Player Matchup

Artemis
Artemis
LX SPID3Y
Artemis
Level 169
God Stats
21W - 14L
1,510 SR
Queue Stats
494W - 515L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
NatureVixenx
Sylvanus
Level 127
God Stats
0W - 2L
1,275 SR
Queue Stats
465W - 466L
1,593 Elo+
Party 1
Geb
Geb
SamoanJoe79
Geb
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,485 Elo+
Solo
Bakasura
Bakasura
Scott Naaasty
Bakasura
Level 159
God Stats
2W - 4L
1,393 SR
Queue Stats
260W - 256L
1,522 Elo+
Solo
Maui
Maui
yashlnoki
Maui
Level 167
God Stats
3W - 5L
1,553 SR
Queue Stats
119W - 134L
1,529 Elo+
Party 1
Team Averages
Level 137
1,446 SR
1,544 Elo+

VS

Team Averages
Level 132
1,668 SR
1,509 Elo+
Mercury
Mercury
Grajigo
Mercury
Level 146
God Stats
2W - 0L
1,712 SR
Queue Stats
86W - 116L
1,441 Elo+
Solo
Discordia
Discordia
Muthshizuki
Discordia
Level 109
God Stats
2W - 0L
1,749 SR
Queue Stats
78W - 74L
1,489 Elo+
Solo
Vulcan
Vulcan
jasminewynn
Vulcan
Level 145
God Stats
5W - 0L
1,635 SR
Queue Stats
29W - 37L
1,482 Elo+
Solo
Ix Chel
Ix Chel
poisonxberryy
Ix Chel
Level 131
God Stats
3W - 6L
1,527 SR
Queue Stats
512W - 471L
1,564 Elo+
Solo
Athena
Athena
rjdoug
Athena
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
205W - 187L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LX SPID3Y
Artemis
16
6 / 6 / 6
9,750
750
16,570
19,615
19,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
NatureVixenx
Sylvanus
15
2 / 6 / 4
8,917
686
7,245
21,297
23,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 5 / 7
8,921
686
6,906
15,839
20,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Scott Naaasty
Bakasura
18
3 / 2 / 7
9,886
760
11,502
14,007
17,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Maui
15
1 / 4 / 10
8,506
654
8,940
14,170
11,051
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Grajigo
Mercury
16
7 / 5 / 10
10,164
782
10,360
16,725
16,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Muthshizuki
Discordia
17
4 / 2 / 16
10,175
783
17,375
13,781
8,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
18
8 / 2 / 11
10,871
836
26,092
9,957
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
16
3 / 2 / 19
9,987
768
14,380
12,344
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
rjdoug
Athena
16
1 / 4 / 20
10,425
802
7,413
25,816
29,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
13
Kills
23
23
Deaths
15
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Mercury
Grajigo
Mercury
7
5
10
2.4
L
Artemis
LX SPID3Y
Artemis
6
6
6
1.5
W
Discordia
Muthshizuki
Discordia
4
2
16
6
L
Sylvanus
NatureVixenx
Sylvanus
2
6
4
0.67
L
1
5
7
0.9
L
Bakasura
Scott Naaasty
Bakasura
3
2
7
3.25
W
Vulcan
8
2
11
6.75
W
Ix Chel
3
2
19
6.25
W
Athena
rjdoug
Athena
1
4
20
2.75
L
Maui
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,163
Damage
75,620
84,928
Taken
78,623
91,351
Mitigated
66,606
25,054
Healing
33,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Grajigo
Mercury
10,360
3,092
1,018
1,808
16,725
16,715
424
4,403
10,756
0
13,220
L
Artemis
LX SPID3Y
Artemis
16,570
4,270
1,666
3,113
19,615
19,102
560
11,958
7,657
0
29,538
W
Discordia
Muthshizuki
Discordia
17,375
1,893
1,401
1,910
13,781
8,145
1,401
3,928
9,408
36,163
0
L
Sylvanus
NatureVixenx
Sylvanus
7,245
1,399
3,222
3,655
21,297
23,591
0
17,393
3,904
14,847
0
L
6,906
713
2,533
2,011
15,839
20,283
456
12,353
3,486
13,957
0
L
Bakasura
Scott Naaasty
Bakasura
11,502
5,541
599
5,017
14,007
17,324
585
11,632
2,375
0
13,252
W
Vulcan
26,092
9,386
1,384
1,721
9,957
6,113
2,068
3,362
6,027
58,751
0
W
Ix Chel
14,380
2,667
12,990
4,934
12,344
6,604
2,420
4,821
6,285
36,846
0
W
Athena
rjdoug
Athena
7,413
1,834
1,039
4,829
25,816
29,029
589
5,702
17,900
13,823
0
L
Maui
8,940
1,333
1,410
1,828
14,170
11,051
499
11,924
2,246
17,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
51,622
118
Minions Killed
192
0
Camps Cleared
0
953,138
Distance Traveled
1,289,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,164
782
11
1
0
272,557
0
L
Artemis
9,750
750
34
3
0
193,321
0
W
Discordia
10,175
783
46
4
0
245,806
0
L
Sylvanus
8,917
686
11
1
0
176,774
0
L
Geb
8,921
686
4
0
0
179,478
0
L
Bakasura
9,886
760
48
4
0
208,065
0
W
Vulcan
10,871
836
56
4
0
264,871
0
W
Ix Chel
9,987
768
63
5
0
243,813
0
W
Athena
10,425
802
16
1
0
262,452
0
L
Maui
8,506
654
21
2
0
195,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role