Player Matchup

Tsukuyomi
Tsukuyomi
D_Khaimera
Tsukuyomi
Level 187
God Stats
5W - 5L
1,154 SR
Queue Stats
816W - 806L
1,574 Elo+
Solo
Cthulhu
Cthulhu
MHMD93
Cthulhu
Level 162
God Stats
3W - 6L
1,680 SR
Queue Stats
564W - 547L
1,538 Elo+
Solo
Agni
Agni
Magick Fool
Agni
Level 87
God Stats
0W - 4L
1,170 SR
Queue Stats
255W - 245L
1,479 Elo+
Solo
Rama
Rama
adriarasamayo10
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,802 Elo+
Party 2
Yemoja
Yemoja
cludsupremo
Yemoja
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 99L
1,590 Elo+
Party 2
Team Averages
Level 118
1,401 SR
1,597 Elo+

VS

Team Averages
Level 124
1,571 SR
1,530 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Destia
Aphrodite
Level 156
God Stats
3W - 1L
1,697 SR
Queue Stats
53W - 52L
1,553 Elo+
Party 1
Thor
Thor
Fabricius
Thor
Level 159
God Stats
12W - 9L
1,659 SR
Queue Stats
308W - 304L
1,504 Elo+
Solo
Ne Zha
Ne Zha
Loxard1
Ne Zha
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,555 Elo+
Party 1
Atlas
Atlas
se-Juani
Atlas
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
D_Khaimera
Tsukuyomi
17
5 / 4 / 5
9,501
864
16,762
15,200
8,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MHMD93
Cthulhu
17
4 / 3 / 3
8,604
782
18,584
17,882
18,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 5
8,177
743
6,601
12,286
4,909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
5,879
534
0
258
42
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yemoja
15
0 / 1 / 4
8,025
730
3,359
12,523
9,121
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 2 / 7
8,254
750
13,428
11,036
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
Destia
Aphrodite
15
1 / 1 / 7
8,439
767
7,288
10,091
5,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thor
14
1 / 4 / 10
7,951
723
10,407
10,786
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
Loxard1
Ne Zha
18
9 / 1 / 1
10,101
918
19,636
14,065
7,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
se-Juani
Atlas
13
0 / 3 / 8
8,286
753
4,744
13,210
10,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
11
Kills
11
11
Deaths
11
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
2
7
1.75
L
Tsukuyomi
D_Khaimera
Tsukuyomi
5
4
5
1.88
W
Aphrodite
Destia
Aphrodite
1
1
7
4.5
W
Thor
1
4
10
1.5
W
Ne Zha
Loxard1
Ne Zha
9
1
1
9.5
L
Cthulhu
MHMD93
Cthulhu
4
3
3
1.83
L
2
3
5
1.5
L
0
0
0
0
L
Yemoja
0
1
4
2
W
Atlas
se-Juani
Atlas
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,306
Damage
55,503
58,149
Taken
59,188
40,422
Mitigated
34,069
28,368
Healing
30,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,428
1,619
1,523
2,121
11,036
5,336
0
6,015
4,442
28,702
0
L
Tsukuyomi
D_Khaimera
Tsukuyomi
16,762
3,535
0
1,767
15,200
8,059
0
5,846
9,354
0
37,300
W
Aphrodite
Destia
Aphrodite
7,288
799
11,338
6,699
10,091
5,902
26
4,028
5,917
18,081
0
W
Thor
10,407
703
522
1,417
10,786
4,762
0
5,103
5,592
0
18,653
W
Ne Zha
Loxard1
Ne Zha
19,636
2,417
733
3,705
14,065
7,832
0
7,221
6,599
0
34,087
L
Cthulhu
MHMD93
Cthulhu
18,584
165
2,513
3,811
17,882
18,291
0
8,834
9,048
35,041
213
L
6,601
262
1,037
400
12,286
4,909
0
4,400
7,886
14,797
0
L
0
0
88
0
258
42
0
0
258
0
0
L
Yemoja
3,359
1,143
12,910
5,842
12,523
9,121
0
6,380
6,143
6,321
0
W
Atlas
se-Juani
Atlas
4,744
1,593
212
2,571
13,210
10,237
0
4,583
8,307
9,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,186
Gold Earned
43,031
106
Minions Killed
124
0
Camps Cleared
0
836,304
Distance Traveled
1,093,103
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,254
750
48
4
0
224,210
0
L
Tsukuyomi
9,501
864
47
4
0
185,007
0
W
Aphrodite
8,439
767
27
2
0
244,708
0
W
Thor
7,951
723
17
2
0
157,959
0
W
Ne Zha
10,101
918
26
2
0
267,579
0
L
Cthulhu
8,604
782
28
3
0
203,121
0
L
Agni
8,177
743
22
2
0
208,202
0
L
Rama
5,879
534
0
0
0
15,314
0
L
Yemoja
8,025
730
9
1
0
224,660
0
W
Atlas
8,286
753
6
1
0
198,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role