Player Matchup

Heimdallr
Heimdallr
NotEcki
Heimdallr
Level 33
God Stats
1W - 3L
1,392 SR
Queue Stats
4W - 7L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
Takeo2910
Cthulhu
Level 35
God Stats
1W - 5L
1,164 SR
Queue Stats
4W - 7L
1,363 Elo+
Party 1
Kukulkan
Kukulkan
XFC-TE-CLAPEO-
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Odin
Odin
ivancito_69_
Odin
Level 68
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 8L
1,002 Elo+
Party 3
Hun Batz
Hun Batz
vipexwayz
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,265 Elo+
Solo
Team Averages
Level 35
1,361 SR
1,299 Elo+

VS

Team Averages
Level 49
1,538 SR
1,458 Elo+
Chang'e
Chang'e
 
Chang'e
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
 
Ullr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Snowkaio
Discordia
Level 83
God Stats
10W - 11L
1,590 SR
Queue Stats
94W - 102L
1,400 Elo+
Party 2
Odin
Odin
WilleWillun
Odin
Level 53
God Stats
3W - 1L
1,835 SR
Queue Stats
12W - 7L
1,554 Elo+
Solo
Bacchus
Bacchus
pikmeisterr96
Bacchus
Level 46
God Stats
1W - 2L
1,263 SR
Queue Stats
39W - 61L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NotEcki
Heimdallr
10
3 / 1 / 1
5,851
585
4,311
6,711
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Takeo2910
Cthulhu
8
1 / 0 / 3
5,628
563
4,136
4,903
3,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
8
0 / 6 / 0
4,751
475
2,216
6,286
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
5,137
514
2,381
5,455
3,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
vipexwayz
Hun Batz
1
0 / 0 / 0
2,209
221
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 0 / 3
6,633
663
4,420
4,216
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
 
Ullr
7
0 / 4 / 0
4,594
459
2,048
6,857
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Snowkaio
Discordia
11
3 / 0 / 0
6,706
671
3,483
5,922
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 0
6,064
606
2,426
4,846
3,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
8
0 / 0 / 1
5,685
569
3,190
6,287
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
7
7
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
3
4.5
W
Ullr
 
Ullr
0
4
0
0
L
Heimdallr
NotEcki
Heimdallr
3
1
1
3.5
W
Discordia
Snowkaio
Discordia
3
0
0
3
L
Cthulhu
Takeo2910
Cthulhu
1
0
3
2.5
W
1
0
0
1
L
Kukulkan
0
6
0
0
L
0
0
0
0
W
Bacchus
0
0
1
0.5
L
Hun Batz
vipexwayz
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,044
Damage
15,567
23,355
Taken
28,128
11,755
Mitigated
14,458
3,976
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,420
265
203
1,869
4,216
1,424
1,318
1,960
2,212
31,984
0
W
Ullr
 
Ullr
2,048
766
0
649
6,857
2,159
0
1,811
5,040
0
17,769
L
Heimdallr
NotEcki
Heimdallr
4,311
1,413
0
1,526
6,711
2,610
633
3,922
2,748
0
40,640
W
Discordia
Snowkaio
Discordia
3,483
291
0
1,727
5,922
1,758
1,014
545
5,377
54,890
0
L
Cthulhu
Takeo2910
Cthulhu
4,136
92
1,073
922
4,903
3,066
0
1,696
3,207
15,609
0
W
2,426
997
0
250
4,846
3,582
148
341
4,199
0
29,097
L
Kukulkan
2,216
913
0
0
6,286
2,188
0
4,875
1,411
15,670
0
L
2,381
690
0
455
5,455
3,891
0
559
4,896
4,459
23,483
W
Bacchus
3,190
648
0
2,973
6,287
5,535
0
2,062
4,225
20,738
0
L
Hun Batz
vipexwayz
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,576
Gold Earned
29,682
172
Minions Killed
269
0
Camps Cleared
0
742,536
Distance Traveled
1,026,581
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,633
663
70
7
0
213,806
0
W
Ullr
4,594
459
35
4
0
213,782
0
L
Heimdallr
5,851
585
81
8
0
194,208
0
W
Discordia
6,706
671
83
8
0
215,095
0
L
Cthulhu
5,628
563
24
2
0
197,606
0
W
Odin
6,064
606
49
5
0
178,790
0
L
Kukulkan
4,751
475
23
2
0
164,158
0
L
Odin
5,137
514
44
4
0
186,564
1
W
Bacchus
5,685
569
32
3
0
205,108
0
L
Hun Batz
2,209
221
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role