Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CloudsBby
Discordia
Level 157
God Stats
39W - 40L
1,527 SR
Queue Stats
76W - 81L
1,405 Elo+
Party 1
Sobek
Sobek
CrawdaddyCraig
Sobek
Level 153
God Stats
1W - 0L
1,424 SR
Queue Stats
12W - 17L
1,350 Elo+
Party 1
Team Averages
Level 146
1,484 SR
1,418 Elo+

VS

Team Averages
Level 141
1,448 SR
1,463 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Cold Omega Red
Ganesha
Level 149
God Stats
0W - 3L
1,321 SR
Queue Stats
310W - 321L
1,456 Elo+
Solo
Merlin
Merlin
Zabalad96
Merlin
Level 117
God Stats
20W - 19L
1,522 SR
Queue Stats
299W - 303L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 1 / 2
8,037
670
3,403
6,331
2,235
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
CloudsBby
Discordia
12
3 / 1 / 1
8,959
747
8,717
5,816
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
8,174
681
4,397
10,537
12,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 0 / 1
8,737
728
8,681
8,167
3,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 3
7,757
646
1,956
11,047
10,083
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Zabalad96
Merlin
12
1 / 2 / 2
8,350
696
7,314
5,194
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
3
3
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
2
2
L
Chiron
 
Chiron
2
0
1
2.5
W
Discordia
CloudsBby
Discordia
3
1
1
3.5
L
0
3
3
0.5
W
1
1
2
2
L
Merlin
Zabalad96
Merlin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,517
Damage
17,951
22,684
Taken
24,408
16,465
Mitigated
15,331
5,859
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,403
323
0
2,911
6,331
2,235
0
2,870
3,461
0
11,382
L
Chiron
 
Chiron
8,681
1,798
722
2,471
8,167
3,257
479
5,427
2,288
0
34,404
W
Discordia
CloudsBby
Discordia
8,717
489
0
750
5,816
2,035
0
2,145
3,671
57,494
0
L
1,956
292
0
0
11,047
10,083
24
4,709
6,084
13,451
0
W
4,397
287
0
2,198
10,537
12,195
0
4,572
5,965
16,515
0
L
Merlin
Zabalad96
Merlin
7,314
261
0
250
5,194
1,991
0
2,728
2,146
46,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,170
Gold Earned
24,844
131
Minions Killed
129
0
Camps Cleared
0
670,736
Distance Traveled
624,203
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,037
670
16
1
0
211,139
3
L
Chiron
8,737
728
59
5
0
216,329
0
W
Discordia
8,959
747
102
9
0
224,275
0
L
Ganesha
7,757
646
4
0
0
202,961
0
W
Sobek
8,174
681
13
1
0
235,322
9
L
Merlin
8,350
696
66
6
0
204,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role