Player Matchup

Horus
Horus
ChickenPandemic
Horus
Level 127
God Stats
8W - 5L
1,418 SR
Queue Stats
379W - 455L
1,416 Elo+
Party 2
Freya
Freya
Eternal_Reaper0
Freya
Level 128
God Stats
6W - 8L
1,244 SR
Queue Stats
315W - 356L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
GalaxyDeadShot
Sun Wukong
Level 124
God Stats
12W - 6L
1,595 SR
Queue Stats
318W - 285L
1,485 Elo+
Solo
Zeus
Zeus
PopularPups
Zeus
Level 140
God Stats
2W - 1L
1,540 SR
Queue Stats
147W - 167L
1,476 Elo+
Party 3
Xing Tian
Xing Tian
Vuzou
Xing Tian
Level 82
God Stats
2W - 2L
1,453 SR
Queue Stats
120W - 129L
1,510 Elo+
Party 3
Team Averages
Level 120
1,450 SR
1,469 Elo+

VS

Team Averages
Level 92
1,529 SR
1,558 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EkohAqua
Mulan
Level 108
God Stats
28W - 32L
1,458 SR
Queue Stats
154W - 147L
1,551 Elo+
Party 1
Anhur
Anhur
MylesLeft
Anhur
Level 61
God Stats
7W - 4L
1,539 SR
Queue Stats
179W - 103L
1,565 Elo+
Solo
Vulcan
Vulcan
TheDivineUchiha
Vulcan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 133L
1,595 Elo+
Solo
Arachne
Arachne
YvngGhost
Arachne
Level 41
God Stats
6W - 3L
1,645 SR
Queue Stats
95W - 79L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,170
552
5,559
7,818
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 0
7,299
561
5,993
8,717
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
GalaxyDeadShot
Sun Wukong
13
2 / 1 / 0
7,537
580
6,649
10,827
8,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 6
7,882
606
10,228
6,626
2,612
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Vuzou
Xing Tian
12
4 / 0 / 4
7,571
582
6,475
9,830
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 3
6,213
478
4,132
8,718
8,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
EkohAqua
Mulan
10
0 / 4 / 1
6,351
489
8,232
12,558
10,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
MylesLeft
Anhur
13
1 / 1 / 0
6,673
513
6,612
11,479
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
6,557
504
7,725
7,157
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YvngGhost
Arachne
11
3 / 4 / 0
6,682
514
3,584
11,546
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
3
1.5
W
3
0
8
7
L
Mulan
EkohAqua
Mulan
0
4
1
0.13
W
1
2
0
0.5
W
Sun Wukong
GalaxyDeadShot
Sun Wukong
2
1
0
2
L
Anhur
MylesLeft
Anhur
1
1
0
1
W
4
1
6
7
L
0
4
0
0
W
Xing Tian
Vuzou
Xing Tian
4
0
4
6
L
Arachne
YvngGhost
Arachne
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,904
Damage
30,285
43,818
Taken
51,458
26,130
Mitigated
30,368
13,837
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,132
776
0
1,562
8,718
8,897
0
5,357
3,250
17,050
0
W
5,559
2,566
390
1,537
7,818
4,045
280
3,127
4,691
0
40,882
L
Mulan
EkohAqua
Mulan
8,232
1,616
0
3,390
12,558
10,115
0
2,249
10,309
2,077
48,883
W
5,993
1,791
0
3,566
8,717
3,127
0
1,151
7,566
49,274
0
W
Sun Wukong
GalaxyDeadShot
Sun Wukong
6,649
2,384
0
3,960
10,827
8,347
0
1,725
9,102
0
59,855
L
Anhur
MylesLeft
Anhur
6,612
2,743
0
5,578
11,479
4,478
0
5,854
5,395
0
57,468
W
10,228
1,655
0
1,988
6,626
2,612
378
3,225
3,401
71,815
0
L
7,725
3,844
0
410
7,157
2,592
0
4,138
3,019
54,585
0
W
Xing Tian
Vuzou
Xing Tian
6,475
681
0
2,396
9,830
7,999
136
3,649
6,181
30,408
0
L
Arachne
YvngGhost
Arachne
3,584
1,887
0
3,387
11,546
4,286
0
4,753
6,789
0
40,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
32,476
422
Minions Killed
359
0
Camps Cleared
0
1,308,695
Distance Traveled
1,216,610
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,213
478
30
2
0
273,878
5
W
Horus
7,170
552
58
4
0
308,537
3
L
Mulan
6,351
489
83
6
0
197,270
0
W
Freya
7,299
561
93
7
0
238,159
0
W
Sun Wukong
7,537
580
108
8
0
255,952
1
L
Anhur
6,673
513
87
7
0
245,340
2
W
Zeus
7,882
606
137
11
0
238,146
2
L
Vulcan
6,557
504
94
7
0
249,813
0
W
Xing Tian
7,571
582
26
2
0
267,901
1
L
Arachne
6,682
514
65
5
0
250,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role