Player Matchup

Merlin
Merlin
SnazyEmperor
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,615 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
krazykoda94
Ah Muzen Cab
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,617 Elo+
Party 2
Bellona
Bellona
xxOGDOUGBONExx
Bellona
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 43L
1,641 Elo+
Party 2
Team Averages
Level 155
1,500 SR
1,624 Elo+

VS

Team Averages
Level 164
1,571 SR
1,574 Elo+
Hou Yi
Hou Yi
Starchaser98
Hou Yi
Level 187
God Stats
0W - 1L
1,521 SR
Queue Stats
12W - 20L
1,492 Elo+
Solo
Fenrir
Fenrir
Trøklan
Fenrir
Level 162
God Stats
2W - 4L
1,540 SR
Queue Stats
86W - 65L
1,609 Elo+
Party 1
Hades
Hades
WANTTECH
Hades
Level 143
God Stats
10W - 14L
1,652 SR
Queue Stats
84W - 49L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 2 / 10
11,439
880
14,760
10,141
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
krazykoda94
Ah Muzen Cab
14
4 / 6 / 10
11,119
855
10,468
11,259
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 3 / 8
11,951
919
12,917
14,765
17,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
4 / 5 / 6
11,294
869
12,116
15,276
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Trøklan
Fenrir
12
4 / 6 / 4
10,008
770
9,186
17,996
14,272
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
WANTTECH
Hades
13
3 / 5 / 5
10,228
787
9,952
12,705
6,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
16
Kills
11
11
Deaths
16
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
2
10
4.5
L
Hou Yi
4
5
6
1.4
L
Fenrir
Trøklan
Fenrir
4
6
4
1
L
Hades
WANTTECH
Hades
3
5
5
1.1
W
Ah Muzen Cab
krazykoda94
Ah Muzen Cab
4
6
10
1.5
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,145
Damage
31,254
36,165
Taken
45,977
27,394
Mitigated
28,437
3,515
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,760
1,031
0
500
10,141
4,400
921
3,191
6,950
62,029
0
L
Hou Yi
12,116
5,315
0
4,986
15,276
7,310
814
4,659
10,617
0
60,546
L
Fenrir
Trøklan
Fenrir
9,186
1,737
0
1,305
17,996
14,272
0
6,489
11,507
0
25,905
L
Hades
WANTTECH
Hades
9,952
1,145
438
2,922
12,705
6,855
297
4,125
8,580
35,917
0
W
Ah Muzen Cab
krazykoda94
Ah Muzen Cab
10,468
6,076
0
672
11,259
5,876
1,389
1,586
9,673
0
32,514
W
12,917
4,174
0
2,343
14,765
17,118
667
5,479
9,286
132
26,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,509
Gold Earned
31,530
142
Minions Killed
187
0
Camps Cleared
0
732,436
Distance Traveled
646,978
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,439
880
93
7
0
235,803
2
L
Hou Yi
11,294
869
82
6
0
198,283
3
L
Fenrir
10,008
770
34
3
0
234,982
0
L
Hades
10,228
787
71
5
0
213,713
3
W
Ah Muzen Cab
11,119
855
26
2
0
233,545
0
W
Bellona
11,951
919
23
2
0
263,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role