Player Matchup

Chiron
Chiron
Ant_youbuty
Chiron
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 16L
1,244 Elo+
Party 2
Pele
Pele
DUDE_NAMED_BANKS
Pele
Level 109
God Stats
4W - 0L
1,706 SR
Queue Stats
10W - 11L
1,284 Elo+
Party 2
Anubis
Anubis
GOIN-HAM-N-CHEEZ
Anubis
Level 97
God Stats
8W - 4L
1,500 SR
Queue Stats
17W - 27L
1,250 Elo+
Party 2
Zeus
Zeus
MassUnsettlement
Zeus
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 16L
1,262 Elo+
Party 2
Sobek
Sobek
swiftersweep69
Sobek
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 15L
1,219 Elo+
Party 2
Team Averages
Level 99
1,541 SR
1,252 Elo+

VS

Team Averages
Level 63
1,438 SR
1,348 Elo+
Zeus
Zeus
 
Zeus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Apple_Faker5
Ares
Level 122
God Stats
2W - 2L
1,681 SR
Queue Stats
246W - 264L
1,416 Elo+
Solo
Charybdis
Charybdis
Han_So_NOOO
Charybdis
Level 22
God Stats
4W - 8L
1,422 SR
Queue Stats
58W - 73L
1,167 Elo+
Party 1
Susano
Susano
Inigo Montoya40
Susano
Level 43
God Stats
0W - 3L
1,115 SR
Queue Stats
52W - 70L
1,258 Elo+
Party 1
Gilgamesh
Gilgamesh
gerito785
Gilgamesh
Level 85
God Stats
22W - 21L
1,473 SR
Queue Stats
428W - 503L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 0 / 2
6,601
508
4,395
5,223
1,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 3 / 5
7,385
568
6,591
12,090
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 3 / 2
7,084
545
7,127
6,167
3,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 4
7,426
571
6,116
4,891
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 0 / 6
6,939
534
5,231
11,898
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 4 / 0
7,300
562
6,003
7,605
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
6,275
483
3,775
10,781
9,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Han_So_NOOO
Charybdis
10
0 / 2 / 0
5,651
435
5,856
9,516
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 4 / 3
6,122
471
3,228
11,647
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
gerito785
Gilgamesh
13
4 / 1 / 0
7,365
567
4,556
14,118
5,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
7
7
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
4
0
0.75
W
Chiron
3
0
2
4
L
0
3
0
0
W
3
3
5
1.83
W
2
3
2
1
L
Charybdis
Han_So_NOOO
Charybdis
0
2
0
0
L
0
4
3
0.38
W
3
1
4
5
L
Gilgamesh
gerito785
Gilgamesh
4
1
0
4
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,460
Damage
23,418
40,269
Taken
53,667
21,507
Mitigated
26,078
12,694
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,003
1,043
0
980
7,605
2,840
0
2,579
4,952
45,900
0
W
Chiron
4,395
1,498
456
1,152
5,223
1,886
700
1,109
4,114
0
39,979
L
3,775
167
257
1,945
10,781
9,809
50
3,421
7,234
16,863
0
W
6,591
2,101
107
3,063
12,090
4,264
183
2,700
9,188
0
49,880
W
7,127
589
0
1,105
6,167
3,205
224
32
6,135
42,749
0
L
Charybdis
Han_So_NOOO
Charybdis
5,856
3,872
0
4,606
9,516
3,689
858
3,453
6,001
0
45,950
L
3,228
616
0
529
11,647
3,994
0
3,494
8,035
0
35,601
W
6,116
754
322
708
4,891
1,741
0
2,687
1,996
47,142
0
L
Gilgamesh
gerito785
Gilgamesh
4,556
1,509
0
5,602
14,118
5,746
420
5,147
8,971
0
49,697
W
5,231
589
0
5,781
11,898
10,411
0
2,728
9,058
19,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
32,713
305
Minions Killed
324
0
Camps Cleared
0
1,179,458
Distance Traveled
1,152,606
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,300
562
91
7
0
216,521
0
W
Chiron
6,601
508
62
5
0
236,821
2
L
Ares
6,275
483
26
2
0
216,332
0
W
Pele
7,385
568
66
5
0
280,553
2
W
Anubis
7,084
545
59
5
0
174,401
0
L
Charybdis
5,651
435
68
5
0
221,358
0
L
Susano
6,122
471
55
4
0
267,958
0
W
Zeus
7,426
571
96
7
0
229,690
0
L
Gilgamesh
7,365
567
84
6
0
230,437
0
W
Sobek
6,939
534
22
2
0
257,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role