Player Matchup

Surtr
Surtr
 
Surtr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AquaticSloth
Aphrodite
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,724 Elo+
Solo
Mulan
Mulan
Drkgamer666
Mulan
Level 113
God Stats
8W - 1L
1,989 SR
Queue Stats
370W - 73L
1,862 Elo+
Party 1
Fafnir
Fafnir
FoxyLegend27
Fafnir
Level 109
God Stats
14W - 4L
1,699 SR
Queue Stats
356W - 66L
1,871 Elo+
Party 1
Thanatos
Thanatos
LinkzChaos
Thanatos
Level 108
God Stats
15W - 3L
1,881 SR
Queue Stats
295W - 68L
1,821 Elo+
Party 1
Team Averages
Level 112
1,714 SR
1,756 Elo+

VS

Team Averages
Level 147
1,489 SR
1,512 Elo+
Pele
Pele
Fishtip
Pele
Level 158
God Stats
5W - 6L
1,468 SR
Queue Stats
435W - 445L
1,492 Elo+
Party 2
Chernobog
Chernobog
Locked_vs3v
Chernobog
Level 154
God Stats
3W - 1L
1,598 SR
Queue Stats
140W - 128L
1,574 Elo+
Solo
Atlas
Atlas
NYKINGB
Atlas
Level 146
God Stats
4W - 3L
1,695 SR
Queue Stats
442W - 438L
1,462 Elo+
Party 2
Xing Tian
Xing Tian
SirBankcee
Xing Tian
Level 120
God Stats
4W - 4L
1,399 SR
Queue Stats
147W - 155L
1,461 Elo+
Solo
Hel
Hel
Stubb12
Hel
Level 156
God Stats
0W - 3L
1,286 SR
Queue Stats
198W - 199L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
2 / 4 / 9
8,811
881
8,280
18,988
14,845
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Aphrodite
AquaticSloth
Aphrodite
9
0 / 2 / 1
6,715
672
1,161
4,220
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 1 / 8
9,722
972
13,151
11,689
10,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
12
0 / 4 / 8
7,962
796
5,069
14,356
21,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
LinkzChaos
Thanatos
16
8 / 3 / 5
9,225
923
11,121
10,293
5,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Fishtip
Pele
13
2 / 6 / 5
7,656
766
7,045
11,718
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Locked_vs3v
Chernobog
15
4 / 7 / 6
8,538
854
7,237
12,263
5,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
NYKINGB
Atlas
15
2 / 4 / 10
8,568
857
11,854
10,327
12,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
SirBankcee
Xing Tian
17
5 / 1 / 8
8,861
886
9,320
9,732
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
5
0 / 0 / 0
5,676
568
0
0
0

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
17
Kills
13
14
Deaths
18
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
4
9
1.63
W
Aphrodite
AquaticSloth
Aphrodite
0
2
1
0.25
W
7
1
8
11
L
Pele
Fishtip
Pele
2
6
5
0.75
W
Fafnir
0
4
8
1
W
Thanatos
LinkzChaos
Thanatos
8
3
5
3.5
L
Chernobog
Locked_vs3v
Chernobog
4
7
6
1
L
Atlas
NYKINGB
Atlas
2
4
10
1.75
L
Xing Tian
SirBankcee
Xing Tian
5
1
8
9
L
Hel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,782
Damage
35,456
59,546
Taken
44,040
54,590
Mitigated
35,827
26,804
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,280
2,472
66
5,739
18,988
14,845
432
5,997
12,991
282
22,034
W
Aphrodite
AquaticSloth
Aphrodite
1,161
58
1,768
1,489
4,220
2,340
0
1,431
2,789
6,421
0
W
13,151
1,064
1,207
3,674
11,689
10,999
472
4,961
6,728
0
25,010
L
Pele
Fishtip
Pele
7,045
378
390
1,359
11,718
4,898
0
1,789
9,929
0
17,529
W
Fafnir
5,069
1,110
924
3,207
14,356
21,215
324
4,660
9,696
9,220
0
W
Thanatos
LinkzChaos
Thanatos
11,121
845
1,807
6,923
10,293
5,191
1,121
3,755
6,538
0
17,809
L
Chernobog
Locked_vs3v
Chernobog
7,237
4,091
380
745
12,263
5,421
429
846
11,417
0
20,200
L
Atlas
NYKINGB
Atlas
11,854
4,395
248
385
10,327
12,821
0
2,005
8,322
24,439
370
L
Xing Tian
SirBankcee
Xing Tian
9,320
946
526
2,662
9,732
12,687
0
1,819
7,913
15,965
0
L
Hel
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,435
Gold Earned
39,299
95
Minions Killed
117
0
Camps Cleared
0
800,261
Distance Traveled
673,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,811
881
31
3
0
163,482
0
W
Aphrodite
6,715
672
10
1
0
80,642
0
W
Mulan
9,722
972
31
3
0
190,439
0
L
Pele
7,656
766
26
3
0
181,898
0
W
Fafnir
7,962
796
6
1
0
175,279
0
W
Thanatos
9,225
923
17
2
0
190,419
0
L
Chernobog
8,538
854
40
4
0
149,711
0
L
Atlas
8,568
857
30
3
0
156,280
0
L
Xing Tian
8,861
886
21
2
0
185,171
0
L
Hel
5,676
568
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role