Player Matchup

Neith
Neith
AVENGERxHAWKEYE
Neith
Level 127
God Stats
12W - 13L
1,815 SR
Queue Stats
93W - 77L
1,514 Elo+
Party 2
Mulan
Mulan
BOBODDY0725
Mulan
Level 145
God Stats
1W - 3L
1,672 SR
Queue Stats
46W - 33L
1,556 Elo+
Party 2
Horus
Horus
DrangisKahn
Horus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 75L
1,400 Elo+
Solo
Chang'e
Chang'e
MR TATT3D UP
Chang'e
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
TR Alpaca
Ra
Level 68
God Stats
9W - 5L
1,843 SR
Queue Stats
200W - 171L
1,528 Elo+
Solo
Team Averages
Level 113
1,666 SR
1,500 Elo+

VS

Team Averages
Level 101
1,510 SR
1,449 Elo+
Artio
Artio
BB_D3ATHREAPER
Artio
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
305W - 309L
1,412 Elo+
Solo
Amaterasu
Amaterasu
Flame_Knight666
Amaterasu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
ICUDeadSoon666
Kukulkan
Level 136
God Stats
7W - 2L
1,521 SR
Queue Stats
128W - 117L
1,491 Elo+
Party 1
Kali
Kali
LyricInk7287911
Kali
Level 108
God Stats
9W - 10L
1,503 SR
Queue Stats
52W - 50L
1,478 Elo+
Solo
Rama
Rama
yamisan27
Rama
Level 78
God Stats
8W - 8L
1,528 SR
Queue Stats
33W - 28L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,881
488
4,086
5,065
1,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
6,409
641
6,586
6,056
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

7
2 / 0 / 0
5,237
524
2,226
5,763
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
MR TATT3D UP
Chang'e
3
0 / 2 / 1
3,788
379
337
2,482
684
10
4 / 1 / 0
5,944
594
4,922
5,171
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,012
501
3,302
8,164
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Flame_Knight666
Amaterasu
8
0 / 2 / 0
4,963
496
1,805
9,388
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
11
1 / 2 / 0
6,174
617
3,035
4,928
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 1 / 0
5,837
584
3,016
6,902
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
9
0 / 0 / 3
5,371
537
4,064
4,924
1,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
5
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
2
0
0
L
1
0
2
2
L
2
0
0
2
W
Amaterasu
Flame_Knight666
Amaterasu
0
2
0
0
W
Kukulkan
1
2
0
0.5
W
4
1
0
4
L
Chang'e
MR TATT3D UP
Chang'e
0
2
1
0.25
L
4
1
0
4
W
Rama
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,157
Damage
15,222
24,537
Taken
34,306
9,777
Mitigated
18,649
8,904
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,086
925
0
1,575
5,065
1,528
0
734
4,331
0
35,621
W
3,302
400
450
3,441
8,164
6,525
0
427
7,697
13,391
0
L
6,586
1,355
0
2,810
6,056
2,966
0
1,708
4,348
0
46,414
L
2,226
1,188
280
2,840
5,763
2,757
0
846
4,917
0
11,774
W
Amaterasu
Flame_Knight666
Amaterasu
1,805
545
0
2,369
9,388
6,498
0
1,260
8,082
0
25,188
W
Kukulkan
3,035
352
24
668
4,928
1,802
518
1,911
2,831
48,070
0
W
3,016
843
0
2,808
6,902
2,347
0
1,060
5,683
0
20,900
L
Chang'e
MR TATT3D UP
Chang'e
337
30
80
159
2,482
684
0
1,226
1,256
2,735
0
L
4,922
583
24
1,136
5,171
1,842
0
1,823
3,348
35,475
0
W
Rama
4,064
3,637
0
1,818
4,924
1,477
330
170
4,754
0
37,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,259
Gold Earned
27,357
220
Minions Killed
245
0
Camps Cleared
0
931,586
Distance Traveled
981,708
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,881
488
57
6
0
180,664
0
W
Artio
5,012
501
9
1
0
204,502
1
L
Mulan
6,409
641
81
8
0
197,460
0
L
Horus
5,237
524
15
2
0
218,221
2
W
Amaterasu
4,963
496
48
5
0
196,274
0
W
Kukulkan
6,174
617
97
10
0
177,353
2
W
Kali
5,837
584
35
4
0
223,407
0
L
Chang'e
3,788
379
4
0
0
129,775
0
L
Ra
5,944
594
63
6
0
205,466
0
W
Rama
5,371
537
56
6
0
180,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role