Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
NSH110
Cupid
Level 129
God Stats
6W - 8L
1,419 SR
Queue Stats
569W - 559L
1,576 Elo+
Solo
Hel
Hel
Shandarasher
Hel
Level 127
God Stats
5W - 2L
1,717 SR
Queue Stats
35W - 21L
1,553 Elo+
Solo
Loki
Loki
UnchiulNicolas
Loki
Level 149
God Stats
5W - 4L
1,766 SR
Queue Stats
190W - 160L
1,580 Elo+
Party 2
Janus
Janus
lRobert
Janus
Level 41
God Stats
7W - 2L
1,674 SR
Queue Stats
86W - 96L
1,517 Elo+
Party 2
Team Averages
Level 114
1,615 SR
1,545 Elo+

VS

Team Averages
Level 97
1,543 SR
1,584 Elo+
Izanami
Izanami
ItsnotAbby
Izanami
Level 107
God Stats
1W - 2L
1,275 SR
Queue Stats
207W - 190L
1,616 Elo+
Party 1
Nemesis
Nemesis
PaandaarK
Nemesis
Level 67
God Stats
13W - 17L
1,768 SR
Queue Stats
405W - 330L
1,659 Elo+
Party 1
Nu Wa
Nu Wa
TMSpector
Nu Wa
Level 127
God Stats
2W - 3L
1,521 SR
Queue Stats
331W - 322L
1,567 Elo+
Solo
Ganesha
Ganesha
TheMadchine
Ganesha
Level 146
God Stats
0W - 5L
1,421 SR
Queue Stats
152W - 141L
1,544 Elo+
Party 1
Shiva
Shiva
Wusax
Shiva
Level 39
God Stats
1W - 1L
1,728 SR
Queue Stats
38W - 38L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
6 / 1 / 3
8,651
665
9,469
12,518
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
NSH110
Cupid
13
1 / 0 / 4
7,617
586
3,478
8,639
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 3
7,943
611
8,387
7,409
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 4
8,735
672
8,677
10,876
5,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
lRobert
Janus
14
2 / 0 / 4
8,170
628
5,006
4,257
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsnotAbby
Izanami
12
1 / 2 / 0
7,107
547
1,722
5,359
1,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
PaandaarK
Nemesis
11
1 / 6 / 0
6,699
515
4,587
14,049
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
TMSpector
Nu Wa
11
0 / 3 / 1
6,656
512
4,372
7,764
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
TheMadchine
Ganesha
10
0 / 3 / 1
6,262
482
3,049
8,034
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
Wusax
Shiva
11
1 / 3 / 1
6,304
485
7,887
13,485
8,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
3
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
1
3
7.5
L
Izanami
ItsnotAbby
Izanami
1
2
0
0.5
W
Cupid
NSH110
Cupid
1
0
4
3
L
Nemesis
PaandaarK
Nemesis
1
6
0
0.17
W
6
1
3
7.5
L
Nu Wa
TMSpector
Nu Wa
0
3
1
0.17
L
Ganesha
TheMadchine
Ganesha
0
3
1
0.17
W
2
1
4
4
L
Shiva
Wusax
Shiva
1
3
1
0.5
W
Janus
lRobert
Janus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,017
Damage
21,617
43,699
Taken
48,691
18,616
Mitigated
23,730
19,091
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
9,469
3,693
0
2,781
12,518
5,237
0
1,362
11,156
0
83,446
L
Izanami
ItsnotAbby
Izanami
1,722
1,165
0
1,675
5,359
1,939
994
975
4,384
0
49,582
W
Cupid
NSH110
Cupid
3,478
2,143
29
5,152
8,639
3,096
505
500
8,139
0
56,603
L
Nemesis
PaandaarK
Nemesis
4,587
2,374
0
1,307
14,049
4,918
0
1,911
12,084
0
54,056
W
8,387
280
2,326
4,221
7,409
2,882
796
2,747
4,662
41,338
0
L
Nu Wa
TMSpector
Nu Wa
4,372
1,015
0
1,770
7,764
2,620
0
4,459
3,081
49,849
0
L
Ganesha
TheMadchine
Ganesha
3,049
164
0
1,591
8,034
6,210
0
3,563
4,439
15,454
0
W
8,677
2,477
0
4,092
10,876
5,910
0
1,538
9,338
0
71,959
L
Shiva
Wusax
Shiva
7,887
2,271
0
1,090
13,485
8,043
0
2,133
11,310
154
40,914
W
Janus
lRobert
Janus
5,006
6
0
490
4,257
1,491
637
1,428
2,829
61,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
33,028
509
Minions Killed
367
0
Camps Cleared
0
1,455,196
Distance Traveled
1,377,648
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,651
665
109
8
0
322,914
0
L
Izanami
7,107
547
109
8
0
268,170
0
W
Cupid
7,617
586
86
7
0
248,906
3
L
Nemesis
6,699
515
97
7
0
307,838
0
W
Hel
7,943
611
78
6
0
288,316
2
L
Nu Wa
6,656
512
88
7
0
250,581
2
L
Ganesha
6,262
482
0
0
0
300,909
1
W
Loki
8,735
672
113
9
0
298,710
1
L
Shiva
6,304
485
73
6
0
250,150
1
W
Janus
8,170
628
123
9
0
296,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role