Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CoUntryBOy395
Fenrir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,397 Elo+
Solo
He Bo
He Bo
ESCORPION24
He Bo
Level 203
God Stats
7W - 14L
1,503 SR
Queue Stats
1,134W - 1,162L
1,471 Elo+
Solo
Athena
Athena
Farrxra
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 165L
1,471 Elo+
Solo
Team Averages
Level 155
1,501 SR
1,468 Elo+

VS

Team Averages
Level 128
1,512 SR
1,507 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ahazi
Neith
Level 148
God Stats
4W - 2L
1,594 SR
Queue Stats
594W - 567L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
QueenZulia
Morgan Le Fay
Level 145
God Stats
4W - 0L
1,900 SR
Queue Stats
124W - 89L
1,603 Elo+
Solo
Ravana
Ravana
ReAl BoI n3rVeZ
Ravana
Level 148
God Stats
3W - 0L
1,456 SR
Queue Stats
281W - 277L
1,473 Elo+
Solo
Arachne
Arachne
Wolfgang133801
Arachne
Level 105
God Stats
2W - 2L
1,112 SR
Queue Stats
389W - 390L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 2 / 2
6,519
1,304
2,869
4,914
2,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Serqet
 
Serqet
9
2 / 1 / 0
5,489
1,098
183
2,215
2,259
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
4,771
954
3,277
6,173
2,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 1
5,068
1,014
1,876
3,874
1,485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Farrxra
Athena
1
0 / 0 / 0
1,376
275
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 0 / 8
5,783
1,157
3,106
1,944
681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Ahazi
Neith
12
4 / 0 / 4
6,864
1,373
4,910
2,965
1,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morgan Le Fay
QueenZulia
Morgan Le Fay
11
4 / 2 / 4
6,336
1,267
4,949
3,574
1,421
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 1 / 4
5,497
1,099
761
3,246
2,113
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 1 / 6
5,530
1,106
993
3,004
2,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
9
9
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
2
1
L
Serqet
 
Serqet
2
1
0
2
W
Kukulkan
 
Kukulkan
0
0
8
4
W
Neith
Ahazi
Neith
4
0
4
6
L
0
4
0
0
L
0
2
1
0.25
L
Athena
Farrxra
Athena
0
0
0
0
W
Morgan Le Fay
QueenZulia
Morgan Le Fay
4
2
4
3
W
1
1
4
3
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,205
Damage
14,719
17,176
Taken
14,733
9,240
Mitigated
7,529
3,540
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,869
191
31
721
4,914
2,817
0
2,022
2,797
15,857
0
L
Serqet
 
Serqet
183
0
0
567
2,215
2,259
0
647
1,558
0
1,329
W
Kukulkan
 
Kukulkan
3,106
258
979
780
1,944
681
457
1,217
695
7,994
0
W
Neith
Ahazi
Neith
4,910
1,780
629
1,498
2,965
1,022
878
967
1,948
0
17,072
L
3,277
244
338
893
6,173
2,679
0
2,955
3,152
0
4,771
L
1,876
0
200
790
3,874
1,485
0
2,203
1,614
4,525
0
L
Athena
Farrxra
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
QueenZulia
Morgan Le Fay
4,949
556
152
268
3,574
1,421
380
1,294
2,266
8,617
0
W
761
286
120
135
3,246
2,113
469
889
2,261
0
2,663
W
993
789
215
280
3,004
2,292
371
250
2,681
0
2,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
30,010
50
Minions Killed
66
0
Camps Cleared
0
359,364
Distance Traveled
576,059
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,519
1,304
31
6
0
107,739
0
L
Serqet
5,489
1,098
5
1
0
56,177
0
W
Kukulkan
5,783
1,157
15
3
0
122,150
0
W
Neith
6,864
1,373
23
5
0
126,068
0
L
Fenrir
4,771
954
6
1
0
111,631
0
L
He Bo
5,068
1,014
8
2
0
83,817
0
L
Athena
1,376
275
0
0
0
0
0
W
Morgan Le Fay
6,336
1,267
15
3
0
106,307
0
W
Ravana
5,497
1,099
8
2
0
94,920
0
W
Arachne
5,530
1,106
5
1
0
126,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role