Player Matchup

Chang'e
Chang'e
BettyWhite2
Chang'e
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 95L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
Blessed 1177
Zhong Kui
Level 48
God Stats
3W - 9L
1,277 SR
Queue Stats
50W - 67L
1,371 Elo+
Solo
Medusa
Medusa
HakuRiver117
Medusa
Level 65
God Stats
4W - 4L
1,559 SR
Queue Stats
26W - 38L
1,369 Elo+
Party 2
Kali
Kali
LyricInk7287911
Kali
Level 108
God Stats
9W - 10L
1,572 SR
Queue Stats
52W - 50L
1,468 Elo+
Solo
Fafnir
Fafnir
platoyplumo
Fafnir
Level 37
God Stats
0W - 2L
1,704 SR
Queue Stats
31W - 35L
1,421 Elo+
Party 2
Team Averages
Level 75
1,522 SR
1,412 Elo+

VS

Team Averages
Level 85
1,371 SR
1,417 Elo+
Loki
Loki
Christh
Loki
Level 123
God Stats
2W - 6L
1,078 SR
Queue Stats
294W - 312L
1,430 Elo+
Solo
Pele
Pele
Golden goal Qc
Pele
Level 59
God Stats
5W - 2L
1,640 SR
Queue Stats
21W - 19L
1,378 Elo+
Solo
King Arthur
King Arthur
Robb_a7x
King Arthur
Level 77
God Stats
3W - 4L
1,317 SR
Queue Stats
210W - 208L
1,448 Elo+
Party 1
Medusa
Medusa
dtdn-swordex
Medusa
Level 85
God Stats
2W - 0L
1,298 SR
Queue Stats
23W - 32L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mikelegoldo
Morgan Le Fay
Level 83
God Stats
22W - 15L
1,519 SR
Queue Stats
206W - 211L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BettyWhite2
Chang'e
14
2 / 4 / 0
8,171
454
1,444
16,565
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Blessed 1177
Zhong Kui
12
3 / 2 / 0
8,580
477
6,699
9,206
7,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
13
3 / 3 / 3
7,873
437
12,502
13,165
5,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 2
7,204
400
5,636
17,318
7,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
11
2 / 0 / 3
7,922
440
5,838
12,035
16,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Christh
Loki
16
3 / 2 / 3
9,365
520
5,181
13,725
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 3 / 2
7,553
420
7,619
9,630
3,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Robb_a7x
King Arthur
15
3 / 3 / 1
8,979
499
6,382
13,713
11,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
13
1 / 3 / 0
7,506
417
5,430
11,439
3,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
mikelegoldo
Morgan Le Fay
15
5 / 2 / 3
9,091
505
19,133
9,134
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
12
Kills
13
14
Deaths
13
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BettyWhite2
Chang'e
2
4
0
0.5
L
Zhong Kui
Blessed 1177
Zhong Kui
3
2
0
1.5
W
Loki
Christh
Loki
3
2
3
2.25
W
1
3
2
0.67
L
Medusa
3
3
3
1.5
L
2
5
2
0.6
W
King Arthur
Robb_a7x
King Arthur
3
3
1
1.17
W
Medusa
1
3
0
0.33
W
Morgan Le Fay
mikelegoldo
Morgan Le Fay
5
2
3
3.25
L
Fafnir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,119
Damage
43,745
68,289
Taken
57,641
43,280
Mitigated
27,655
22,424
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BettyWhite2
Chang'e
1,444
215
468
5,985
16,565
6,941
0
9,351
7,214
58,357
0
L
Zhong Kui
Blessed 1177
Zhong Kui
6,699
786
0
4,967
9,206
7,236
558
0
9,206
47,104
0
W
Loki
Christh
Loki
5,181
1,237
0
4,749
13,725
5,125
167
1,716
12,009
0
77,425
W
7,619
1,498
278
1,317
9,630
3,470
0
1,117
8,513
0
47,570
L
Medusa
12,502
6,245
0
3,270
13,165
5,081
850
1,172
11,993
0
60,905
L
5,636
1,929
0
3,922
17,318
7,601
0
7,043
10,275
0
25,821
W
King Arthur
Robb_a7x
King Arthur
6,382
804
0
2,750
13,713
11,364
144
6,689
6,662
0
54,166
W
Medusa
5,430
1,834
0
1,854
11,439
3,941
1,505
2,572
8,867
0
37,180
W
Morgan Le Fay
mikelegoldo
Morgan Le Fay
19,133
4,154
63
1,875
9,134
3,755
212
1,525
7,609
71,266
0
L
Fafnir
5,838
1,989
0
3,812
12,035
16,421
56
1,567
10,468
19,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
42,494
331
Minions Killed
382
0
Camps Cleared
0
1,571,578
Distance Traveled
1,721,054
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,171
454
87
5
0
308,366
6
L
Zhong Kui
8,580
477
101
6
0
175,080
0
W
Loki
9,365
520
115
6
0
404,615
0
W
Pele
7,553
420
71
4
0
362,731
0
L
Medusa
7,873
437
96
5
0
364,726
6
L
Kali
7,204
400
34
2
0
390,501
0
W
King Arthur
8,979
499
64
4
0
296,591
0
W
Medusa
7,506
417
51
3
0
322,181
0
W
Morgan Le Fay
9,091
505
81
5
0
334,936
0
L
Fafnir
7,922
440
13
1
0
332,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role