Player Matchup

Nike
Nike
ElBurritoSalvaje
Nike
Level 68
God Stats
19W - 4L
1,939 SR
Queue Stats
279W - 235L
1,598 Elo+
Solo
Athena
Athena
NamelessLT
Athena
Level 128
God Stats
1W - 1L
1,411 SR
Queue Stats
40W - 26L
1,698 Elo+
Party 1
He Bo
He Bo
StonyOP
He Bo
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 39L
1,740 Elo+
Party 1
Izanami
Izanami
Valeyonara
Izanami
Level 84
God Stats
4W - 1L
1,769 SR
Queue Stats
26W - 5L
1,840 Elo+
Party 1
Anhur
Anhur
Woopydiwupwup
Anhur
Level 31
God Stats
0W - 3L
1,309 SR
Queue Stats
10W - 11L
1,493 Elo+
Solo
Team Averages
Level 94
1,586 SR
1,674 Elo+

VS

Team Averages
Level 168
1,593 SR
1,602 Elo+
Mercury
Mercury
Elgamer287
Mercury
Level 84
God Stats
80W - 52L
1,683 SR
Queue Stats
141W - 115L
1,645 Elo+
Solo
Scylla
Scylla
Miithhi
Scylla
Level 149
God Stats
53W - 33L
1,658 SR
Queue Stats
108W - 90L
1,612 Elo+
Party 2
Charon
Charon
Pierrotiste
Charon
Level 242
God Stats
9W - 14L
1,469 SR
Queue Stats
626W - 567L
1,582 Elo+
Party 3
Medusa
Medusa
WilliamMoon
Medusa
Level 176
God Stats
6W - 4L
1,521 SR
Queue Stats
385W - 317L
1,607 Elo+
Party 2
Atlas
Atlas
YoloBoy971
Atlas
Level 188
God Stats
25W - 16L
1,636 SR
Queue Stats
210W - 174L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,285
571
3,677
8,719
3,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
NamelessLT
Athena
9
1 / 2 / 1
5,696
518
2,687
8,349
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
StonyOP
He Bo
8
1 / 3 / 0
5,260
478
5,129
6,563
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Valeyonara
Izanami
10
0 / 1 / 1
5,712
519
2,865
4,730
1,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 0
5,669
515
3,857
8,128
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Elgamer287
Mercury
12
2 / 0 / 2
6,226
566
4,791
7,905
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Miithhi
Scylla
11
0 / 2 / 1
5,727
521
945
5,401
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
11
1 / 0 / 0
6,435
585
3,679
6,425
4,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
12
6 / 0 / 0
6,914
629
7,872
6,131
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
8
0 / 0 / 4
5,517
502
4,675
7,527
5,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Mercury
Elgamer287
Mercury
2
0
2
3
W
Scylla
Miithhi
Scylla
0
2
1
0.25
L
Athena
NamelessLT
Athena
1
2
1
0.75
W
Charon
1
0
0
1
L
He Bo
StonyOP
He Bo
1
3
0
0.33
L
Izanami
Valeyonara
Izanami
0
1
1
0.5
W
Medusa
6
0
0
6
L
0
3
0
0
W
Atlas
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,215
Damage
21,962
36,489
Taken
33,389
17,064
Mitigated
16,531
8,360
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,677
294
0
1,250
8,719
3,804
0
3,001
5,718
0
47,547
W
Mercury
Elgamer287
Mercury
4,791
2,175
0
1,000
7,905
3,153
0
1,596
6,309
0
55,256
W
Scylla
Miithhi
Scylla
945
218
0
990
5,401
1,829
0
1,337
4,064
49,261
0
L
Athena
NamelessLT
Athena
2,687
806
0
1,364
8,349
6,523
46
2,898
5,451
14,512
0
W
Charon
3,679
1,124
0
2,643
6,425
4,496
0
264
6,161
28,785
0
L
He Bo
StonyOP
He Bo
5,129
320
0
2,048
6,563
2,121
0
1,137
5,388
29,352
0
L
Izanami
Valeyonara
Izanami
2,865
1,093
0
648
4,730
1,749
0
1,370
3,322
0
49,460
W
Medusa
7,872
3,790
0
3,920
6,131
1,878
710
1,874
4,257
0
46,560
L
3,857
1,997
0
3,050
8,128
2,867
0
817
7,311
0
42,858
W
Atlas
4,675
1,830
0
2,007
7,527
5,175
0
2,745
4,782
18,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
30,819
337
Minions Killed
303
0
Camps Cleared
0
1,067,215
Distance Traveled
1,099,845
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,285
571
93
8
0
207,773
1
W
Mercury
6,226
566
80
7
0
277,718
0
W
Scylla
5,727
521
97
9
0
205,291
2
L
Athena
5,696
518
22
2
0
228,013
2
W
Charon
6,435
585
27
2
0
199,788
2
L
He Bo
5,260
478
45
4
0
230,487
1
L
Izanami
5,712
519
92
8
0
202,369
0
W
Medusa
6,914
629
79
7
0
187,033
0
L
Anhur
5,669
515
85
8
0
198,573
2
W
Atlas
5,517
502
20
2
0
230,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role