Traveled
1,456,766
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,024
602
75
5
0
330,645
2
L
Nemesis
8,317
554
111
7
0
314,151
1
L
Gilgamesh
7,021
468
71
5
0
287,728
0
W
Surtr
8,882
592
120
8
0
282,959
0
L
Ullr
7,671
511
87
6
0
272,294
4
L
Maui
6,557
437
20
1
0
284,131
1
W
Nu Wa
7,524
502
74
5
0
244,415
11
L
Zhong Kui
7,364
491
64
4
0
188,236
0
W
Medusa
8,059
537
106
7
0
280,844
0
W
Hercules
7,594
506
46
3
0
317,903
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role