Player Matchup

Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold IV
InnerSilent
Hercules
Gold IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 111L
1,431 MMR
Solo
Mercury
Mercury
Silver I
Murkuleez
Mercury
Silver I
Level 155
God Stats
1W - 2L
1,719 SR
Queue Stats
28W - 30L
1,442 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
ijigga
Baron Samedi
Gold III
Level 129
God Stats
1W - 2L
1,734 SR
Queue Stats
112W - 115L
1,521 MMR
Party 1
Poseidon
Poseidon
Gold IV
namechanged9996
Poseidon
Gold IV
Level 67
God Stats
4W - 9L
1,419 SR
Queue Stats
38W - 48L
1,347 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,574 SR
1,448 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,511 SR
1,449 MMR
Sol
Sol
Gold IV
Almitise
Sol
Gold IV
Level 131
God Stats
23W - 16L
1,586 SR
Queue Stats
139W - 147L
1,474 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
FoExD
Sun Wukong
Gold I
Level 171
God Stats
7W - 8L
1,590 SR
Queue Stats
289W - 282L
1,437 MMR
Solo
Chiron
Chiron
Gold II
IIIKazIII
Chiron
Gold II
Level 142
God Stats
3W - 2L
1,559 SR
Queue Stats
44W - 43L
1,427 MMR
Solo
Bastet
Bastet
Gold III
Nashauss
Bastet
Gold III
Level 104
God Stats
10W - 19L
1,375 SR
Queue Stats
156W - 166L
1,425 MMR
Solo
Anubis
Anubis
Gold IV
nonstoptrees
Anubis
Gold IV
Level 125
God Stats
30W - 38L
1,446 SR
Queue Stats
235W - 250L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 5 / 1
10,876
518
8,116
18,562
7,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
InnerSilent
Hercules
16
0 / 5 / 0
9,761
465
15,126
34,821
44,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Murkuleez
Mercury
18
4 / 6 / 2
10,999
524
13,661
23,820
10,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ijigga
Baron Samedi
14
0 / 7 / 4
9,428
449
10,881
20,765
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
15
1 / 6 / 2
9,724
463
9,067
13,741
5,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
MartichorasXbalanqueHeraZeus

VS

Bans
BakasuraThanatosAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 9
12,610
600
17,682
13,676
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
FoExD
Sun Wukong
18
3 / 1 / 7
12,172
580
24,155
26,240
26,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
IIIKazIII
Chiron
15
5 / 0 / 13
11,379
542
11,015
20,997
17,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Nashauss
Bastet
18
7 / 3 / 13
11,828
563
16,786
22,232
10,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
19
9 / 2 / 4
12,480
594
17,988
11,726
7,340
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
75
7
Kills
29
29
Deaths
8
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
5
1
0.5
W
5
2
9
4.75
W
Sun Wukong
FoExD
Sun Wukong
3
1
7
6.5
W
Chiron
IIIKazIII
Chiron
5
0
13
11.5
L
Hercules
InnerSilent
Hercules
0
5
0
0
L
Mercury
Murkuleez
Mercury
4
6
2
0.83
W
Bastet
Nashauss
Bastet
7
3
13
4.5
L
Baron Samedi
ijigga
Baron Samedi
0
7
4
0.29
L
Poseidon
1
6
2
0.33
W
Anubis
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,851
Damage
87,626
111,709
Taken
94,871
83,910
Mitigated
67,692
37,173
Healing
39,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,116
4,223
0
7,315
18,562
7,445
0
9,730
8,832
0
81,276
W
17,682
6,152
0
5,965
13,676
6,326
1,296
4,298
9,328
117,822
0
W
Sun Wukong
FoExD
Sun Wukong
24,155
7,365
0
10,435
26,240
26,052
280
2,443
23,713
0
107,046
W
Chiron
IIIKazIII
Chiron
11,015
2,723
3,813
7,126
20,997
17,414
162
4,444
16,455
0
45,855
L
Hercules
InnerSilent
Hercules
15,126
5,706
0
13,485
34,821
44,508
0
3,332
31,489
147
84,160
L
Mercury
Murkuleez
Mercury
13,661
8,278
0
7,966
23,820
10,391
0
6,906
16,914
0
91,924
W
Bastet
Nashauss
Bastet
16,786
3,964
0
6,368
22,232
10,560
12
5,789
16,253
0
98,795
L
Baron Samedi
ijigga
Baron Samedi
10,881
1,605
1,016
4,621
20,765
16,528
0
11,302
9,463
43,284
0
L
Poseidon
9,067
884
0
2,770
13,741
5,038
0
4,400
9,341
75,829
0
W
Anubis
17,988
812
0
5,615
11,726
7,340
666
3,450
8,100
118,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,788
Gold Earned
60,469
589
Minions Killed
678
0
Camps Cleared
0
2,090,431
Distance Traveled
2,193,735
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,876
518
109
5
0
400,323
3
W
Sol
12,610
600
179
9
0
406,187
10
W
Sun Wukong
12,172
580
159
8
0
419,163
3
W
Chiron
11,379
542
32
2
0
475,849
6
L
Hercules
9,761
465
124
6
0
372,038
0
L
Mercury
10,999
524
141
7
0
508,345
0
W
Bastet
11,828
563
125
6
0
510,118
2
L
Baron Samedi
9,428
449
80
4
0
389,588
3
L
Poseidon
9,724
463
135
6
0
420,137
0
W
Anubis
12,480
594
183
9
0
382,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role