Player Matchup

Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DemoBrainZ
Ah Muzen Cab
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,571 Elo+
Solo
Agni
Agni
Santy01Prado
Agni
Level 104
God Stats
2W - 4L
1,560 SR
Queue Stats
45W - 44L
1,569 Elo+
Solo
Arachne
Arachne
Thiaguim_vapo
Arachne
Level 158
God Stats
223W - 174L
1,551 SR
Queue Stats
784W - 755L
1,476 Elo+
Party 2
Team Averages
Level 144
1,522 SR
1,523 Elo+

VS

Team Averages
Level 113
1,614 SR
1,520 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
EquiveN
Ishtar
Level 68
God Stats
1W - 1L
1,733 SR
Queue Stats
88W - 74L
1,507 Elo+
Party 1
Horus
Horus
ReibergShot
Horus
Level 157
God Stats
6W - 3L
1,783 SR
Queue Stats
290W - 293L
1,567 Elo+
Solo
Mercury
Mercury
betoferaaa
Mercury
Level 101
God Stats
16W - 8L
1,775 SR
Queue Stats
367W - 315L
1,531 Elo+
Solo
Camazotz
Camazotz
iPluure
Camazotz
Level 131
God Stats
1W - 3L
1,280 SR
Queue Stats
102W - 93L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 0 / 1
7,208
721
5,880
7,844
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
 
Fenrir
9
3 / 4 / 5
5,742
574
4,160
10,712
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
DemoBrainZ
Ah Muzen Cab
10
2 / 1 / 3
6,102
610
6,263
5,855
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 3
5,821
582
5,387
5,098
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
10
6 / 2 / 3
6,665
667
4,082
7,906
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
2 / 3 / 3
5,486
549
4,358
6,830
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
EquiveN
Ishtar
9
2 / 2 / 3
5,444
544
3,175
5,671
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 5
5,209
521
4,284
10,198
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
betoferaaa
Mercury
10
4 / 2 / 3
5,767
577
3,661
8,026
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
iPluure
Camazotz
8
1 / 4 / 0
4,731
473
2,996
8,557
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
14
Kills
10
10
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
1
3.5
W
Fenrir
 
Fenrir
3
4
5
1.38
L
Scylla
 
Scylla
2
3
3
1.17
W
Ah Muzen Cab
DemoBrainZ
Ah Muzen Cab
2
1
3
3.5
L
Ishtar
EquiveN
Ishtar
2
2
3
1.75
L
1
3
5
1.17
W
0
3
3
0.5
W
Arachne
6
2
3
3.75
L
Mercury
betoferaaa
Mercury
4
2
3
2.75
L
Camazotz
iPluure
Camazotz
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,772
Damage
18,474
37,415
Taken
39,282
18,845
Mitigated
17,271
11,507
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,880
1,124
0
5,182
7,844
4,698
62
0
7,844
0
59,061
W
Fenrir
 
Fenrir
4,160
1,266
0
2,452
10,712
7,616
0
1,708
8,878
0
11,783
L
Scylla
 
Scylla
4,358
699
0
1,000
6,830
2,442
0
2,687
4,143
35,203
0
W
Ah Muzen Cab
DemoBrainZ
Ah Muzen Cab
6,263
2,398
0
973
5,855
1,700
0
132
5,691
0
42,853
L
Ishtar
EquiveN
Ishtar
3,175
1,872
0
1,325
5,671
1,907
112
0
5,671
0
30,395
L
4,284
1,735
658
3,093
10,198
7,553
0
1,535
8,663
0
17,875
W
5,387
214
0
60
5,098
1,624
0
471
4,595
45,116
0
W
Arachne
4,082
2,773
148
2,692
7,906
3,207
188
1,747
6,049
0
30,982
L
Mercury
betoferaaa
Mercury
3,661
2,019
0
970
8,026
2,733
0
1,165
6,861
0
34,483
L
Camazotz
iPluure
Camazotz
2,996
729
0
2,453
8,557
2,636
0
0
8,557
0
27,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
26,637
303
Minions Killed
261
0
Camps Cleared
0
1,077,830
Distance Traveled
987,129
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,208
721
93
9
0
227,947
0
W
Fenrir
5,742
574
9
1
0
208,949
0
L
Scylla
5,486
549
74
7
0
189,740
0
W
Ah Muzen Cab
6,102
610
73
7
0
196,285
0
L
Ishtar
5,444
544
69
7
0
182,762
0
L
Horus
5,209
521
29
3
0
213,868
2
W
Agni
5,821
582
73
7
0
196,529
4
W
Arachne
6,665
667
55
6
0
248,120
0
L
Mercury
5,767
577
52
5
0
222,453
0
L
Camazotz
4,731
473
37
4
0
178,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role