Player Matchup

Sylvanus
Sylvanus
Fooyuky
Sylvanus
Level 135
God Stats
0W - 1L
1,763 SR
Queue Stats
28W - 22L
1,618 Elo+
Party 1
Baron Samedi
Baron Samedi
KoomPo
Baron Samedi
Level 87
God Stats
1W - 2L
1,662 SR
Queue Stats
102W - 80L
1,585 Elo+
Party 1
Rama
Rama
Rephined
Rama
Level 109
God Stats
0W - 2L
1,657 SR
Queue Stats
0W - 3L
1,365 Elo+
Solo
Team Averages
Level 110
1,694 SR
1,523 Elo+

VS

Team Averages
Level 91
1,510 SR
1,542 Elo+
Surtr
Surtr
FartsterTV
Surtr
Level 97
God Stats
5W - 6L
1,421 SR
Queue Stats
120W - 110L
1,529 Elo+
Solo
Charybdis
Charybdis
Lokeo
Charybdis
Level 69
God Stats
7W - 8L
1,609 SR
Queue Stats
143W - 140L
1,527 Elo+
Party 2
Baron Samedi
Baron Samedi
MATHIEL4
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 320L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fooyuky
Sylvanus
12
1 / 2 / 2
9,909
661
6,399
18,286
22,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
KoomPo
Baron Samedi
13
0 / 5 / 3
9,801
653
14,076
15,152
9,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
13
2 / 6 / 1
10,355
690
8,060
18,243
7,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
4 / 1 / 8
11,248
750
14,012
16,837
15,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Lokeo
Charybdis
15
7 / 1 / 6
12,315
821
12,848
13,206
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
MATHIEL4
Baron Samedi
15
2 / 1 / 10
11,495
766
17,876
10,295
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
13
13
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Surtr
4
1
8
8
L
Sylvanus
Fooyuky
Sylvanus
1
2
2
1
L
Baron Samedi
KoomPo
Baron Samedi
0
5
3
0.3
W
Charybdis
Lokeo
Charybdis
7
1
6
10
W
Baron Samedi
MATHIEL4
Baron Samedi
2
1
10
7
L
Rama
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,535
Damage
44,736
51,681
Taken
40,338
39,587
Mitigated
27,426
17,500
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
14,012
3,893
0
5,049
16,837
15,933
458
8,725
8,112
954
32,530
L
Sylvanus
Fooyuky
Sylvanus
6,399
1,180
2,183
5,302
18,286
22,639
348
6,006
11,772
24,529
0
L
Baron Samedi
KoomPo
Baron Samedi
14,076
104
2,013
4,371
15,152
9,468
450
6,518
8,267
51,800
0
W
Charybdis
Lokeo
Charybdis
12,848
6,974
0
388
13,206
5,895
339
6,344
6,862
0
61,126
W
Baron Samedi
MATHIEL4
Baron Samedi
17,876
710
1,556
2,003
10,295
5,598
162
6,223
4,072
56,667
0
L
Rama
8,060
6,407
0
3,631
18,243
7,480
754
6,158
11,453
0
45,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
35,058
166
Minions Killed
185
0
Camps Cleared
0
658,692
Distance Traveled
811,625
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,248
750
27
2
0
288,574
0
L
Sylvanus
9,909
661
32
2
0
204,526
0
L
Baron Samedi
9,801
653
67
4
0
256,437
0
W
Charybdis
12,315
821
91
6
0
246,073
4
W
Baron Samedi
11,495
766
67
4
0
276,978
4
L
Rama
10,355
690
67
4
0
197,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role