Player Matchup

Skadi
Skadi
David_Slayer-4K
Skadi
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 94L
1,402 Elo+
Solo
Ra
Ra
I_Love_Pugs1
Ra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,383 Elo+
Solo
Susano
Susano
UgoinDIE1
Susano
Level 139
God Stats
8W - 6L
1,579 SR
Queue Stats
159W - 330L
1,356 Elo+
Solo
Tiamat
Tiamat
WeeDTrollER13
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,526 Elo+
Solo
Ix Chel
Ix Chel
talin27
Ix Chel
Level 104
God Stats
5W - 8L
1,282 SR
Queue Stats
366W - 329L
1,432 Elo+
Solo
Team Averages
Level 103
1,472 SR
1,420 Elo+

VS

Team Averages
Level 127
1,554 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Heracleetus
Martichoras
Level 117
God Stats
4W - 0L
1,557 SR
Queue Stats
85W - 79L
1,472 Elo+
Solo
Fenrir
Fenrir
MaddishMax
Fenrir
Level 122
God Stats
70W - 76L
1,432 SR
Queue Stats
324W - 311L
1,483 Elo+
Party 1
Sobek
Sobek
ShayUchiha
Sobek
Level 109
God Stats
3W - 0L
1,836 SR
Queue Stats
30W - 32L
1,372 Elo+
Solo
Mulan
Mulan
TDaddy2926
Mulan
Level 126
God Stats
3W - 5L
1,447 SR
Queue Stats
188W - 195L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,587
430
7,157
6,320
2,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 4 / 1
6,586
507
4,182
7,620
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
UgoinDIE1
Susano
10
2 / 1 / 1
6,158
474
5,742
9,201
3,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 6 / 2
6,920
532
5,182
9,542
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
talin27
Ix Chel
10
2 / 5 / 0
6,384
491
6,161
10,577
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 0 / 0
7,334
564
3,986
7,463
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
Heracleetus
Martichoras
12
6 / 1 / 2
7,473
575
10,281
9,412
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
MaddishMax
Fenrir
13
2 / 4 / 4
7,209
555
4,454
14,825
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
11
2 / 1 / 5
6,971
536
3,373
11,564
9,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
13
6 / 2 / 1
8,220
632
9,084
12,131
6,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
19
19
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
L
0
3
1
0.17
W
Martichoras
Heracleetus
Martichoras
6
1
2
7
L
0
4
1
0.13
W
Fenrir
MaddishMax
Fenrir
2
4
4
1
W
Sobek
2
1
5
4.5
W
Mulan
6
2
1
3.25
L
Susano
UgoinDIE1
Susano
2
1
1
2.5
L
2
6
2
0.5
L
Ix Chel
talin27
Ix Chel
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,424
Damage
31,178
43,260
Taken
55,395
17,692
Mitigated
29,027
7,563
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,986
1,558
0
4,083
7,463
2,816
1,267
1,959
5,416
49,303
5,408
L
7,157
2,600
0
147
6,320
2,170
156
1,458
4,862
0
31,021
W
Martichoras
Heracleetus
Martichoras
10,281
4,186
0
4,212
9,412
4,059
0
3,323
6,089
0
64,598
L
4,182
333
1,187
1,888
7,620
3,211
750
1,597
6,023
48,023
0
W
Fenrir
MaddishMax
Fenrir
4,454
804
89
2,732
14,825
5,827
552
2,492
12,186
0
57,537
W
Sobek
3,373
245
256
3,279
11,564
9,792
0
3,117
8,447
11,656
0
W
Mulan
9,084
1,270
0
3,982
12,131
6,533
715
4,015
7,732
0
49,439
L
Susano
UgoinDIE1
Susano
5,742
1,036
0
583
9,201
3,412
189
2,280
6,921
0
33,843
L
5,182
262
0
794
9,542
5,126
0
478
9,064
33,771
0
L
Ix Chel
talin27
Ix Chel
6,161
1,157
50
2,914
10,577
3,773
418
1,350
9,227
46,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,635
Gold Earned
37,207
297
Minions Killed
361
0
Camps Cleared
0
1,225,499
Distance Traveled
1,257,424
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,334
564
93
7
0
235,166
3
L
Skadi
5,587
430
36
3
0
220,432
0
W
Martichoras
7,473
575
97
7
0
228,785
2
L
Ra
6,586
507
75
6
0
248,328
0
W
Fenrir
7,209
555
77
6
0
286,154
0
W
Sobek
6,971
536
15
1
0
247,951
0
W
Mulan
8,220
632
79
6
0
259,368
2
L
Susano
6,158
474
41
3
0
286,107
0
L
Tiamat
6,920
532
64
5
0
231,207
0
L
Ix Chel
6,384
491
81
6
0
239,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role