Player Matchup

Baron Samedi
Baron Samedi
AihenK
Baron Samedi
Level 19
God Stats
5W - 3L
1,443 SR
Queue Stats
122W - 123L
1,419 Elo+
Solo
Chaac
Chaac
DontCallThemFegs
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 106L
1,483 Elo+
Party 2
Maui
Maui
GravityHippo
Maui
Level 18
God Stats
3W - 1L
1,813 SR
Queue Stats
13W - 13L
1,476 Elo+
Solo
Hou Yi
Hou Yi
PoppyPeanut
Hou Yi
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
402W - 399L
1,452 Elo+
Party 2
Sol
Sol
dotted_moisture_
Sol
Level 18
God Stats
5W - 2L
1,703 SR
Queue Stats
38W - 33L
1,485 Elo+
Solo
Team Averages
Level 38
1,592 SR
1,463 Elo+

VS

Team Averages
Level 23
1,374 SR
1,387 Elo+
Bellona
Bellona
CallmeAnos
Bellona
Level 14
God Stats
4W - 5L
1,287 SR
Queue Stats
71W - 50L
1,320 Elo+
Party 1
Izanami
Izanami
Hockeytown_71
Izanami
Level 17
God Stats
18W - 7L
1,728 SR
Queue Stats
24W - 18L
1,632 Elo+
Solo
Ra
Ra
KY SK666N D
Ra
Level 28
God Stats
49W - 128L
1,355 SR
Queue Stats
63W - 166L
1,323 Elo+
Solo
Poseidon
Poseidon
OneUmbrella9058
Poseidon
Level 33
God Stats
5W - 7L
1,215 SR
Queue Stats
47W - 75L
1,413 Elo+
Party 1
Nox
Nox
Panama_Red------
Nox
Level 21
God Stats
4W - 14L
1,286 SR
Queue Stats
62W - 107L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AihenK
Baron Samedi
15
2 / 1 / 8
8,519
774
9,232
9,244
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 11
9,042
822
13,790
15,267
21,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 1 / 11
8,997
818
2,450
10,914
9,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
17
5 / 4 / 5
9,258
842
5,918
9,528
4,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 2 / 6
8,589
781
10,191
8,634
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CallmeAnos
Bellona
16
5 / 2 / 5
9,216
838
17,592
16,632
17,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
16
3 / 3 / 3
8,596
781
4,196
8,415
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 0
6,380
580
0
0
0
Poseidon
14
1 / 6 / 2
7,752
705
6,164
10,316
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 8 / 7
8,291
754
8,465
12,493
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
19
Kills
12
13
Deaths
19
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AihenK
Baron Samedi
2
1
8
6
L
Bellona
CallmeAnos
Bellona
5
2
5
3.75
W
4
5
11
1.9
W
3
1
11
8.5
L
Izanami
3
3
3
1.5
L
0
0
0
0
L
Poseidon
1
6
2
0.33
L
3
8
7
0.81
W
Hou Yi
5
4
5
1.88
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,581
Damage
36,417
53,587
Taken
47,856
45,163
Mitigated
31,209
16,054
Healing
3,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AihenK
Baron Samedi
9,232
1,173
1,439
3,428
9,244
6,183
650
2,864
6,380
25,725
0
L
Bellona
CallmeAnos
Bellona
17,592
5,468
0
2,681
16,632
17,509
106
8,021
7,778
0
40,636
W
13,790
2,160
0
3,722
15,267
21,004
26
2,927
12,340
2,475
37,201
W
2,450
754
1,602
2,308
10,914
9,700
334
5,170
5,744
8,289
0
L
Izanami
4,196
3,276
0
728
8,415
3,965
548
3,933
4,219
0
34,627
L
0
0
105
0
0
0
0
0
0
599
0
L
Poseidon
6,164
635
0
0
10,316
3,883
0
3,440
6,331
27,589
0
L
8,465
584
0
485
12,493
5,852
0
6,865
5,044
17,490
0
W
Hou Yi
5,918
1,875
0
1,433
9,528
4,386
2,485
2,325
7,203
0
29,725
W
10,191
3,188
0
2,122
8,634
3,890
1,746
1,343
7,291
32,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,405
Gold Earned
40,235
217
Minions Killed
183
0
Camps Cleared
0
1,097,215
Distance Traveled
908,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,519
774
31
3
0
222,968
0
L
Bellona
9,216
838
54
5
0
266,536
0
W
Chaac
9,042
822
56
5
0
229,161
0
W
Maui
8,997
818
14
1
0
231,924
0
L
Izanami
8,596
781
58
5
0
134,191
0
L
Ra
6,380
580
1
0
0
95,568
0
L
Poseidon
7,752
705
44
4
0
196,637
0
L
Nox
8,291
754
26
2
0
215,363
0
W
Hou Yi
9,258
842
61
6
0
210,635
0
W
Sol
8,589
781
55
5
0
202,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role