Player Matchup

Skadi
Skadi
Error__313
Skadi
Level 118
God Stats
0W - 2L
1,277 SR
Queue Stats
130W - 150L
1,486 Elo+
Party 1
Susano
Susano
NakK__
Susano
Level 145
God Stats
0W - 2L
1,250 SR
Queue Stats
268W - 287L
1,507 Elo+
Party 1
Izanami
Izanami
Pipolu
Izanami
Level 183
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,473 Elo+
Solo
Khepri
Khepri
Zeref-TR
Khepri
Level 156
God Stats
3W - 1L
1,716 SR
Queue Stats
470W - 451L
1,493 Elo+
Party 1
Tyr
Tyr
w00xy
Tyr
Level 129
God Stats
2W - 3L
1,395 SR
Queue Stats
24W - 24L
1,520 Elo+
Solo
Team Averages
Level 146
1,428 SR
1,496 Elo+

VS

Team Averages
Level 130
1,496 SR
1,521 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ColdArmada
Neith
Level 85
God Stats
5W - 0L
1,500 SR
Queue Stats
59W - 65L
1,490 Elo+
Solo
Cerberus
Cerberus
Goatee5932
Cerberus
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 145L
1,520 Elo+
Solo
Artemis
Artemis
StiggySan
Artemis
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
201W - 198L
1,589 Elo+
Solo
Hades
Hades
qava
Hades
Level 149
God Stats
4W - 1L
1,482 SR
Queue Stats
113W - 100L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
1 / 5 / 6
8,513
655
13,262
12,174
6,949
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
NakK__
Susano
15
3 / 4 / 8
9,097
700
11,836
12,369
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Pipolu
Izanami
15
2 / 6 / 8
9,334
718
6,398
10,771
5,544
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Zeref-TR
Khepri
16
4 / 3 / 11
9,764
751
18,933
13,284
16,384
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
w00xy
Tyr
15
5 / 3 / 6
10,059
774
6,368
15,263
18,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
1 / 2 / 14
9,044
696
5,490
11,663
16,598
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
18
6 / 2 / 11
10,396
800
13,013
12,558
6,965
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Goatee5932
Cerberus
17
1 / 3 / 13
9,384
722
6,108
17,379
19,609
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
StiggySan
Artemis
16
6 / 4 / 9
10,026
771
18,198
11,996
6,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
qava
Hades
17
7 / 4 / 13
10,403
800
12,181
12,278
9,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
81
15
Kills
21
21
Deaths
15
39
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
14
4
W
Neith
6
2
11
5.75
L
Skadi
1
5
6
0.8
W
Cerberus
Goatee5932
Cerberus
1
3
13
2.5
L
Susano
NakK__
Susano
3
4
8
1.75
L
Izanami
Pipolu
Izanami
2
6
8
1
W
Artemis
StiggySan
Artemis
6
4
9
2.63
L
Khepri
Zeref-TR
Khepri
4
3
11
3.17
W
Hades
qava
Hades
7
4
13
3.38
L
Tyr
w00xy
Tyr
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,797
Damage
54,990
63,861
Taken
65,874
54,022
Mitigated
58,499
18,300
Healing
24,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,490
445
3,719
3,540
11,663
16,598
734
2,183
9,230
7,862
84
W
Neith
13,013
4,104
1,060
4,252
12,558
6,965
2,422
3,626
8,660
0
35,228
L
Skadi
13,262
3,775
0
487
12,174
6,949
183
5,494
6,680
0
22,962
W
Cerberus
Goatee5932
Cerberus
6,108
423
1,040
3,655
17,379
19,609
680
3,969
12,919
16,722
0
L
Susano
NakK__
Susano
11,836
1,644
2,403
1,394
12,369
6,795
427
4,793
7,576
0
18,101
L
Izanami
Pipolu
Izanami
6,398
3,437
863
869
10,771
5,544
1,564
5,652
5,119
0
29,444
W
Artemis
StiggySan
Artemis
18,198
6,230
364
1,940
11,996
6,093
3,322
4,029
7,455
0
40,854
L
Khepri
Zeref-TR
Khepri
18,933
440
2,246
2,463
13,284
16,384
0
4,032
9,252
23,956
1,156
W
Hades
qava
Hades
12,181
949
2,451
2,186
12,278
9,234
608
2,252
9,833
22,299
0
L
Tyr
w00xy
Tyr
6,368
364
1,806
5,769
15,263
18,350
15
3,724
11,539
0
15,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
49,253
116
Minions Killed
141
0
Camps Cleared
0
1,159,416
Distance Traveled
1,126,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,044
696
5
0
0
245,767
0
W
Neith
10,396
800
42
3
0
221,010
0
L
Skadi
8,513
655
16
1
0
211,276
0
W
Cerberus
9,384
722
35
3
0
203,076
0
L
Susano
9,097
700
14
1
0
248,503
0
L
Izanami
9,334
718
61
5
0
213,164
0
W
Artemis
10,026
771
39
3
0
224,284
0
L
Khepri
9,764
751
11
1
0
240,391
0
W
Hades
10,403
800
20
2
0
232,729
0
L
Tyr
10,059
774
14
1
0
246,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role