Player Matchup

Bacchus
Bacchus
BinaryLord
Bacchus
Level 83
God Stats
0W - 3L
1,255 SR
Queue Stats
100W - 116L
1,402 Elo+
Party 2
Jormungandr
Jormungandr
ChazKramer
Jormungandr
Level 81
God Stats
49W - 46L
1,589 SR
Queue Stats
112W - 115L
1,411 Elo+
Party 2
Thor
Thor
IRONGRIZZLY77
Thor
Level 103
God Stats
1W - 2L
1,277 SR
Queue Stats
135W - 144L
1,421 Elo+
Party 2
Sol
Sol
Magicgrl
Sol
Level 28
God Stats
26W - 33L
1,435 SR
Queue Stats
30W - 45L
1,362 Elo+
Party 2
Neith
Neith
bigjoe859
Neith
Level 19
God Stats
7W - 20L
1,160 SR
Queue Stats
8W - 20L
1,258 Elo+
Party 2
Team Averages
Level 63
1,343 SR
1,371 Elo+

VS

Team Averages
Level 86
1,472 SR
1,497 Elo+
Surtr
Surtr
Beanoz4133
Surtr
Level 82
God Stats
10W - 10L
1,568 SR
Queue Stats
170W - 167L
1,513 Elo+
Party 1
Hel
Hel
DrMcglooble
Hel
Level 85
God Stats
34W - 39L
1,514 SR
Queue Stats
182W - 175L
1,511 Elo+
Party 1
Artemis
Artemis
Iacov Lycos
Artemis
Level 69
God Stats
4W - 0L
1,475 SR
Queue Stats
55W - 64L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
PlatonicCelery
Cthulhu
Level 88
God Stats
10W - 8L
1,440 SR
Queue Stats
62W - 78L
1,455 Elo+
Party 3
Chronos
Chronos
paragonsnova
Chronos
Level 108
God Stats
2W - 2L
1,361 SR
Queue Stats
92W - 87L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BinaryLord
Bacchus
13
0 / 2 / 1
7,090
645
8,715
12,739
13,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
ChazKramer
Jormungandr
13
0 / 4 / 0
7,233
658
12,475
14,939
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 0
7,271
661
7,127
12,119
5,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 0
7,518
683
6,836
10,424
4,142
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
bigjoe859
Neith
13
0 / 2 / 1
7,153
650
1,771
7,447
2,731
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
1 / 1 / 8
8,064
733
5,006
11,973
11,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 0 / 8
8,927
812
10,166
7,316
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Iacov Lycos
Artemis
15
4 / 1 / 10
8,328
757
10,695
8,233
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 9
7,526
684
6,385
9,815
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
paragonsnova
Chronos
16
6 / 0 / 8
8,793
799
15,906
10,834
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
17
17
Deaths
2
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Surtr
1
1
8
5
L
Bacchus
BinaryLord
Bacchus
0
2
1
0.25
L
Jormungandr
ChazKramer
Jormungandr
0
4
0
0
W
5
0
8
9
L
1
6
0
0.17
W
Artemis
Iacov Lycos
Artemis
4
1
10
9
L
1
3
0
0.33
W
1
0
9
5.5
L
Neith
bigjoe859
Neith
0
2
1
0.25
W
Chronos
paragonsnova
Chronos
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,924
Damage
48,158
57,668
Taken
48,171
38,720
Mitigated
30,625
5,656
Healing
18,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
5,006
1,843
0
2,058
11,973
11,350
143
7,669
3,890
344
13,102
L
Bacchus
BinaryLord
Bacchus
8,715
590
279
1,644
12,739
13,283
0
7,926
4,430
19,656
781
L
Jormungandr
ChazKramer
Jormungandr
12,475
1,805
0
828
14,939
13,367
0
7,759
6,597
32,225
630
W
10,166
196
3,910
4,852
7,316
3,415
463
3,173
3,927
28,367
0
L
7,127
1,364
0
106
12,119
5,197
0
6,255
5,539
15
22,160
W
Artemis
Iacov Lycos
Artemis
10,695
4,273
0
2,445
8,233
3,532
377
2,899
4,898
0
25,305
L
6,836
1,810
0
2,049
10,424
4,142
0
5,831
4,297
30,101
0
W
6,385
767
269
2,150
9,815
7,589
0
5,481
3,742
15,707
0
L
Neith
bigjoe859
Neith
1,771
382
0
750
7,447
2,731
1,096
3,093
4,121
0
18,022
W
Chronos
paragonsnova
Chronos
15,906
4,383
0
3,008
10,834
4,739
2,348
5,447
5,091
43,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,265
Gold Earned
41,638
196
Minions Killed
202
0
Camps Cleared
0
957,967
Distance Traveled
1,094,520
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,064
733
20
2
0
201,269
2
L
Bacchus
7,090
645
34
3
0
216,593
0
L
Jormungandr
7,233
658
45
4
0
186,097
0
W
Hel
8,927
812
61
6
0
224,229
0
L
Thor
7,271
661
40
4
0
188,706
0
W
Artemis
8,328
757
28
3
0
215,787
1
L
Sol
7,518
683
51
5
0
180,461
0
W
Cthulhu
7,526
684
27
2
0
223,888
0
L
Neith
7,153
650
26
2
0
186,110
0
W
Chronos
8,793
799
66
6
0
229,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role