Player Matchup

Agni
Agni
Platinum III
DemoBrainZ
Agni
Platinum III
Level 165
God Stats
4W - 3L
1,569 SR
Queue Stats
54W - 46L
1,705 MMR
Party 3
Ganesha
Ganesha
Silver I
NE0S0R0
Ganesha
Silver I
Level 168
God Stats
5W - 5L
1,536 SR
Queue Stats
60W - 72L
1,276 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum V
PosseGamer
Erlang Shen
Platinum V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 120L
1,583 MMR
Party 3
Neith
Neith
Gold IV
SocaFofoGemeFino
Neith
Gold IV
Level 141
God Stats
1W - 1L
1,285 SR
Queue Stats
101W - 106L
1,502 MMR
Party 2
Thor
Thor
Masters
dropsomefps
Thor
Masters
Level 104
God Stats
60W - 39L
1,704 SR
Queue Stats
365W - 348L
2,497 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,519 SR
1,713 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 159
1,478 SR
1,559 MMR
Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Gold I
 
Horus
Gold I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver III
ArkelRothv2
Ra
Silver III
Level 154
God Stats
2W - 5L
1,377 SR
Queue Stats
66W - 80L
1,406 MMR
Solo
Artio
Artio
Gold V
Lamar3600
Artio
Gold V
Level 163
God Stats
29W - 33L
1,534 SR
Queue Stats
785W - 801L
1,381 MMR
Solo
Rama
Rama
Diamond IV
chipirikituki
Rama
Diamond IV
Level 205
God Stats
13W - 15L
1,477 SR
Queue Stats
174W - 155L
2,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,519
609
8,989
5,773
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
NE0S0R0
Ganesha
12
0 / 1 / 7
7,413
530
2,721
7,699
5,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
PosseGamer
Erlang Shen
14
2 / 0 / 4
8,214
587
6,208
12,915
8,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 0 / 6
7,960
569
7,922
5,608
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

17
11 / 0 / 5
9,721
694
13,751
8,150
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
RavanaMartichorasCharonThanatos

VS

Bans
Sun WukongFreyaAo KuangGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 3 / 0
6,948
496
1,270
13,289
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
 
Horus
10
1 / 2 / 0
6,425
459
3,420
13,020
9,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 5 / 0
7,095
507
4,154
9,202
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Lamar3600
Artio
12
0 / 5 / 0
7,156
511
7,580
14,524
11,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 1
7,640
546
5,027
9,815
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
19
Kills
1
1
Deaths
19
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
3
0
0
L
Horus
 
Horus
1
2
0
0.5
L
0
5
0
0
W
4
0
2
5
L
Artio
Lamar3600
Artio
0
5
0
0
W
Ganesha
NE0S0R0
Ganesha
0
1
7
3.5
W
Erlang Shen
PosseGamer
Erlang Shen
2
0
4
4
W
2
0
6
5
L
0
4
1
0.13
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,591
Damage
21,451
40,145
Taken
59,850
21,584
Mitigated
32,113
14,691
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,270
271
0
749
13,289
4,728
0
2,475
10,814
0
63,845
L
Horus
 
Horus
3,420
1,440
637
2,365
13,020
9,266
0
5,272
7,748
0
11,576
L
4,154
170
752
2,142
9,202
3,397
0
2,959
6,243
61,785
0
W
8,989
495
0
880
5,773
1,936
80
1,961
3,570
83,134
0
L
Artio
Lamar3600
Artio
7,580
1,948
0
5,051
14,524
11,335
0
162
14,362
51,576
0
W
Ganesha
NE0S0R0
Ganesha
2,721
262
0
2,542
7,699
5,140
395
1,182
6,408
15,261
0
W
Erlang Shen
PosseGamer
Erlang Shen
6,208
3,060
0
3,679
12,915
8,964
0
7,230
5,553
0
59,824
W
7,922
2,952
0
2,894
5,608
1,968
1,020
472
5,110
0
66,065
L
5,027
4,190
0
1,908
9,815
3,387
0
842
8,973
0
63,601
W
13,751
4,238
0
4,696
8,150
3,576
174
354
7,770
0
76,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,827
Gold Earned
35,264
472
Minions Killed
468
0
Camps Cleared
0
1,482,104
Distance Traveled
1,456,731
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,948
496
117
8
0
361,642
0
L
Horus
6,425
459
12
1
0
303,721
5
L
Ra
7,095
507
126
9
0
308,315
0
W
Agni
8,519
609
134
10
0
308,004
0
L
Artio
7,156
511
87
6
0
222,820
3
W
Ganesha
7,413
530
0
0
0
297,045
6
W
Erlang Shen
8,214
587
109
8
0
256,346
3
W
Neith
7,960
569
130
9
0
273,762
4
L
Rama
7,640
546
126
9
0
260,233
1
W
Thor
9,721
694
99
7
0
346,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role