Player Matchup

Tsukuyomi
Tsukuyomi
KingAdam1391
Tsukuyomi
Level 106
God Stats
1W - 3L
1,246 SR
Queue Stats
146W - 147L
1,423 Elo+
Solo
Khepri
Khepri
LeadfarmerJX13
Khepri
Level 138
God Stats
1W - 0L
1,471 SR
Queue Stats
92W - 102L
1,441 Elo+
Solo
Ra
Ra
callmeunit-
Ra
Level 69
God Stats
4W - 2L
1,349 SR
Queue Stats
153W - 190L
1,336 Elo+
Solo
Arachne
Arachne
ttthhhuuuggg
Arachne
Level 107
God Stats
4W - 3L
1,621 SR
Queue Stats
792W - 775L
1,458 Elo+
Party 1
Artemis
Artemis
vikaskm
Artemis
Level 121
God Stats
16W - 6L
1,673 SR
Queue Stats
969W - 944L
1,482 Elo+
Party 1
Team Averages
Level 108
1,472 SR
1,428 Elo+

VS

Team Averages
Level 105
1,451 SR
1,465 Elo+
Sun Wukong
Sun Wukong
Areneavir
Sun Wukong
Level 103
God Stats
7W - 5L
1,369 SR
Queue Stats
262W - 254L
1,441 Elo+
Solo
Chang'e
Chang'e
Dragonlord095
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,723 Elo+
Solo
Ne Zha
Ne Zha
FatPeoplePoupeeh
Ne Zha
Level 123
God Stats
1W - 5L
1,253 SR
Queue Stats
484W - 476L
1,382 Elo+
Party 2
Hou Yi
Hou Yi
Lumbris-
Hou Yi
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 240L
1,403 Elo+
Solo
Cerberus
Cerberus
TruBearsky905
Cerberus
Level 127
God Stats
15W - 7L
1,634 SR
Queue Stats
596W - 600L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingAdam1391
Tsukuyomi
20
4 / 4 / 14
11,181
745
18,102
14,277
9,047
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 4 / 12
10,203
680
4,224
14,035
15,982
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 6
9,656
644
5,680
5,290
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
ttthhhuuuggg
Arachne
20
6 / 2 / 14
11,249
750
14,695
14,821
17,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
vikaskm
Artemis
20
9 / 2 / 11
12,169
811
34,778
11,966
7,853
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Areneavir
Sun Wukong
19
6 / 3 / 7
12,231
815
13,159
20,248
20,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
16
2 / 5 / 6
9,573
638
6,586
18,715
7,898
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 7 / 4
10,008
667
8,508
16,284
8,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Lumbris-
Hou Yi
17
1 / 3 / 7
9,654
644
10,953
12,594
6,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
TruBearsky905
Cerberus
15
1 / 4 / 6
9,710
647
7,754
20,693
13,636
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
22
Kills
14
15
Deaths
22
57
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Areneavir
Sun Wukong
6
3
7
3.17
L
Chang'e
2
5
6
1
L
4
7
4
0.86
W
Tsukuyomi
KingAdam1391
Tsukuyomi
4
4
14
2.75
W
1
4
12
1.75
L
Hou Yi
Lumbris-
Hou Yi
1
3
7
1.5
L
Cerberus
TruBearsky905
Cerberus
1
4
6
1
W
2
3
6
1.67
W
Arachne
ttthhhuuuggg
Arachne
6
2
14
6.5
W
Artemis
vikaskm
Artemis
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,479
Damage
46,960
60,389
Taken
88,534
53,022
Mitigated
56,720
15,387
Healing
37,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Areneavir
Sun Wukong
13,159
1,578
2,868
6,031
20,248
20,483
79
2,567
17,521
0
38,514
L
Chang'e
6,586
481
10,237
6,669
18,715
7,898
44
1,966
16,529
27,922
0
L
8,508
2,814
979
2,789
16,284
8,333
0
1,559
14,402
0
19,387
W
Tsukuyomi
KingAdam1391
Tsukuyomi
18,102
5,133
556
2,676
14,277
9,047
1,652
4,130
10,147
0
40,229
W
4,224
504
937
771
14,035
15,982
528
3,068
10,967
15,170
0
L
Hou Yi
Lumbris-
Hou Yi
10,953
3,650
434
1,208
12,594
6,370
281
1,788
10,661
0
36,132
L
Cerberus
TruBearsky905
Cerberus
7,754
532
1,077
5,049
20,693
13,636
81
1,890
18,662
24,393
0
W
5,680
782
2,619
555
5,290
2,364
396
1,222
4,068
12,267
0
W
Arachne
ttthhhuuuggg
Arachne
14,695
11,037
637
4,251
14,821
17,776
711
3,298
11,523
0
21,624
W
Artemis
vikaskm
Artemis
34,778
14,330
725
1,660
11,966
7,853
5,149
2,622
9,344
0
68,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,458
Gold Earned
51,176
156
Minions Killed
252
0
Camps Cleared
0
1,299,111
Distance Traveled
1,208,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,231
815
58
4
0
263,288
0
L
Chang'e
9,573
638
54
4
0
262,919
0
L
Ne Zha
10,008
667
29
2
0
253,918
0
W
Tsukuyomi
11,181
745
46
3
0
288,465
0
W
Khepri
10,203
680
23
2
0
263,594
0
L
Hou Yi
9,654
644
39
3
0
220,936
0
L
Cerberus
9,710
647
72
5
0
207,037
0
W
Ra
9,656
644
7
0
0
125,588
0
W
Arachne
11,249
750
16
1
0
341,739
0
W
Artemis
12,169
811
64
4
0
279,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role