Player Matchup

Surtr
Surtr
HungYTguy
Surtr
Level 28
God Stats
7W - 6L
1,564 SR
Queue Stats
84W - 86L
1,459 Elo+
Party 1
Janus
Janus
So Luhhki
Janus
Level 146
God Stats
5W - 5L
1,528 SR
Queue Stats
126W - 130L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
ii NATASHA xD
Cernunnos
Level 101
God Stats
3W - 4L
1,506 SR
Queue Stats
48W - 56L
1,396 Elo+
Party 1
Team Averages
Level 92
1,533 SR
1,441 Elo+

VS

Team Averages
Level 99
1,507 SR
1,476 Elo+
Bellona
Bellona
Guerrero27
Bellona
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,575 Elo+
Solo
Fenrir
Fenrir
Piranha75
Fenrir
Level 129
God Stats
17W - 12L
1,515 SR
Queue Stats
254W - 240L
1,430 Elo+
Solo
Ra
Ra
ogunallat
Ra
Level 104
God Stats
293W - 255L
1,506 SR
Queue Stats
594W - 599L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
HungYTguy
Surtr
10
0 / 6 / 4
8,176
681
6,681
12,589
9,807
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
So Luhhki
Janus
13
5 / 7 / 0
10,430
869
16,753
10,636
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
ii NATASHA xD
Cernunnos
11
0 / 6 / 2
8,650
721
8,039
12,820
5,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Guerrero27
Bellona
14
7 / 0 / 9
10,940
912
10,461
14,694
17,386
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Piranha75
Fenrir
12
9 / 4 / 4
10,545
879
13,924
16,471
9,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 9
10,220
852
7,594
9,541
4,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
19
19
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
Guerrero27
Bellona
7
0
9
11.5
L
Surtr
HungYTguy
Surtr
0
6
4
0.33
W
Fenrir
Piranha75
Fenrir
9
4
4
2.75
L
Janus
So Luhhki
Janus
5
7
0
0.71
L
Cernunnos
ii NATASHA xD
Cernunnos
0
6
2
0.17
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,473
Damage
31,979
36,045
Taken
40,706
18,254
Mitigated
30,648
3,537
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Guerrero27
Bellona
10,461
4,070
338
4,446
14,694
17,386
187
5,521
9,173
0
31,652
L
Surtr
HungYTguy
Surtr
6,681
2,618
0
1,121
12,589
9,807
0
4,341
7,971
210
14,884
W
Fenrir
Piranha75
Fenrir
13,924
2,405
0
3,905
16,471
9,182
425
8,988
7,483
0
26,553
L
Janus
So Luhhki
Janus
16,753
922
0
240
10,636
3,091
0
815
9,366
44,981
0
L
Cernunnos
ii NATASHA xD
Cernunnos
8,039
3,854
195
1,981
12,820
5,356
0
2,463
10,098
0
32,627
W
7,594
460
640
4,157
9,541
4,080
185
3,063
6,478
57,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
31,705
114
Minions Killed
139
0
Camps Cleared
0
580,572
Distance Traveled
703,212
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,940
912
30
3
0
247,278
1
L
Surtr
8,176
681
13
1
0
213,754
0
W
Fenrir
10,545
879
22
2
0
227,309
0
L
Janus
10,430
869
53
4
0
193,859
0
L
Cernunnos
8,650
721
48
4
0
172,959
0
W
Ra
10,220
852
87
7
0
228,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role