Player Matchup

Neith
Neith
Devyxmas
Neith
Level 45
God Stats
0W - 1L
1,520 SR
Queue Stats
21W - 42L
1,270 Elo+
Solo
Hades
Hades
OKC 20
Hades
Level 44
God Stats
1W - 2L
1,453 SR
Queue Stats
41W - 60L
1,359 Elo+
Party 1
Bacchus
Bacchus
Poptartbro10
Bacchus
Level 44
God Stats
0W - 1L
1,502 SR
Queue Stats
60W - 85L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
Xx-Sneak27-xX
Sun Wukong
Level 46
God Stats
83W - 67L
1,500 SR
Queue Stats
95W - 84L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theyeetus47
Ah Muzen Cab
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 13L
1,540 Elo+
Solo
Team Averages
Level 53
1,495 SR
1,404 Elo+

VS

Team Averages
Level 53
1,392 SR
1,370 Elo+
Anubis
Anubis
MMG Knifes
Anubis
Level 65
God Stats
2W - 2L
1,474 SR
Queue Stats
13W - 21L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Neon_Blue_Reject
Danzaburou
Level 64
God Stats
141W - 142L
1,548 SR
Queue Stats
152W - 168L
1,481 Elo+
Party 3
Bastet
Bastet
TheMightyRip91
Bastet
Level 53
God Stats
2W - 3L
1,295 SR
Queue Stats
287W - 332L
1,348 Elo+
Party 2
Hercules
Hercules
West-LB12
Hercules
Level 68
God Stats
13W - 11L
1,484 SR
Queue Stats
197W - 207L
1,487 Elo+
Party 3
Charon
Charon
fACedISgrACe17
Charon
Level 16
God Stats
9W - 7L
1,161 SR
Queue Stats
10W - 15L
1,023 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Devyxmas
Neith
20
0 / 1 / 0
11,183
699
0
2,236
367
Hades
OKC 20
Hades
20
0 / 2 / 1
12,842
803
597
4,498
1,275
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Poptartbro10
Bacchus
20
0 / 1 / 1
13,106
819
350
4,607
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Xx-Sneak27-xX
Sun Wukong
20
12 / 5 / 10
18,996
1,187
33,115
41,425
38,698
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
theyeetus47
Ah Muzen Cab
20
14 / 5 / 8
20,089
1,256
65,163
44,333
22,362
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MMG Knifes
Anubis
20
2 / 5 / 7
16,176
1,011
19,158
18,599
11,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Neon_Blue_Reject
Danzaburou
20
3 / 5 / 9
16,686
1,043
30,781
22,123
13,018
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
4 / 6 / 6
16,385
1,024
17,652
20,225
10,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
West-LB12
Hercules
20
5 / 5 / 7
17,574
1,098
15,168
32,579
22,811
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

20
0 / 5 / 13
15,859
991
10,139
21,588
33,662
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
26
Kills
14
14
Deaths
26
20
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Neith
Devyxmas
Neith
0
1
0
0
W
Anubis
MMG Knifes
Anubis
2
5
7
1.1
W
Danzaburou
Neon_Blue_Reject
Danzaburou
3
5
9
1.5
L
Hades
OKC 20
Hades
0
2
1
0.25
L
Bacchus
Poptartbro10
Bacchus
0
1
1
0.5
W
4
6
6
1.17
W
Hercules
West-LB12
Hercules
5
5
7
1.7
L
Sun Wukong
Xx-Sneak27-xX
Sun Wukong
12
5
10
3.4
W
0
5
13
1.3
L
Ah Muzen Cab
theyeetus47
Ah Muzen Cab
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,225
Damage
92,898
97,099
Taken
115,114
65,707
Mitigated
91,169
9,357
Healing
26,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Devyxmas
Neith
0
0
0
0
2,236
367
0
1,828
93
0
0
W
Anubis
MMG Knifes
Anubis
19,158
214
0
6,060
18,599
11,440
0
2,057
16,392
76,051
0
W
Danzaburou
Neon_Blue_Reject
Danzaburou
30,781
15,806
0
2,105
22,123
13,018
0
211
21,762
0
63,215
L
Hades
OKC 20
Hades
597
0
0
95
4,498
1,275
0
1,466
3,032
1,402
0
L
Bacchus
Poptartbro10
Bacchus
350
128
0
454
4,607
3,005
0
882
3,553
952
0
W
17,652
6,077
0
2,190
20,225
10,238
0
643
19,582
0
37,073
W
Hercules
West-LB12
Hercules
15,168
3,874
2,132
11,948
32,579
22,811
0
572
31,707
0
40,642
L
Sun Wukong
Xx-Sneak27-xX
Sun Wukong
33,115
12,970
0
2,667
41,425
38,698
0
9,513
31,282
0
57,958
W
10,139
568
0
2,165
21,588
33,662
0
823
20,509
20,788
1,933
L
Ah Muzen Cab
theyeetus47
Ah Muzen Cab
65,163
25,216
0
6,141
44,333
22,362
0
13,375
30,170
0
123,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,216
Gold Earned
82,680
217
Minions Killed
430
4
Camps Cleared
15
640,172
Distance Traveled
1,397,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,183
699
0
0
0
297
0
W
Anubis
16,176
1,011
170
11
1
267,500
0
W
Danzaburou
16,686
1,043
82
5
6
294,070
0
L
Hades
12,842
803
1
0
1
19,617
0
L
Bacchus
13,106
819
4
0
0
22,892
0
W
Bastet
16,385
1,024
84
5
6
305,061
0
W
Hercules
17,574
1,098
72
5
2
269,179
0
L
Sun Wukong
18,996
1,187
74
5
2
273,647
0
W
Charon
15,859
991
22
1
0
262,007
0
L
Ah Muzen Cab
20,089
1,256
138
9
1
323,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role