Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ClaminTime
Janus
Level 121
God Stats
3W - 1L
1,457 SR
Queue Stats
329W - 328L
1,523 Elo+
Party 3
Tyr
Tyr
PounDTrash52
Tyr
Level 127
God Stats
40W - 53L
1,445 SR
Queue Stats
1,400W - 1,417L
1,544 Elo+
Party 2
Atlas
Atlas
StolidBarrel799
Atlas
Level 108
God Stats
17W - 19L
1,466 SR
Queue Stats
199W - 186L
1,551 Elo+
Party 3
He Bo
He Bo
cHiKo-Mob_52
He Bo
Level 103
God Stats
40W - 37L
1,454 SR
Queue Stats
805W - 777L
1,493 Elo+
Party 2
Team Averages
Level 126
1,464 SR
1,522 Elo+

VS

Team Averages
Level 128
1,626 SR
1,530 Elo+
Aphrodite
Aphrodite
Canada
Aphrodite
Level 147
God Stats
3W - 2L
1,955 SR
Queue Stats
357W - 274L
1,596 Elo+
Solo
Mulan
Mulan
Firefury2001
Mulan
Level 107
God Stats
1W - 4L
1,569 SR
Queue Stats
33W - 34L
1,508 Elo+
Party 1
Janus
Janus
G1FX6389
Janus
Level 108
God Stats
15W - 11L
1,689 SR
Queue Stats
94W - 76L
1,546 Elo+
Party 1
Martichoras
Martichoras
YoDonkeyKong
Martichoras
Level 157
God Stats
3W - 4L
1,592 SR
Queue Stats
85W - 94L
1,470 Elo+
Solo
Pele
Pele
buckbuck96
Pele
Level 122
God Stats
5W - 9L
1,325 SR
Queue Stats
52W - 53L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
1 / 1 / 1
3,877
646
3,396
4,931
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
6
1 / 0 / 3
3,863
644
3,149
2,795
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 0
3,940
657
1,640
4,882
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
2 / 0 / 2
4,411
735
2,389
6,121
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,955
659
905
2,917
773
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Canada
Aphrodite
6
0 / 2 / 0
3,683
614
1,906
5,020
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 1
3,885
648
1,983
3,265
2,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
G1FX6389
Janus
8
1 / 0 / 0
4,189
698
1,706
2,298
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
YoDonkeyKong
Martichoras
5
0 / 2 / 0
3,233
539
1,635
3,923
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 0 / 1
3,833
639
1,940
4,199
1,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
4
Kills
2
2
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
1
1
1
1.5
L
Aphrodite
Canada
Aphrodite
0
2
0
0
W
Janus
1
0
3
2.5
L
0
0
1
0.5
L
Janus
G1FX6389
Janus
1
0
0
1
W
0
1
0
0
W
2
0
2
3
L
Martichoras
YoDonkeyKong
Martichoras
0
2
0
0
L
1
0
1
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,479
Damage
9,170
21,646
Taken
18,705
10,086
Mitigated
8,617
6,901
Healing
5,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,396
488
0
750
4,931
1,673
0
697
4,200
0
20,784
L
Aphrodite
Canada
Aphrodite
1,906
439
582
2,379
5,020
3,058
0
3,264
1,566
11,570
0
W
Janus
3,149
585
0
750
2,795
770
0
818
1,977
18,030
0
L
1,983
802
0
1,139
3,265
2,288
0
0
3,265
0
18,070
L
Janus
G1FX6389
Janus
1,706
184
0
750
2,298
625
0
663
1,635
25,026
0
W
1,640
474
0
2,187
4,882
3,160
0
0
4,634
0
21,026
W
2,389
1,096
0
1,797
6,121
3,710
0
981
5,140
11,235
0
L
Martichoras
YoDonkeyKong
Martichoras
1,635
796
0
392
3,923
1,453
0
1,942
1,839
0
20,347
L
1,940
351
0
617
4,199
1,193
0
242
3,957
0
17,387
W
905
118
0
1,417
2,917
773
0
970
1,835
26,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,046
Gold Earned
18,823
161
Minions Killed
161
0
Camps Cleared
0
654,989
Distance Traveled
591,530
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,877
646
31
5
0
132,091
0
L
Aphrodite
3,683
614
20
3
0
108,039
0
W
Janus
3,863
644
36
6
0
120,575
0
L
Mulan
3,885
648
31
5
0
121,826
2
L
Janus
4,189
698
50
8
0
142,497
0
W
Tyr
3,940
657
35
6
0
134,905
0
W
Atlas
4,411
735
9
2
0
141,088
0
L
Martichoras
3,233
539
26
4
0
79,221
0
L
Pele
3,833
639
34
6
0
139,947
0
W
He Bo
3,955
659
50
8
0
126,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role