Player Matchup

Danzaburou
Danzaburou
BORREGA 132
Danzaburou
Level 157
God Stats
12W - 11L
1,397 SR
Queue Stats
201W - 201L
1,426 Elo+
Solo
Aphrodite
Aphrodite
FatedCornet62
Aphrodite
Level 118
God Stats
5W - 6L
1,493 SR
Queue Stats
71W - 68L
1,396 Elo+
Party 2
Horus
Horus
NicoVillan20
Horus
Level 156
God Stats
6W - 11L
1,706 SR
Queue Stats
396W - 363L
1,504 Elo+
Solo
Yu Huang
Yu Huang
Vilejesterj
Yu Huang
Level 121
God Stats
9W - 2L
2,059 SR
Queue Stats
146W - 142L
1,550 Elo+
Solo
Arachne
Arachne
kattmeown
Arachne
Level 28
God Stats
32W - 22L
1,553 SR
Queue Stats
62W - 61L
1,409 Elo+
Party 2
Team Averages
Level 116
1,642 SR
1,457 Elo+

VS

Team Averages
Level 90
1,417 SR
1,418 Elo+
Anhur
Anhur
BrahdaKane
Anhur
Level 65
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 2L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
DJ_SNAKE666
Nu Wa
Level 126
God Stats
67W - 35L
1,681 SR
Queue Stats
280W - 276L
1,551 Elo+
Solo
Scylla
Scylla
Elemjzes
Scylla
Level 41
God Stats
3W - 2L
1,239 SR
Queue Stats
5W - 7L
1,250 Elo+
Party 1
Neith
Neith
Morningstar_0310
Neith
Level 115
God Stats
3W - 5L
1,190 SR
Queue Stats
265W - 262L
1,507 Elo+
Solo
Cliodhna
Cliodhna
Shadow__Th3rapy
Cliodhna
Level 101
God Stats
0W - 2L
1,239 SR
Queue Stats
5W - 7L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BORREGA 132
Danzaburou
16
9 / 1 / 2
11,123
618
16,838
13,031
5,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
FatedCornet62
Aphrodite
12
0 / 4 / 2
7,635
424
6,464
14,645
6,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 8
9,703
539
9,760
17,335
15,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Vilejesterj
Yu Huang
14
4 / 0 / 6
9,162
509
12,836
7,662
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
kattmeown
Arachne
13
1 / 3 / 4
7,761
431
3,441
13,547
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 4 / 1
7,807
434
3,019
12,073
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 2
7,521
418
8,284
17,100
13,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Elemjzes
Scylla
12
0 / 5 / 2
7,722
429
7,543
8,211
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 1 / 2
10,653
592
14,994
13,736
6,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
15
5 / 2 / 1
9,443
525
9,289
17,131
6,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
9
9
Deaths
19
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BORREGA 132
Danzaburou
9
1
2
10
L
Anhur
1
4
1
0.38
L
0
7
2
0.14
L
Scylla
Elemjzes
Scylla
0
5
2
0.2
W
Aphrodite
FatedCornet62
Aphrodite
0
4
2
0.25
L
3
1
2
4
W
5
1
8
9
L
Cliodhna
5
2
1
2.75
W
Yu Huang
Vilejesterj
Yu Huang
4
0
6
7
W
Arachne
kattmeown
Arachne
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,339
Damage
43,129
66,220
Taken
68,251
36,255
Mitigated
32,769
28,034
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BORREGA 132
Danzaburou
16,838
7,817
0
6,412
13,031
5,980
1,845
2,517
10,514
0
96,118
L
Anhur
3,019
2,101
0
2,996
12,073
3,535
633
977
11,096
0
36,574
L
8,284
2,105
0
1,931
17,100
13,801
0
5,388
11,475
44,885
0
L
Scylla
Elemjzes
Scylla
7,543
1,068
0
270
8,211
2,796
0
3,881
4,330
52,688
0
W
Aphrodite
FatedCornet62
Aphrodite
6,464
36
2,169
7,657
14,645
6,944
126
1,648
12,997
48,234
0
L
14,994
3,154
0
4,712
13,736
6,033
356
5,010
8,188
0
107,780
W
9,760
3,837
1,507
7,389
17,335
15,283
0
6,691
10,644
0
27,693
L
Cliodhna
9,289
1,892
0
6,596
17,131
6,604
0
3,183
13,862
0
69,047
W
Yu Huang
Vilejesterj
Yu Huang
12,836
1,130
0
861
7,662
3,249
0
2,761
4,901
78,064
0
W
Arachne
kattmeown
Arachne
3,441
2,555
0
2,039
13,547
4,799
0
2,968
10,579
0
53,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,384
Gold Earned
43,146
427
Minions Killed
469
0
Camps Cleared
0
1,743,678
Distance Traveled
1,638,102
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,123
618
134
7
0
321,819
2
L
Anhur
7,807
434
73
4
0
305,974
6
L
Nu Wa
7,521
418
46
3
0
306,202
3
L
Scylla
7,722
429
91
5
0
312,480
0
W
Aphrodite
7,635
424
75
4
0
306,729
0
L
Neith
10,653
592
166
9
0
306,547
0
W
Horus
9,703
539
27
2
0
386,912
4
L
Cliodhna
9,443
525
93
5
0
406,899
0
W
Yu Huang
9,162
509
132
7
0
350,985
2
W
Arachne
7,761
431
59
3
0
377,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role