Player Matchup

Cernunnos
Cernunnos
Immunodeficient
Cernunnos
Level 159
God Stats
2W - 0L
1,552 SR
Queue Stats
73W - 57L
1,658 Elo+
Party 2
Persephone
Persephone
PrimerSaucey
Persephone
Level 112
God Stats
13W - 6L
1,763 SR
Queue Stats
362W - 343L
1,579 Elo+
Solo
Mulan
Mulan
seeel
Mulan
Level 125
God Stats
8W - 0L
1,917 SR
Queue Stats
26W - 15L
1,853 Elo+
Party 2
Team Averages
Level 132
1,744 SR
1,697 Elo+

VS

Team Averages
Level 140
1,537 SR
1,694 Elo+
Geb
Geb
BellaIsACat2
Geb
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,691 Elo+
Party 1
Vulcan
Vulcan
GebsGenocide
Vulcan
Level 159
God Stats
14W - 8L
1,559 SR
Queue Stats
564W - 290L
1,776 Elo+
Party 1
Serqet
Serqet
JDavid136
Serqet
Level 150
God Stats
0W - 1L
1,553 SR
Queue Stats
31W - 32L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Immunodeficient
Cernunnos
13
2 / 2 / 5
10,837
722
13,178
10,918
4,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
PrimerSaucey
Persephone
15
4 / 1 / 4
12,025
802
14,546
7,074
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
seeel
Mulan
15
4 / 0 / 5
11,230
749
7,811
14,996
19,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
9,707
647
5,449
14,533
16,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Vulcan
13
0 / 3 / 3
9,945
663
13,876
10,636
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
JDavid136
Serqet
11
1 / 4 / 0
9,174
612
2,678
17,386
9,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
10
Kills
2
3
Deaths
10
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Vulcan
0
3
3
0.5
W
Cernunnos
Immunodeficient
Cernunnos
2
2
5
2.25
L
Serqet
JDavid136
Serqet
1
4
0
0.25
W
Persephone
PrimerSaucey
Persephone
4
1
4
6
W
Mulan
seeel
Mulan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,535
Damage
22,003
32,988
Taken
42,555
25,738
Mitigated
30,693
6,963
Healing
3,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,449
400
0
2,528
14,533
16,231
0
5,214
9,319
17,441
0
L
Vulcan
13,876
7,819
0
760
10,636
4,960
0
2,182
8,454
57,113
0
W
Cernunnos
Immunodeficient
Cernunnos
13,178
6,092
0
1,707
10,918
4,116
1,026
5,654
4,357
0
50,137
L
Serqet
JDavid136
Serqet
2,678
221
0
98
17,386
9,502
0
7,667
9,719
0
17,968
W
Persephone
PrimerSaucey
Persephone
14,546
279
285
2,310
7,074
2,516
1,292
3,765
3,102
88,955
0
W
Mulan
seeel
Mulan
7,811
1,100
0
2,661
14,996
19,106
600
8,660
5,413
0
26,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
28,826
207
Minions Killed
133
0
Camps Cleared
0
780,240
Distance Traveled
763,047
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,707
647
20
1
0
223,694
1
L
Vulcan
9,945
663
85
6
0
270,520
0
W
Cernunnos
10,837
722
67
4
0
244,162
0
L
Serqet
9,174
612
28
2
0
268,833
0
W
Persephone
12,025
802
110
7
0
248,922
0
W
Mulan
11,230
749
30
2
0
287,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role