Player Matchup

Baron Samedi
Baron Samedi
ALETJ
Baron Samedi
Level 96
God Stats
11W - 5L
1,804 SR
Queue Stats
52W - 24L
1,754 Elo+
Party 1
Erlang Shen
Erlang Shen
BjörnBorg
Erlang Shen
Level 67
God Stats
12W - 8L
1,791 SR
Queue Stats
265W - 223L
1,610 Elo+
Party 1
Bellona
Bellona
Iron_Squeeterz
Bellona
Level 49
God Stats
3W - 2L
1,296 SR
Queue Stats
63W - 62L
1,388 Elo+
Solo
Thanatos
Thanatos
J o L T e D
Thanatos
Level 161
God Stats
1W - 1L
1,279 SR
Queue Stats
93W - 82L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
SufiWarrior
Hou Yi
Level 147
God Stats
6W - 2L
1,741 SR
Queue Stats
178W - 164L
1,523 Elo+
Party 2
Team Averages
Level 104
1,582 SR
1,555 Elo+

VS

Team Averages
Level 156
1,592 SR
1,507 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KrueI
Sylvanus
Level 139
God Stats
1W - 1L
1,704 SR
Queue Stats
34W - 21L
1,618 Elo+
Solo
Medusa
Medusa
MATTKILLAH
Medusa
Level 204
God Stats
16W - 10L
1,496 SR
Queue Stats
322W - 348L
1,468 Elo+
Solo
Merlin
Merlin
NikolayQWE
Merlin
Level 123
God Stats
29W - 27L
1,762 SR
Queue Stats
403W - 400L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALETJ
Baron Samedi
14
6 / 1 / 3
8,518
655
12,735
7,748
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
BjörnBorg
Erlang Shen
11
1 / 2 / 5
7,493
576
8,243
12,076
10,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 1
8,157
627
5,344
8,695
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
J o L T e D
Thanatos
12
1 / 2 / 1
6,711
516
3,096
10,998
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hou Yi
14
5 / 2 / 4
8,219
632
13,531
9,322
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 2 / 3
7,496
577
8,832
12,564
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
 
Awilix
12
1 / 2 / 1
6,817
524
4,105
10,936
4,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
KrueI
Sylvanus
10
2 / 2 / 4
6,536
503
6,435
16,166
10,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
MATTKILLAH
Medusa
11
0 / 5 / 2
6,518
501
3,149
12,048
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
NikolayQWE
Merlin
11
1 / 4 / 1
6,186
476
3,897
7,233
3,406
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
15
Kills
8
8
Deaths
15
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
2
3
2.75
L
Awilix
 
Awilix
1
2
1
0.75
W
Baron Samedi
ALETJ
Baron Samedi
6
1
3
7.5
W
Erlang Shen
BjörnBorg
Erlang Shen
1
2
5
1.75
W
2
1
1
2.5
W
Thanatos
J o L T e D
Thanatos
1
2
1
0.75
L
Sylvanus
KrueI
Sylvanus
2
2
4
2
L
Medusa
MATTKILLAH
Medusa
0
5
2
0.2
L
Merlin
NikolayQWE
Merlin
1
4
1
0.38
W
Hou Yi
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,949
Damage
26,418
48,839
Taken
58,947
28,149
Mitigated
32,409
20,843
Healing
18,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,832
3,917
0
5,397
12,564
7,589
0
2,234
10,330
0
59,746
L
Awilix
 
Awilix
4,105
1,582
0
2,341
10,936
4,489
0
311
10,625
0
45,003
W
Baron Samedi
ALETJ
Baron Samedi
12,735
1,830
1,607
3,014
7,748
3,837
0
3,390
4,358
65,138
0
W
Erlang Shen
BjörnBorg
Erlang Shen
8,243
4,630
0
2,848
12,076
10,583
0
5,004
7,072
0
28,101
W
5,344
1,526
0
2,630
8,695
5,494
589
0
8,695
0
61,956
W
Thanatos
J o L T e D
Thanatos
3,096
1,008
0
6,413
10,998
4,321
0
848
10,150
0
50,460
L
Sylvanus
KrueI
Sylvanus
6,435
1,571
2,873
6,499
16,166
10,740
0
4,010
12,156
20,900
0
L
Medusa
MATTKILLAH
Medusa
3,149
1,335
156
1,084
12,048
6,185
200
1,649
10,399
0
50,605
L
Merlin
NikolayQWE
Merlin
3,897
315
0
522
7,233
3,406
0
4,531
2,702
37,629
0
W
Hou Yi
13,531
7,365
0
4,331
9,322
3,914
750
1,090
8,232
0
61,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
33,553
423
Minions Killed
326
0
Camps Cleared
0
1,310,466
Distance Traveled
1,293,995
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,496
577
86
7
0
292,208
0
L
Awilix
6,817
524
81
6
0
290,123
0
W
Baron Samedi
8,518
655
118
9
0
259,914
0
W
Erlang Shen
7,493
576
41
3
0
279,352
0
W
Bellona
8,157
627
102
8
0
254,488
0
W
Thanatos
6,711
516
67
5
0
270,229
0
L
Sylvanus
6,536
503
18
1
0
232,893
3
L
Medusa
6,518
501
85
7
0
230,573
0
L
Merlin
6,186
476
56
4
0
248,198
0
W
Hou Yi
8,219
632
95
7
0
246,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role