Player Matchup

Izanami
Izanami
GreaterCar
Izanami
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 54L
1,698 Elo+
Solo
Ix Chel
Ix Chel
Misfired-
Ix Chel
Level 103
God Stats
20W - 17L
1,563 SR
Queue Stats
120W - 97L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
ReReina
Sun Wukong
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,500 Elo+
Party 1
Janus
Janus
SloppySteaks103
Janus
Level 121
God Stats
33W - 36L
1,519 SR
Queue Stats
262W - 234L
1,511 Elo+
Solo
The Morrigan
The Morrigan
ValensWrld
The Morrigan
Level 40
God Stats
7W - 3L
1,500 SR
Queue Stats
153W - 143L
1,476 Elo+
Party 1
Team Averages
Level 95
1,516 SR
1,552 Elo+

VS

Team Averages
Level 72
1,439 SR
1,400 Elo+
Janus
Janus
BigGucciCJ_
Janus
Level 33
God Stats
0W - 3L
1,274 SR
Queue Stats
15W - 27L
1,275 Elo+
Party 2
Loki
Loki
Coki-Loko117
Loki
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 29L
1,296 Elo+
Party 2
Guan Yu
Guan Yu
Sutokkingu
Guan Yu
Level 128
God Stats
0W - 1L
1,743 SR
Queue Stats
80W - 78L
1,507 Elo+
Solo
Ravana
Ravana
VVGQVVT
Ravana
Level 33
God Stats
2W - 5L
1,361 SR
Queue Stats
36W - 31L
1,426 Elo+
Solo
Sol
Sol
iichase
Sol
Level 135
God Stats
4W - 11L
1,316 SR
Queue Stats
364W - 324L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GreaterCar
Izanami
7
0 / 1 / 1
3,976
795
1,629
3,125
827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Misfired-
Ix Chel
6
2 / 0 / 0
4,101
820
2,380
3,630
2,012
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
ReReina
Sun Wukong
8
3 / 0 / 0
4,608
922
2,980
3,573
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 0 / 0
3,741
748
818
2,681
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
ValensWrld
The Morrigan
6
0 / 0 / 1
3,711
742
899
2,579
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,644
729
1,624
2,118
585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
3,319
664
338
3,358
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Sutokkingu
Guan Yu
5
0 / 0 / 1
3,652
730
1,127
3,877
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
VVGQVVT
Ravana
6
0 / 3 / 0
3,237
647
1,110
4,694
1,326
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
3
1 / 1 / 0
3,394
679
2,887
1,841
425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
1
0
0
W
Izanami
GreaterCar
Izanami
0
1
1
0.5
W
Ix Chel
Misfired-
Ix Chel
2
0
0
2
W
Sun Wukong
ReReina
Sun Wukong
3
0
0
3
W
0
0
0
0
L
Guan Yu
Sutokkingu
Guan Yu
0
0
1
0.5
L
Ravana
VVGQVVT
Ravana
0
3
0
0
W
The Morrigan
ValensWrld
The Morrigan
0
0
1
0.5
L
Sol
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,706
Damage
7,086
15,588
Taken
15,888
5,972
Mitigated
5,392
7,258
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,624
126
0
670
2,118
585
0
1,007
1,055
28,150
0
L
338
161
0
1,460
3,358
876
0
1,051
2,277
0
12,953
W
Izanami
GreaterCar
Izanami
1,629
1,337
0
1,121
3,125
827
0
1,563
1,562
0
25,053
W
Ix Chel
Misfired-
Ix Chel
2,380
660
215
1,926
3,630
2,012
0
1,665
1,965
14,340
0
W
Sun Wukong
ReReina
Sun Wukong
2,980
719
0
1,078
3,573
1,607
0
0
3,573
0
28,394
W
818
38
0
1,000
2,681
824
0
1,185
1,496
24,505
0
L
Guan Yu
Sutokkingu
Guan Yu
1,127
198
222
1,924
3,877
2,180
0
1,463
2,390
0
3,670
L
Ravana
VVGQVVT
Ravana
1,110
192
0
1,782
4,694
1,326
0
0
4,694
0
12,755
W
The Morrigan
ValensWrld
The Morrigan
899
334
0
1,918
2,579
702
0
98
2,481
19,819
0
L
Sol
2,887
2,486
0
711
1,841
425
0
466
1,375
15,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,137
Gold Earned
17,246
207
Minions Killed
118
0
Camps Cleared
0
597,401
Distance Traveled
560,887
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,644
729
48
10
0
110,476
0
L
Loki
3,319
664
27
5
0
135,695
0
W
Izanami
3,976
795
53
11
0
107,239
1
W
Ix Chel
4,101
820
13
3
0
108,234
0
W
Sun Wukong
4,608
922
48
10
0
128,980
2
W
Janus
3,741
748
47
9
0
119,219
0
L
Guan Yu
3,652
730
1
0
0
145,467
2
L
Ravana
3,237
647
14
3
0
119,924
0
W
The Morrigan
3,711
742
46
9
0
133,729
0
L
Sol
3,394
679
28
6
0
49,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role