Player Matchup

Ix Chel
Ix Chel
Gothicmilk_
Ix Chel
Level 131
God Stats
0W - 1L
1,177 SR
Queue Stats
3W - 10L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
SimpMyAphro
Aphrodite
Level 157
God Stats
23W - 30L
1,562 SR
Queue Stats
30W - 35L
1,546 Elo+
Party 1
Thor
Thor
ThinidanXO
Thor
Level 154
God Stats
3W - 4L
1,638 SR
Queue Stats
440W - 374L
1,551 Elo+
Solo
Thanatos
Thanatos
lostflame1
Thanatos
Level 145
God Stats
2W - 3L
1,669 SR
Queue Stats
23W - 23L
1,586 Elo+
Party 1
Neith
Neith
xKazumit
Neith
Level 36
God Stats
0W - 1L
1,174 SR
Queue Stats
9W - 14L
1,572 Elo+
Party 1
Team Averages
Level 125
1,444 SR
1,547 Elo+

VS

Team Averages
Level 152
1,552 SR
1,522 Elo+
Danzaburou
Danzaburou
Cryptikality
Danzaburou
Level 142
God Stats
28W - 20L
1,627 SR
Queue Stats
586W - 528L
1,503 Elo+
Solo
Athena
Athena
Lahia7
Athena
Level 166
God Stats
12W - 7L
1,576 SR
Queue Stats
433W - 345L
1,561 Elo+
Party 2
Tiamat
Tiamat
SeedOfEchidna
Tiamat
Level 157
God Stats
10W - 11L
1,443 SR
Queue Stats
531W - 493L
1,542 Elo+
Solo
Shiva
Shiva
SrNegru
Shiva
Level 139
God Stats
19W - 10L
1,990 SR
Queue Stats
332W - 268L
1,552 Elo+
Party 2
Horus
Horus
Twisted868_YT
Horus
Level 155
God Stats
2W - 2L
1,126 SR
Queue Stats
401W - 406L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Gothicmilk_
Ix Chel
12
0 / 5 / 1
7,991
400
8,293
14,329
6,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Aphrodite
SimpMyAphro
Aphrodite
12
0 / 4 / 1
8,376
419
4,943
17,018
13,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
0 / 4 / 4
9,743
487
15,968
28,671
27,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
lostflame1
Thanatos
15
4 / 5 / 0
9,422
471
5,783
21,335
9,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
xKazumit
Neith
16
4 / 5 / 0
9,828
491
8,194
16,817
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cryptikality
Danzaburou
18
8 / 1 / 6
12,381
619
19,111
14,352
8,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Lahia7
Athena
18
9 / 0 / 5
11,620
581
14,927
20,572
12,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 1 / 11
10,437
522
15,701
11,240
8,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
SrNegru
Shiva
17
3 / 2 / 5
11,439
572
15,088
20,555
15,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
1 / 4 / 14
9,444
472
8,035
18,017
18,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
8
Kills
23
23
Deaths
8
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cryptikality
Danzaburou
8
1
6
11
L
Ix Chel
Gothicmilk_
Ix Chel
0
5
1
0.1
W
Athena
Lahia7
Athena
9
0
5
11.5
W
2
1
11
7.5
L
Aphrodite
SimpMyAphro
Aphrodite
0
4
1
0.13
W
Shiva
SrNegru
Shiva
3
2
5
2.75
L
0
4
4
0.5
W
1
4
14
2
L
Thanatos
lostflame1
Thanatos
4
5
0
0.8
L
Neith
xKazumit
Neith
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
72,862
98,170
Taken
84,736
64,101
Mitigated
63,032
28,570
Healing
32,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cryptikality
Danzaburou
19,111
11,403
0
7,949
14,352
8,627
1,325
1,941
12,411
0
122,186
L
Ix Chel
Gothicmilk_
Ix Chel
8,293
1,412
971
1,634
14,329
6,399
0
7,553
6,776
56,146
0
W
Athena
Lahia7
Athena
14,927
3,756
0
7,317
20,572
12,241
380
2,544
18,028
93,456
0
W
15,701
1,248
0
3,616
11,240
8,438
1,093
4,405
6,835
77,259
0
L
Aphrodite
SimpMyAphro
Aphrodite
4,943
542
4,493
5,853
17,018
13,569
0
7,625
9,393
38,070
0
W
Shiva
SrNegru
Shiva
15,088
3,088
42
5,293
20,555
15,277
348
613
19,942
0
98,258
L
15,968
2,947
0
2,216
28,671
27,766
0
7,225
21,446
578
75,758
W
8,035
2,927
1,767
6,832
18,017
18,449
45
5,376
12,641
1,859
19,205
L
Thanatos
lostflame1
Thanatos
5,783
1,659
0
10,601
21,335
9,182
0
7,681
13,654
0
83,993
L
Neith
xKazumit
Neith
8,194
3,337
0
2,802
16,817
7,185
372
1,835
14,982
30
62,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,360
Gold Earned
55,321
502
Minions Killed
550
0
Camps Cleared
0
1,858,203
Distance Traveled
2,068,833
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,381
619
141
7
0
396,827
2
L
Ix Chel
7,991
400
82
4
0
362,733
1
W
Athena
11,620
581
120
6
0
485,188
6
W
Tiamat
10,437
522
123
6
0
406,786
5
L
Aphrodite
8,376
419
65
3
0
358,375
0
W
Shiva
11,439
572
145
7
0
391,791
4
L
Thor
9,743
487
113
6
0
361,326
2
W
Horus
9,444
472
21
1
0
388,241
2
L
Thanatos
9,422
471
133
7
0
398,055
0
L
Neith
9,828
491
109
5
0
377,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role