Player Matchup

Set
Set
Andservan
Set
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 259L
1,494 Elo+
Solo
Terra
Terra
bert27
Terra
Level 88
God Stats
3W - 1L
1,798 SR
Queue Stats
348W - 360L
1,456 Elo+
Party 1
Charon
Charon
jackburton5150
Charon
Level 59
God Stats
3W - 1L
1,820 SR
Queue Stats
216W - 229L
1,441 Elo+
Party 1
Nike
Nike
k95650
Nike
Level 87
God Stats
0W - 4L
1,273 SR
Queue Stats
397W - 414L
1,512 Elo+
Party 1
Agni
Agni
lonesolider1
Agni
Level 115
God Stats
0W - 1L
1,532 SR
Queue Stats
54W - 86L
1,425 Elo+
Solo
Team Averages
Level 107
1,585 SR
1,466 Elo+

VS

Team Averages
Level 105
1,545 SR
1,480 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Small_D88
Anubis
Level 141
God Stats
1W - 0L
1,700 SR
Queue Stats
51W - 51L
1,378 Elo+
Solo
Sylvanus
Sylvanus
migamon
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
thelifeofillu51
Ganesha
Level 120
God Stats
5W - 3L
1,524 SR
Queue Stats
119W - 132L
1,482 Elo+
Party 2
Ullr
Ullr
xLegit Narwhalx
Ullr
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 126L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,964
246
0
0
0
Terra
bert27
Terra
12
1 / 3 / 9
6,770
846
4,190
10,184
7,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 4 / 9
6,241
780
3,356
9,641
8,226
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
k95650
Nike
13
6 / 3 / 4
7,280
910
9,026
9,027
7,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 3 / 3
8,153
1,019
12,067
7,164
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 6 / 9
7,146
893
7,250
9,300
4,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Small_D88
Anubis
11
3 / 3 / 3
6,936
867
7,107
7,470
4,700
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
migamon
Sylvanus
13
1 / 1 / 8
7,474
934
2,854
7,172
7,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 2 / 11
7,768
971
4,569
8,961
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 0 / 6
8,454
1,057
7,197
5,771
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
12
Kills
13
13
Deaths
12
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
6
9
0.92
L
0
0
0
0
W
Anubis
Small_D88
Anubis
3
3
3
1.5
L
Terra
bert27
Terra
1
3
9
1.83
L
0
4
9
1.13
L
Nike
k95650
Nike
6
3
4
2.67
L
5
3
3
2.17
W
Sylvanus
migamon
Sylvanus
1
1
8
5
W
1
2
11
3.25
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
28,977
36,016
Taken
38,674
26,172
Mitigated
30,366
6,627
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,250
1,210
336
375
9,300
4,150
422
3,803
5,497
0
14,584
L
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Small_D88
Anubis
7,107
265
635
1,825
7,470
4,700
160
3,961
3,509
15,480
0
L
Terra
bert27
Terra
4,190
764
1,871
2,033
10,184
7,015
0
4,352
5,832
7,056
0
L
3,356
541
720
1,040
9,641
8,226
100
3,126
6,515
6,181
0
L
Nike
k95650
Nike
9,026
778
308
600
9,027
7,814
0
3,793
5,234
0
13,846
L
12,067
789
0
55
7,164
3,117
0
3,259
3,905
30,098
0
W
Sylvanus
migamon
Sylvanus
2,854
1,138
3,512
3,116
7,172
7,512
0
4,468
2,704
6,345
0
W
4,569
311
669
1,879
8,961
10,814
147
4,020
4,941
9,982
0
W
7,197
2,960
204
1,014
5,771
3,190
1,156
3,361
2,410
0
18,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
37,778
77
Minions Killed
80
0
Camps Cleared
0
555,474
Distance Traveled
695,461
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,146
893
10
1
0
136,924
0
L
Set
1,964
246
0
0
0
0
0
W
Anubis
6,936
867
27
3
0
102,968
1
L
Terra
6,770
846
18
2
0
144,440
0
L
Charon
6,241
780
4
1
0
125,554
0
L
Nike
7,280
910
13
2
0
146,578
0
L
Agni
8,153
1,019
42
5
0
138,902
0
W
Sylvanus
7,474
934
17
2
0
140,794
0
W
Ganesha
7,768
971
0
0
0
153,967
0
W
Ullr
8,454
1,057
26
3
0
160,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role