Player Matchup

Athena
Athena
Bronze III
Arem1s
Athena
Bronze III
Level 157
God Stats
1W - 1L
1,807 SR
Queue Stats
7W - 10L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver I
Coramoor29
Chang'e
Silver I
Level 147
God Stats
4W - 5L
1,501 SR
Queue Stats
29W - 17L
1,592 MMR
Party 2
Shiva
Shiva
Silver I
Kll_trooper
Shiva
Silver I
Level 127
God Stats
5W - 3L
1,645 SR
Queue Stats
6W - 5L
1,593 MMR
Party 4
Rama
Rama
Bronze III
NebulaShadow
Rama
Bronze III
Level 238
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 37L
1,546 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Wolfox7
Tsukuyomi
Gold IV
Level 156
God Stats
8W - 4L
1,493 SR
Queue Stats
81W - 84L
1,488 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 165
1,589 SR
1,544 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,551 SR
1,525 MMR
Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold III
 
Janus
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold III
MonstrousReaper
Horus
Gold III
Level 147
God Stats
3W - 2L
1,541 SR
Queue Stats
107W - 107L
1,505 MMR
Party 3
Bellona
Bellona
Bronze III
Phase G
Bellona
Bronze III
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,545 MMR
Solo
Sol
Sol
Gold IV
WilD h3AveN
Sol
Gold IV
Level 41
God Stats
1W - 0L
1,715 SR
Queue Stats
21W - 16L
1,576 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arem1s
Athena
1
0 / 0 / 0
2,586
431
0
0
0
Chang'e
Coramoor29
Chang'e
8
3 / 1 / 2
4,732
789
2,683
3,000
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 1 / 2
4,033
672
3,887
5,078
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 0
3,557
593
582
3,264
848
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Wolfox7
Tsukuyomi
6
3 / 2 / 1
4,220
703
2,296
4,898
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
FenrirBakasuraMartichorasGanesha

VS

Bans
KaliThanatosCharonAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
7
2 / 2 / 2
4,336
723
2,574
4,583
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
 
Janus
7
1 / 3 / 2
4,012
669
2,144
3,607
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 0 / 2
4,536
756
1,275
3,056
1,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Phase G
Bellona
7
0 / 2 / 2
3,890
648
1,632
6,703
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 0 / 1
4,050
675
1,187
974
271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
7
Kills
6
6
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
2
2
1.5
W
Janus
 
Janus
1
3
2
0.67
L
Athena
Arem1s
Athena
0
0
0
0
L
Chang'e
Coramoor29
Chang'e
3
1
2
4
L
1
1
2
2
W
2
0
2
3
L
0
2
0
0
W
Bellona
Phase G
Bellona
0
2
2
0.5
W
1
0
1
1.5
L
Tsukuyomi
Wolfox7
Tsukuyomi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,448
Damage
8,812
16,240
Taken
18,923
6,328
Mitigated
8,423
5,285
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,574
1,264
0
600
4,583
1,343
0
691
3,784
0
19,013
W
Janus
 
Janus
2,144
445
0
355
3,607
1,149
0
1,873
1,598
19,681
0
L
Athena
Arem1s
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Coramoor29
Chang'e
2,683
282
160
1,330
3,000
892
0
1,116
1,776
21,771
0
L
3,887
479
0
1,206
5,078
3,271
0
351
4,699
722
21,035
W
1,275
430
21
905
3,056
1,434
0
28
3,028
0
9,391
L
582
366
0
899
3,264
848
0
889
2,375
0
14,703
W
Bellona
Phase G
Bellona
1,632
612
0
2,653
6,703
4,226
0
154
6,549
0
19,252
W
1,187
861
0
317
974
271
999
0
974
30,291
0
L
Tsukuyomi
Wolfox7
Tsukuyomi
2,296
838
0
1,690
4,898
1,317
0
811
4,059
0
14,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,128
Gold Earned
20,824
138
Minions Killed
171
0
Camps Cleared
0
514,997
Distance Traveled
644,142
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,336
723
40
7
0
154,387
0
W
Janus
4,012
669
29
5
0
123,933
0
L
Athena
2,586
431
0
0
0
0
0
L
Chang'e
4,732
789
48
8
0
111,519
0
L
Shiva
4,033
672
32
5
0
133,146
1
W
Horus
4,536
756
15
3
0
125,773
0
L
Rama
3,557
593
34
6
0
127,907
0
W
Bellona
3,890
648
34
6
0
126,390
0
W
Sol
4,050
675
53
9
0
113,659
1
L
Tsukuyomi
4,220
703
24
4
0
142,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role