Player Matchup

Tyr
Tyr
Thechesnut
Tyr
Level 127
God Stats
2W - 2L
1,720 SR
Queue Stats
153W - 160L
1,587 Elo+
Party 1
Chronos
Chronos
TrueTyrnno
Chronos
Level 125
God Stats
1W - 1L
1,766 SR
Queue Stats
140W - 156L
1,540 Elo+
Party 1
Medusa
Medusa
WolfSkirata
Medusa
Level 136
God Stats
0W - 1L
1,684 SR
Queue Stats
67W - 79L
1,444 Elo+
Party 1
Ne Zha
Ne Zha
YsurenMcBones
Ne Zha
Level 119
God Stats
1W - 3L
1,700 SR
Queue Stats
190W - 203L
1,508 Elo+
Party 1
Zhong Kui
Zhong Kui
xGallaGx
Zhong Kui
Level 122
God Stats
0W - 4L
1,384 SR
Queue Stats
176W - 204L
1,500 Elo+
Party 1
Team Averages
Level 126
1,651 SR
1,516 Elo+

VS

Team Averages
Level 120
1,559 SR
1,537 Elo+
Ratatoskr
Ratatoskr
MLGRen
Ratatoskr
Level 77
God Stats
9W - 7L
1,658 SR
Queue Stats
140W - 136L
1,455 Elo+
Party 2
Pele
Pele
SutikkyiFingazu
Pele
Level 122
God Stats
9W - 5L
1,498 SR
Queue Stats
366W - 341L
1,554 Elo+
Party 2
Artemis
Artemis
Vestaa
Artemis
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 123L
1,603 Elo+
Party 2
Charon
Charon
benzza3001
Charon
Level 87
God Stats
52W - 29L
1,733 SR
Queue Stats
77W - 57L
1,598 Elo+
Party 2
Scylla
Scylla
pandy703
Scylla
Level 157
God Stats
12W - 15L
1,404 SR
Queue Stats
974W - 911L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
6,849
457
6,886
16,520
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
TrueTyrnno
Chronos
13
0 / 3 / 2
7,769
518
5,094
9,053
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
12
0 / 6 / 2
7,291
486
6,619
15,153
5,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
5 / 6 / 0
8,215
548
9,760
12,873
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
xGallaGx
Zhong Kui
14
0 / 0 / 0
8,287
552
9,743
10,330
8,632
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MLGRen
Ratatoskr
14
5 / 2 / 6
8,672
578
5,041
13,395
5,926
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 0 / 0
9,023
602
5,958
14,059
11,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Vestaa
Artemis
13
1 / 0 / 9
8,060
537
13,050
9,297
3,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
benzza3001
Charon
11
1 / 1 / 8
7,652
510
7,673
12,941
12,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
pandy703
Scylla
16
11 / 2 / 3
9,553
637
15,577
8,098
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
18
18
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
MLGRen
Ratatoskr
5
2
6
4
W
0
0
0
0
L
0
3
3
0.5
L
Chronos
TrueTyrnno
Chronos
0
3
2
0.33
W
Artemis
Vestaa
Artemis
1
0
9
5.5
L
Medusa
0
6
2
0.17
L
5
6
0
0.83
W
Charon
benzza3001
Charon
1
1
8
5
W
Scylla
pandy703
Scylla
11
2
3
6.25
L
Zhong Kui
xGallaGx
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,102
Damage
47,299
63,929
Taken
57,790
34,977
Mitigated
37,331
16,564
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
MLGRen
Ratatoskr
5,041
894
0
6,478
13,395
5,926
0
963
12,416
0
66,416
W
5,958
2,041
0
4,728
14,059
11,415
176
9,092
4,967
0
83,539
L
6,886
958
0
3,912
16,520
12,274
0
9,168
7,104
0
14,753
L
Chronos
TrueTyrnno
Chronos
5,094
1,446
0
2,569
9,053
3,399
1,253
1,700
7,353
62,219
0
W
Artemis
Vestaa
Artemis
13,050
6,559
0
5,849
9,297
3,951
984
641
8,624
0
68,140
L
Medusa
6,619
1,400
0
1,942
15,153
5,621
165
8,240
6,501
0
58,672
L
9,760
1,668
0
1,069
12,873
5,051
0
3,168
9,550
0
49,868
W
Charon
benzza3001
Charon
7,673
1,726
191
3,065
12,941
12,878
52
3,735
8,898
23,466
0
W
Scylla
pandy703
Scylla
15,577
612
0
523
8,098
3,161
132
100
7,998
79,235
0
L
Zhong Kui
xGallaGx
Zhong Kui
9,743
1,259
0
7,072
10,330
8,632
975
159
10,171
71,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,411
Gold Earned
42,960
417
Minions Killed
494
0
Camps Cleared
0
1,508,245
Distance Traveled
1,594,503
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,672
578
80
5
0
363,998
0
W
Pele
9,023
602
154
10
0
306,515
0
L
Tyr
6,849
457
9
1
0
343,949
5
L
Chronos
7,769
518
120
8
0
290,794
3
W
Artemis
8,060
537
112
7
0
305,105
1
L
Medusa
7,291
486
98
7
0
277,597
2
L
Ne Zha
8,215
548
70
5
0
322,136
5
W
Charon
7,652
510
18
1
0
309,366
0
W
Scylla
9,553
637
130
9
0
309,519
0
L
Zhong Kui
8,287
552
120
8
0
273,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role