Player Matchup

Ymir
Ymir
Alivezeh55
Ymir
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 2
Thanatos
Thanatos
Neyou75
Thanatos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 2
Bellona
Bellona
VascoDaGamaa
Bellona
Level 5
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 2
Nike
Nike
XoMEECHoX
Nike
Level 43
God Stats
50W - 39L
1,520 SR
Queue Stats
220W - 247L
1,419 Elo+
Solo
Hades
Hades
grifosmite
Hades
Level 37
God Stats
0W - 1L
1,715 SR
Queue Stats
2W - 3L
1,445 Elo+
Party 2
Team Averages
Level 27
1,593 SR
1,440 Elo+

VS

Team Averages
Level 48
1,415 SR
1,478 Elo+
Sun Wukong
Sun Wukong
Astorenn
Sun Wukong
Level 45
God Stats
29W - 21L
1,622 SR
Queue Stats
309W - 315L
1,443 Elo+
Solo
He Bo
He Bo
Big_Nut_Berry
He Bo
Level 46
God Stats
2W - 4L
1,333 SR
Queue Stats
92W - 112L
1,297 Elo+
Party 1
Izanami
Izanami
GrandaddyDraz
Izanami
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,785 Elo+
Party 3
Mulan
Mulan
PapaRiek
Mulan
Level 88
God Stats
3W - 0L
1,334 SR
Queue Stats
26W - 30L
1,513 Elo+
Party 3
Geb
Geb
Tee_Wally
Geb
Level 47
God Stats
18W - 15L
1,285 SR
Queue Stats
185W - 184L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,363
388
4,841
17,732
8,034
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Neyou75
Thanatos
8
0 / 6 / 0
6,900
363
2,169
11,961
4,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
VascoDaGamaa
Bellona
13
0 / 3 / 0
7,515
396
4,959
15,414
15,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
15
6 / 4 / 0
9,573
504
14,521
17,952
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hades
13
1 / 5 / 1
8,252
434
6,588
16,211
10,152
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Astorenn
Sun Wukong
17
3 / 0 / 2
10,841
571
10,477
14,933
11,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 5 / 6
9,903
521
9,703
13,570
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
5 / 2 / 3
10,701
563
15,979
13,920
6,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
PapaRiek
Mulan
17
7 / 1 / 6
10,742
565
11,945
15,133
8,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 1 / 9
8,788
463
4,483
11,599
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
9
Kills
21
22
Deaths
9
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Sun Wukong
Astorenn
Sun Wukong
3
0
2
4
W
6
5
6
1.8
W
Izanami
5
2
3
3.25
L
Thanatos
Neyou75
Thanatos
0
6
0
0
W
Mulan
PapaRiek
Mulan
7
1
6
10
W
0
1
9
4.5
L
Bellona
VascoDaGamaa
Bellona
0
3
0
0
L
Nike
6
4
0
1.5
L
Hades
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
52,587
79,270
Taken
69,155
46,194
Mitigated
40,704
16,424
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,841
1,207
0
2,490
17,732
8,034
154
4,284
13,448
21,279
0
W
Sun Wukong
Astorenn
Sun Wukong
10,477
1,915
0
4,534
14,933
11,000
1,651
1,754
13,179
0
87,974
W
9,703
556
0
640
13,570
4,524
1,299
810
12,760
62,302
0
W
Izanami
15,979
10,915
0
4,775
13,920
6,437
1,787
4,550
9,370
0
101,252
L
Thanatos
Neyou75
Thanatos
2,169
543
0
5,156
11,961
4,367
0
1,550
10,411
0
32,131
W
Mulan
PapaRiek
Mulan
11,945
1,680
0
4,311
15,133
8,499
156
3,090
12,043
0
95,850
W
4,483
763
0
1,924
11,599
10,244
362
2,439
9,160
18,784
0
L
Bellona
VascoDaGamaa
Bellona
4,959
2,748
0
3,104
15,414
15,296
0
1,723
13,691
0
45,074
L
Nike
14,521
1,401
0
879
17,952
8,345
0
4,764
13,188
0
78,272
L
Hades
6,588
814
735
4,060
16,211
10,152
544
3,031
13,180
46,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
50,975
326
Minions Killed
515
0
Camps Cleared
0
1,607,071
Distance Traveled
1,898,450
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,363
388
36
2
0
326,633
4
W
Sun Wukong
10,841
571
132
7
0
364,086
0
W
He Bo
9,903
521
89
5
0
369,931
0
W
Izanami
10,701
563
143
8
0
346,355
3
L
Thanatos
6,900
363
62
3
0
294,428
0
W
Mulan
10,742
565
129
7
0
415,459
2
W
Geb
8,788
463
22
1
0
402,619
2
L
Bellona
7,515
396
67
4
0
310,803
0
L
Nike
9,573
504
88
5
0
351,652
0
L
Hades
8,252
434
73
4
0
323,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role