Player Matchup

Skadi
Skadi
Silver III
B9GHS
Skadi
Silver III
Level 108
God Stats
1W - 1L
1,289 SR
Queue Stats
89W - 111L
1,101 MMR
Solo
Agni
Agni
Silver I
Daniel0116
Agni
Silver I
Level 127
God Stats
26W - 19L
1,597 SR
Queue Stats
157W - 168L
1,122 MMR
Solo
Geb
Geb
Silver IV
Escobars Yao
Geb
Silver IV
Level 126
God Stats
6W - 4L
1,562 SR
Queue Stats
13W - 23L
1,137 MMR
Solo
Cthulhu
Cthulhu
Silver III
Padriino
Cthulhu
Silver III
Level 109
God Stats
8W - 11L
1,448 SR
Queue Stats
44W - 54L
1,054 MMR
Party 1
Ao Kuang
Ao Kuang
Silver III
VictorGamer9508
Ao Kuang
Silver III
Level 126
God Stats
5W - 3L
1,579 SR
Queue Stats
63W - 70L
1,142 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,495 SR
1,111 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,370 SR
1,180 MMR
Ravana
Ravana
Silver II
 
Ravana
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
BrunoDelRey6062
Artemis
Silver II
Level 127
God Stats
6W - 2L
1,204 SR
Queue Stats
155W - 162L
1,173 MMR
Solo
Ymir
Ymir
Silver I
ChigBuns
Ymir
Silver I
Level 108
God Stats
0W - 3L
1,238 SR
Queue Stats
85W - 85L
1,142 MMR
Solo
Thor
Thor
Silver II
MasterOogway20
Thor
Silver II
Level 96
God Stats
0W - 3L
1,470 SR
Queue Stats
63W - 73L
1,018 MMR
Solo
Thoth
Thoth
Silver III
comounterrorista
Thoth
Silver III
Level 156
God Stats
1W - 2L
1,438 SR
Queue Stats
181W - 206L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
B9GHS
Skadi
10
3 / 1 / 2
6,058
606
4,693
6,297
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 5
5,730
573
3,315
3,517
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 6
5,134
513
2,588
8,973
4,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Padriino
Cthulhu
11
3 / 1 / 2
6,675
668
5,581
6,572
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
10
4 / 2 / 3
6,326
633
5,708
8,262
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
FreyaIx ChelKaliMercury

VS

Bans
MartichorasHachimanBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 4 / 0
5,316
532
4,346
7,794
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 1
5,605
561
5,076
6,160
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
7
0 / 2 / 1
4,826
483
2,779
7,267
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
4,767
477
2,474
8,854
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 0
5,241
524
3,255
4,136
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
4
5
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
4
0
0.25
W
Skadi
B9GHS
Skadi
3
1
2
4
L
2
2
1
1.25
L
Ymir
0
2
1
0.25
W
1
0
5
3.5
W
0
1
6
3
L
0
3
0
0
W
Cthulhu
Padriino
Cthulhu
3
1
2
4
W
Ao Kuang
4
2
3
2.75
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,885
Damage
17,930
33,621
Taken
34,211
14,110
Mitigated
14,563
10,393
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,346
813
0
2,103
7,794
3,094
0
5,640
1,595
0
30,496
W
Skadi
B9GHS
Skadi
4,693
1,736
0
750
6,297
1,865
556
306
5,991
0
42,736
L
5,076
2,705
0
1,821
6,160
2,235
13
1,299
4,861
0
35,675
L
Ymir
2,779
373
0
2,049
7,267
4,754
0
3,769
3,453
12,138
0
W
3,315
130
0
1,000
3,517
1,117
287
917
2,600
42,253
0
W
2,588
452
0
3,208
8,973
4,722
130
3,032
5,941
9,989
0
L
2,474
419
0
1,500
8,854
3,167
0
4,321
4,489
0
29,698
W
Cthulhu
Padriino
Cthulhu
5,581
868
384
3,147
6,572
3,689
222
0
6,572
41,629
0
W
Ao Kuang
5,708
1,457
0
1,904
8,262
2,717
756
1,779
6,483
41,371
0
L
3,255
0
0
1,707
4,136
1,313
0
1,515
2,621
35,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
25,755
273
Minions Killed
261
0
Camps Cleared
0
986,216
Distance Traveled
956,067
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,316
532
60
6
0
180,344
3
W
Skadi
6,058
606
65
7
0
189,639
0
L
Artemis
5,605
561
72
7
0
179,152
0
L
Ymir
4,826
483
12
1
0
197,808
2
W
Agni
5,730
573
69
7
0
208,141
2
W
Geb
5,134
513
15
2
0
208,022
2
L
Thor
4,767
477
52
5
0
202,340
0
W
Cthulhu
6,675
668
60
6
0
173,938
2
W
Ao Kuang
6,326
633
64
6
0
206,476
0
L
Thoth
5,241
524
65
7
0
196,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role